Player Matchup

Nu Wa
Nu Wa
AvengingMonster
Nu Wa
Level 85
God Stats
43W - 32L
1,533 SR
Queue Stats
58W - 64L
1,423 Elo+
Solo
Danzaburou
Danzaburou
ElegantNutSack
Danzaburou
Level 46
God Stats
8W - 4L
1,598 SR
Queue Stats
19W - 18L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
passionsrh_024
Sylvanus
Level 72
God Stats
3W - 6L
1,034 SR
Queue Stats
17W - 21L
1,311 Elo+
Party 2
Team Averages
Level 68
1,388 SR
1,364 Elo+

VS

Team Averages
Level 60
1,325 SR
1,263 Elo+
Medusa
Medusa
CuzzinMike
Medusa
Level 81
God Stats
0W - 2L
1,330 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 1
Serqet
Serqet
DracoOn1
Serqet
Level 30
God Stats
1W - 4L
1,145 SR
Queue Stats
65W - 81L
1,100 Elo+
Solo
Ra
Ra
SharkPhartDrMJ
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
11,395
760
13,203
8,743
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ElegantNutSack
Danzaburou
17
6 / 0 / 6
11,781
785
15,478
12,495
5,537
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
1 / 4 / 6
9,900
660
8,588
13,857
7,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CuzzinMike
Medusa
16
2 / 4 / 4
10,024
668
11,114
14,765
5,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
DracoOn1
Serqet
13
2 / 5 / 4
9,238
616
6,843
14,889
6,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 3
9,344
623
10,254
11,938
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
6
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Medusa
CuzzinMike
Medusa
2
4
4
1
L
Serqet
DracoOn1
Serqet
2
5
4
0.8
W
Danzaburou
ElegantNutSack
Danzaburou
6
0
6
9
L
2
3
3
1.17
W
Sylvanus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,269
Damage
28,211
35,095
Taken
41,592
16,109
Mitigated
17,291
14,327
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,203
6,896
0
2,071
8,743
3,144
1,341
2,891
5,488
45,408
2,768
L
Medusa
CuzzinMike
Medusa
11,114
4,874
196
4,575
14,765
5,664
0
7,027
7,738
0
71,544
L
Serqet
DracoOn1
Serqet
6,843
1,634
0
345
14,889
6,998
0
8,410
6,479
0
17,784
W
Danzaburou
ElegantNutSack
Danzaburou
15,478
7,699
0
6,399
12,495
5,537
972
3,096
9,154
0
55,425
L
10,254
360
1,690
3,439
11,938
4,629
0
5,304
6,634
50,417
0
W
Sylvanus
8,588
2,691
3,287
2,570
13,857
7,428
192
3,782
9,282
22,621
2,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
28,606
165
Minions Killed
252
0
Camps Cleared
0
752,298
Distance Traveled
709,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,395
760
65
4
0
248,713
0
L
Medusa
10,024
668
122
8
0
241,974
0
L
Serqet
9,238
616
20
1
0
227,370
0
W
Danzaburou
11,781
785
63
4
0
273,587
0
L
Ra
9,344
623
110
7
0
240,241
0
W
Sylvanus
9,900
660
37
2
0
229,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role