Player Matchup

Bacchus
Bacchus
Cadoe
Bacchus
Level 122
God Stats
4W - 4L
1,623 SR
Queue Stats
30W - 21L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
SpaaceTimee
Hun Batz
Level 119
God Stats
8W - 7L
1,322 SR
Queue Stats
287W - 254L
1,562 Elo+
Solo
Hel
Hel
Stormy19
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,549 Elo+
Party 1
Hachiman
Hachiman
Trishaann3
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 69L
1,552 Elo+
Party 1
Ishtar
Ishtar
bane1234
Ishtar
Level 106
God Stats
2W - 6L
1,118 SR
Queue Stats
55W - 42L
1,560 Elo+
Party 1
Team Averages
Level 121
1,413 SR
1,564 Elo+

VS

Team Averages
Level 152
1,529 SR
1,605 Elo+
Da Ji
Da Ji
ACExRENEGADEx
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,694 Elo+
Party 2
Ishtar
Ishtar
Doughboy64xDV
Ishtar
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 163L
1,511 Elo+
Solo
Mulan
Mulan
GodShango
Mulan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,606 Elo+
Party 2
Loki
Loki
Yggdmillenia
Loki
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 263L
1,591 Elo+
Solo
Ix Chel
Ix Chel
nyjetsfan
Ix Chel
Level 193
God Stats
8W - 7L
1,643 SR
Queue Stats
72W - 50L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cadoe
Bacchus
13
2 / 0 / 7
8,214
548
7,680
10,453
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SpaaceTimee
Hun Batz
13
3 / 3 / 1
7,539
503
5,746
12,884
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 3
8,547
570
6,136
9,210
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hachiman
Trishaann3
Hachiman
15
1 / 0 / 2
8,435
562
6,305
9,168
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
bane1234
Ishtar
15
1 / 0 / 3
8,873
592
7,786
9,181
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,501
500
7,316
12,234
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 0
8,002
533
6,574
10,076
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
GodShango
Mulan
10
0 / 3 / 1
6,538
436
4,176
12,536
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 0
7,833
522
6,659
12,738
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
nyjetsfan
Ix Chel
14
1 / 0 / 2
8,100
540
6,541
5,426
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
6
6
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Bacchus
Cadoe
Bacchus
2
0
7
5.5
L
1
3
0
0.33
L
Mulan
GodShango
Mulan
0
3
1
0.17
W
Hun Batz
SpaaceTimee
Hun Batz
3
3
1
1.17
W
4
3
3
1.83
W
Hachiman
Trishaann3
Hachiman
1
0
2
2
L
0
2
0
0
W
Ishtar
bane1234
Ishtar
1
0
3
2.5
L
Ix Chel
nyjetsfan
Ix Chel
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
31,266
50,896
Taken
53,010
31,386
Mitigated
28,035
22,045
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,316
1,870
0
1,175
12,234
6,054
0
3,282
8,901
0
60,279
W
Bacchus
Cadoe
Bacchus
7,680
1,816
0
3,808
10,453
11,177
94
1,646
8,624
22,430
0
L
6,574
3,926
0
2,973
10,076
4,329
0
1,483
8,593
0
64,368
L
Mulan
GodShango
Mulan
4,176
645
0
2,622
12,536
8,791
0
4,940
7,545
0
28,394
W
Hun Batz
SpaaceTimee
Hun Batz
5,746
1,510
0
5,731
12,884
5,044
298
2,229
10,517
0
54,954
W
6,136
190
2,092
4,267
9,210
3,377
0
1,950
7,044
75,838
1,242
W
Hachiman
Trishaann3
Hachiman
6,305
4,335
0
4,136
9,168
3,290
0
0
9,168
0
73,329
L
6,659
1,023
0
1,560
12,738
6,715
0
2,197
9,717
0
70,199
W
Ishtar
bane1234
Ishtar
7,786
3,919
0
2,011
9,181
8,498
245
118
9,017
4,320
59,393
L
Ix Chel
nyjetsfan
Ix Chel
6,541
222
478
2,557
5,426
2,146
0
2,040
3,350
60,242
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
37,974
534
Minions Killed
487
0
Camps Cleared
0
1,547,404
Distance Traveled
1,500,461
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,501
500
88
6
0
313,137
0
W
Bacchus
8,214
548
37
2
0
327,711
0
L
Ishtar
8,002
533
116
8
0
265,200
1
L
Mulan
6,538
436
39
3
0
299,474
4
W
Hun Batz
7,539
503
89
6
0
339,115
3
W
Hel
8,547
570
141
9
0
330,776
4
W
Hachiman
8,435
562
119
8
0
287,293
4
L
Loki
7,833
522
119
8
0
316,637
0
W
Ishtar
8,873
592
148
10
0
262,509
0
L
Ix Chel
8,100
540
125
8
0
306,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role