Player Matchup

Artemis
Artemis
 
Artemis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ChunkieBeans
Yu Huang
Level 169
God Stats
0W - 3L
1,285 SR
Queue Stats
194W - 185L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
MajigJamin
Erlang Shen
Level 159
God Stats
1W - 2L
1,175 SR
Queue Stats
91W - 77L
1,581 Elo+
Solo
Ravana
Ravana
Pumpkiη
Ravana
Level 158
God Stats
9W - 8L
1,630 SR
Queue Stats
198W - 197L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Quizzzy
Kumbhakarna
Level 42
God Stats
26W - 23L
1,527 SR
Queue Stats
85W - 87L
1,475 Elo+
Party 1
Team Averages
Level 124
1,423 SR
1,512 Elo+

VS

Team Averages
Level 107
1,608 SR
1,516 Elo+
Neith
Neith
Direwolf728
Neith
Level 78
God Stats
6W - 3L
1,759 SR
Queue Stats
158W - 166L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Eisbhan
Gilgamesh
Level 129
God Stats
3W - 2L
1,701 SR
Queue Stats
9W - 8L
1,667 Elo+
Solo
Discordia
Discordia
FudgeRippler
Discordia
Level 29
God Stats
7W - 4L
1,233 SR
Queue Stats
321W - 363L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
JorgKoT
Sylvanus
Level 98
God Stats
13W - 22L
1,595 SR
Queue Stats
373W - 423L
1,485 Elo+
Party 2
Arachne
Arachne
Swampert121
Arachne
Level 200
God Stats
20W - 10L
1,750 SR
Queue Stats
37W - 33L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 3 / 1
6,131
613
7,494
6,591
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
ChunkieBeans
Yu Huang
11
0 / 1 / 1
5,966
597
3,766
4,596
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
MajigJamin
Erlang Shen
11
0 / 3 / 0
5,838
584
2,601
9,691
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Pumpkiη
Ravana
7
2 / 3 / 1
5,093
509
2,665
6,475
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Quizzzy
Kumbhakarna
7
0 / 4 / 3
4,811
481
1,684
8,420
4,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,983
598
5,164
5,578
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Eisbhan
Gilgamesh
11
2 / 0 / 1
6,659
666
4,814
6,082
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
FudgeRippler
Discordia
10
0 / 1 / 0
4,782
478
1,345
4,064
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JorgKoT
Sylvanus
10
2 / 1 / 3
5,701
570
2,144
6,753
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Swampert121
Arachne
12
7 / 1 / 2
6,795
680
6,736
10,387
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
14
14
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
1
0.83
L
Yu Huang
ChunkieBeans
Yu Huang
0
1
1
0.5
W
3
1
5
5.5
W
Gilgamesh
Eisbhan
Gilgamesh
2
0
1
2.5
W
Discordia
FudgeRippler
Discordia
0
1
0
0
W
Sylvanus
JorgKoT
Sylvanus
2
1
3
3.5
L
Erlang Shen
MajigJamin
Erlang Shen
0
3
0
0
L
Ravana
Pumpkiη
Ravana
2
3
1
0.83
L
Kumbhakarna
Quizzzy
Kumbhakarna
0
4
3
0.38
W
Arachne
Swampert121
Arachne
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
20,203
35,773
Taken
32,864
15,636
Mitigated
16,338
8,674
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,494
2,544
0
506
6,591
2,170
10
777
5,814
0
42,144
L
Yu Huang
ChunkieBeans
Yu Huang
3,766
675
0
1,000
4,596
1,840
0
1,289
3,307
41,475
4,911
W
5,164
2,297
0
1,520
5,578
1,960
375
468
5,110
0
36,363
W
Gilgamesh
Eisbhan
Gilgamesh
4,814
819
0
1,948
6,082
5,463
0
0
6,082
484
41,508
W
Discordia
FudgeRippler
Discordia
1,345
82
0
875
4,064
1,316
0
2,769
1,295
23,676
0
W
Sylvanus
JorgKoT
Sylvanus
2,144
778
512
2,094
6,753
2,995
290
827
5,926
22,439
11,680
L
Erlang Shen
MajigJamin
Erlang Shen
2,601
1,469
0
3,651
9,691
4,288
0
155
8,839
0
39,689
L
Ravana
Pumpkiη
Ravana
2,665
661
0
731
6,475
2,700
11
202
6,273
0
23,152
L
Kumbhakarna
Quizzzy
Kumbhakarna
1,684
34
841
1,945
8,420
4,638
0
1,088
7,332
10,436
0
W
Arachne
Swampert121
Arachne
6,736
4,098
0
4,284
10,387
4,604
0
1,381
9,006
0
55,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
29,920
295
Minions Killed
319
0
Camps Cleared
0
929,939
Distance Traveled
1,019,609
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,131
613
88
9
0
187,808
0
L
Yu Huang
5,966
597
79
8
0
181,238
0
W
Neith
5,983
598
58
6
0
187,366
0
W
Gilgamesh
6,659
666
78
8
0
180,915
0
W
Discordia
4,782
478
37
4
0
202,122
0
W
Sylvanus
5,701
570
57
6
0
190,631
4
L
Erlang Shen
5,838
584
74
7
0
199,744
2
L
Ravana
5,093
509
41
4
0
194,308
0
L
Kumbhakarna
4,811
481
13
1
0
166,841
0
W
Arachne
6,795
680
89
9
0
258,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role