Player Matchup

Chiron
Chiron
Jisby
Chiron
Level 113
God Stats
1W - 0L
1,699 SR
Queue Stats
31W - 18L
1,718 Elo+
Party 1
Geb
Geb
NemocatJosh
Geb
Level 26
God Stats
10W - 2L
1,589 SR
Queue Stats
15W - 5L
1,767 Elo+
Party 1
Hera
Hera
PixelCattt
Hera
Level 87
God Stats
3W - 0L
1,742 SR
Queue Stats
38W - 14L
1,737 Elo+
Party 1
Team Averages
Level 75
1,676 SR
1,741 Elo+

VS

Team Averages
Level 114
1,335 SR
1,528 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Negafin1
Apollo
Level 127
God Stats
0W - 1L
1,273 SR
Queue Stats
74W - 78L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
athenabun
Nu Wa
Level 69
God Stats
0W - 5L
1,232 SR
Queue Stats
56W - 66L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jisby
Chiron
16
7 / 4 / 3
10,580
814
16,875
14,105
6,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 7
8,641
665
4,942
10,713
9,056
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 7
10,167
782
14,475
10,342
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 3 / 3
9,180
706
9,359
17,004
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Negafin1
Apollo
13
1 / 4 / 2
9,172
706
6,434
14,268
6,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
athenabun
Nu Wa
16
3 / 4 / 2
10,453
804
8,970
11,761
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
3
1.17
W
Chiron
Jisby
Chiron
7
4
3
2.13
L
Apollo
Negafin1
Apollo
1
4
2
0.5
W
0
0
7
3.5
W
4
2
7
3.75
L
Nu Wa
athenabun
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
24,763
35,160
Taken
43,033
19,557
Mitigated
19,944
8,080
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,359
6,943
0
4,657
17,004
8,896
0
5,648
10,912
0
32,387
W
Chiron
Jisby
Chiron
16,875
8,957
774
4,040
14,105
6,371
1,302
3,563
10,533
0
61,659
L
Apollo
Negafin1
Apollo
6,434
3,026
0
571
14,268
6,837
1,080
6,397
7,488
0
37,833
W
4,942
272
323
1,742
10,713
9,056
375
3,556
7,157
16,761
1,373
W
14,475
3,963
0
1,201
10,342
4,130
1,108
2,268
8,074
59,210
1,627
L
Nu Wa
athenabun
Nu Wa
8,970
1,213
0
364
11,761
4,211
527
5,612
5,566
35,361
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
28,805
229
Minions Killed
143
0
Camps Cleared
0
679,497
Distance Traveled
669,165
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,180
706
33
3
0
232,422
0
W
Chiron
10,580
814
80
6
0
225,497
0
L
Apollo
9,172
706
58
4
0
236,694
1
W
Geb
8,641
665
35
3
0
212,314
0
W
Hera
10,167
782
114
9
0
241,686
0
L
Nu Wa
10,453
804
52
4
0
200,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role