Player Matchup

Neith
Neith
Feebear70
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Halomagma
Ix Chel
Level 78
God Stats
1W - 0L
1,578 SR
Queue Stats
21W - 16L
1,787 Elo+
Party 2
Ravana
Ravana
PigBacon1028
Ravana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 271L
1,614 Elo+
Party 2
Rama
Rama
Roronoa874
Rama
Level 173
God Stats
4W - 2L
1,751 SR
Queue Stats
303W - 273L
1,672 Elo+
Party 2
Discordia
Discordia
vCatov
Discordia
Level 127
God Stats
1W - 1L
1,308 SR
Queue Stats
49W - 29L
1,732 Elo+
Party 2
Team Averages
Level 128
1,527 SR
1,661 Elo+

VS

Team Averages
Level 142
1,500 SR
1,731 Elo+
Zeus
Zeus
BuIbasoar
Zeus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 103L
1,906 Elo+
Solo
Ratatoskr
Ratatoskr
Cutter254
Ratatoskr
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,730 Elo+
Party 1
Xing Tian
Xing Tian
Gammashiki
Xing Tian
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,730 Elo+
Party 1
Terra
Terra
TechnoGamerMan
Terra
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
374W - 380L
1,560 Elo+
Solo
Merlin
Merlin
axxKAHRS180xxa
Merlin
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 93L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feebear70
Neith
14
5 / 1 / 5
8,114
902
6,237
8,756
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Halomagma
Ix Chel
13
0 / 3 / 9
7,276
808
6,415
7,013
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
12
1 / 3 / 9
7,130
792
8,077
12,473
13,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 7
8,688
965
11,717
7,129
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
vCatov
Discordia
14
3 / 1 / 5
7,548
839
10,022
5,942
3,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 3 / 5
6,757
751
8,676
7,342
3,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Cutter254
Ratatoskr
14
2 / 4 / 3
6,911
768
5,228
10,088
6,870
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Gammashiki
Xing Tian
13
3 / 3 / 4
7,899
878
6,916
12,229
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 4
6,755
751
2,422
9,233
6,891
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 4
7,211
801
10,197
6,255
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
15
Kills
9
9
Deaths
15
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
5
1.17
L
Ratatoskr
Cutter254
Ratatoskr
2
4
3
0.88
W
Neith
Feebear70
Neith
5
1
5
7.5
L
Xing Tian
Gammashiki
Xing Tian
3
3
4
1.67
W
Ix Chel
Halomagma
Ix Chel
0
3
9
1.5
W
Ravana
1
3
9
1.83
W
6
1
7
9.5
L
1
3
4
1
L
2
2
4
2
W
Discordia
vCatov
Discordia
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
33,439
41,313
Taken
45,147
29,005
Mitigated
34,030
18,844
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,676
354
734
985
7,342
3,188
0
2,352
4,946
15,760
0
L
Ratatoskr
Cutter254
Ratatoskr
5,228
103
0
0
10,088
6,870
0
5,163
4,755
0
13,899
W
Neith
Feebear70
Neith
6,237
1,332
0
2,300
8,756
4,515
350
6,727
2,029
0
13,935
L
Xing Tian
Gammashiki
Xing Tian
6,916
557
0
708
12,229
14,115
0
3,450
8,697
9,382
538
W
Ix Chel
Halomagma
Ix Chel
6,415
452
4,379
1,711
7,013
3,705
0
4,545
2,468
16,448
0
W
Ravana
8,077
1,663
794
4,751
12,473
13,685
0
6,520
5,953
0
12,655
W
11,717
9,151
364
1,942
7,129
4,012
1,032
5,801
1,328
0
23,111
L
2,422
268
4,697
2,587
9,233
6,891
0
2,741
6,372
4,560
0
L
10,197
415
664
1,748
6,255
2,966
0
2,043
4,126
22,771
0
W
Discordia
vCatov
Discordia
10,022
370
1,169
1,434
5,942
3,088
217
4,080
1,862
16,078
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
35,533
100
Minions Killed
71
0
Camps Cleared
0
897,450
Distance Traveled
752,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,757
751
28
3
0
147,685
0
L
Ratatoskr
6,911
768
9
1
0
181,321
0
W
Neith
8,114
902
12
1
0
179,086
0
L
Xing Tian
7,899
878
6
1
0
146,627
0
W
Ix Chel
7,276
808
34
4
0
184,109
0
W
Ravana
7,130
792
7
1
0
174,329
0
W
Rama
8,688
965
37
4
0
161,162
0
L
Terra
6,755
751
3
0
0
126,623
0
L
Merlin
7,211
801
25
3
0
150,672
0
W
Discordia
7,548
839
10
1
0
198,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role