Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JorgeVera19
Ishtar
Level 28
God Stats
2W - 4L
1,205 SR
Queue Stats
270W - 237L
1,542 Elo+
Solo
Nu Wa
Nu Wa
KingDP1002
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,729 Elo+
Solo
Odin
Odin
Vinixzzp
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,468 Elo+
Solo
King Arthur
King Arthur
lacktoestoddler2
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 60L
1,695 Elo+
Solo
Team Averages
Level 59
1,441 SR
1,587 Elo+

VS

Team Averages
Level 135
1,446 SR
1,486 Elo+
Cerberus
Cerberus
AlmightyGOAT32
Cerberus
Level 106
God Stats
3W - 2L
1,271 SR
Queue Stats
205W - 182L
1,500 Elo+
Party 1
Izanami
Izanami
Glizzawk Jr
Izanami
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,496 Elo+
Party 1
Artemis
Artemis
LadyVengeful
Artemis
Level 137
God Stats
7W - 3L
1,686 SR
Queue Stats
246W - 232L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
x12thSkeme
Jormungandr
Level 136
God Stats
3W - 1L
1,222 SR
Queue Stats
51W - 63L
1,459 Elo+
Party 1
Achilles
Achilles
xaxscratchxax
Achilles
Level 187
God Stats
7W - 4L
1,551 SR
Queue Stats
654W - 668L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 9 / 2
10,241
853
9,943
18,458
9,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
15
0 / 4 / 4
7,623
635
11,019
10,612
5,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
17
3 / 6 / 6
9,416
785
14,608
12,792
5,635
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
0 / 2 / 2
6,743
562
1,183
3,145
2,208
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
lacktoestoddler2
King Arthur
17
6 / 5 / 2
9,015
751
17,025
25,701
23,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 3 / 20
9,356
780
12,000
20,377
19,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Glizzawk Jr
Izanami
17
4 / 4 / 12
10,384
865
14,240
13,721
6,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
LadyVengeful
Artemis
17
9 / 2 / 9
10,626
886
12,547
10,571
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
x12thSkeme
Jormungandr
17
6 / 3 / 15
10,296
858
12,190
18,889
23,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
xaxscratchxax
Achilles
18
7 / 3 / 15
10,961
913
14,720
17,199
23,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
14
Kills
26
26
Deaths
15
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
9
2
0.67
W
Cerberus
0
3
20
3.33
W
Izanami
Glizzawk Jr
Izanami
4
4
12
2.5
L
Ishtar
0
4
4
0.5
L
Nu Wa
3
6
6
1
W
Artemis
LadyVengeful
Artemis
9
2
9
6.75
L
Odin
0
2
2
0.5
L
King Arthur
lacktoestoddler2
King Arthur
6
5
2
1.4
W
Jormungandr
x12thSkeme
Jormungandr
6
3
15
4.5
W
Achilles
xaxscratchxax
Achilles
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,778
Damage
65,697
70,708
Taken
80,757
46,278
Mitigated
78,848
15,622
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,943
3,034
0
3,030
18,458
9,468
0
6,341
11,542
0
25,279
W
Cerberus
12,000
580
1,372
6,033
20,377
19,967
78
4,070
16,307
16,398
2,191
W
Izanami
Glizzawk Jr
Izanami
14,240
10,258
1,684
3,375
13,721
6,792
3,491
2,383
11,338
0
43,026
L
Ishtar
11,019
5,212
1,081
1,042
10,612
5,235
0
2,693
7,594
0
22,239
L
Nu Wa
14,608
5,193
145
2,846
12,792
5,635
0
3,211
9,253
26,569
0
W
Artemis
LadyVengeful
Artemis
12,547
5,749
1,003
3,064
10,571
5,716
4,500
2,205
8,366
0
30,765
L
Odin
1,183
148
0
0
3,145
2,208
0
1,128
1,830
1,262
375
L
King Arthur
lacktoestoddler2
King Arthur
17,025
1,427
437
7,041
25,701
23,732
0
7,326
17,571
0
26,831
W
Jormungandr
x12thSkeme
Jormungandr
12,190
1,364
809
3,196
18,889
23,222
194
3,728
14,787
26,860
2,146
W
Achilles
xaxscratchxax
Achilles
14,720
1,662
1,511
1,595
17,199
23,151
23
3,030
14,169
3,203
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
51,623
91
Minions Killed
176
0
Camps Cleared
0
828,032
Distance Traveled
1,100,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,241
853
24
2
0
168,611
0
W
Cerberus
9,356
780
36
3
0
234,250
0
W
Izanami
10,384
865
67
6
0
202,662
0
L
Ishtar
7,623
635
17
1
0
212,494
0
L
Nu Wa
9,416
785
24
2
0
192,523
0
W
Artemis
10,626
886
20
2
0
210,630
0
L
Odin
6,743
562
0
0
0
45,691
0
L
King Arthur
9,015
751
26
2
0
208,713
0
W
Jormungandr
10,296
858
32
3
0
225,034
0
W
Achilles
10,961
913
21
2
0
227,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role