Player Matchup

Zhong Kui
Zhong Kui
Arisnova
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,881 Elo+
Party 2
Mulan
Mulan
Attecka
Mulan
Level 125
God Stats
5W - 2L
1,813 SR
Queue Stats
316W - 107L
1,775 Elo+
Party 1
Sobek
Sobek
Disc_onect
Sobek
Level 145
God Stats
2W - 2L
1,285 SR
Queue Stats
144W - 152L
1,585 Elo+
Solo
Neith
Neith
Killerpossum
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,881 Elo+
Party 2
Discordia
Discordia
Splòte
Discordia
Level 159
God Stats
10W - 2L
1,983 SR
Queue Stats
250W - 81L
1,800 Elo+
Party 1
Team Averages
Level 135
1,616 SR
1,785 Elo+

VS

Team Averages
Level 145
1,586 SR
1,550 Elo+
Camazotz
Camazotz
 
Camazotz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Premonition9
Cerberus
Level 144
God Stats
1W - 1L
1,521 SR
Queue Stats
18W - 17L
1,531 Elo+
Party 3
Shiva
Shiva
WARRIΦR
Shiva
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
684W - 726L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Wubos
Kuzenbo
Level 133
God Stats
2W - 1L
1,749 SR
Queue Stats
153W - 162L
1,543 Elo+
Party 4
Achilles
Achilles
spartannoble6
Achilles
Level 147
God Stats
2W - 2L
1,661 SR
Queue Stats
25W - 23L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arisnova
Zhong Kui
15
4 / 1 / 10
8,829
883
10,102
7,244
5,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Attecka
Mulan
15
6 / 3 / 11
8,801
880
13,380
12,969
15,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sobek
14
4 / 3 / 11
9,002
900
6,193
13,549
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 12
8,392
839
10,929
6,107
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Splòte
Discordia
15
2 / 1 / 15
8,465
847
16,781
5,351
2,790
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 2 / 6
7,534
753
5,157
7,883
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Premonition9
Cerberus
12
1 / 4 / 6
7,224
722
6,206
15,517
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
WARRIΦR
Shiva
12
1 / 5 / 6
7,037
704
6,011
12,759
13,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Wubos
Kuzenbo
13
1 / 4 / 5
7,048
705
8,300
12,068
14,715
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
spartannoble6
Achilles
14
3 / 3 / 3
7,381
738
7,328
12,772
10,371
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
18
Kills
7
8
Deaths
18
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
2
6
2
W
Zhong Kui
Arisnova
Zhong Kui
4
1
10
9
W
Mulan
Attecka
Mulan
6
3
11
3.83
W
Sobek
4
3
11
3.17
W
2
0
12
8
L
Cerberus
Premonition9
Cerberus
1
4
6
1
W
Discordia
Splòte
Discordia
2
1
15
9.5
L
Shiva
WARRIΦR
Shiva
1
5
6
0.8
L
Kuzenbo
Wubos
Kuzenbo
1
4
5
0.88
L
Achilles
spartannoble6
Achilles
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,385
Damage
33,002
45,220
Taken
60,999
43,962
Mitigated
54,200
14,817
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,157
361
0
1,490
7,883
3,433
0
4,101
3,301
0
17,583
W
Zhong Kui
Arisnova
Zhong Kui
10,102
966
835
1,151
7,244
5,846
3,003
2,481
4,645
16,996
0
W
Mulan
Attecka
Mulan
13,380
796
0
3,383
12,969
15,935
248
4,824
7,895
0
24,555
W
Sobek
6,193
155
517
2,495
13,549
16,249
684
2,807
10,472
10,725
1,841
W
10,929
2,009
538
1,754
6,107
3,142
2,106
2,109
3,850
0
23,894
L
Cerberus
Premonition9
Cerberus
6,206
81
0
3,318
15,517
12,278
0
9,574
5,077
8,019
744
W
Discordia
Splòte
Discordia
16,781
266
2,875
1,269
5,351
2,790
417
1,509
3,802
30,689
0
L
Shiva
WARRIΦR
Shiva
6,011
406
3,299
3,208
12,759
13,403
0
4,281
7,798
2,012
11,883
L
Kuzenbo
Wubos
Kuzenbo
8,300
2,546
0
0
12,068
14,715
0
6,373
4,940
10,419
472
L
Achilles
spartannoble6
Achilles
7,328
1,623
2,450
4,387
12,772
10,371
0
5,451
6,732
0
19,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
36,224
133
Minions Killed
85
0
Camps Cleared
0
952,384
Distance Traveled
882,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,534
753
27
3
0
203,753
0
W
Zhong Kui
8,829
883
19
2
0
202,891
0
W
Mulan
8,801
880
32
3
0
185,438
0
W
Sobek
9,002
900
8
1
0
171,967
0
W
Neith
8,392
839
32
3
0
196,566
0
L
Cerberus
7,224
722
6
1
0
160,183
0
W
Discordia
8,465
847
42
4
0
195,522
0
L
Shiva
7,037
704
14
1
0
172,168
0
L
Kuzenbo
7,048
705
11
1
0
172,332
0
L
Achilles
7,381
738
27
3
0
174,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role