Player Matchup

King Arthur
King Arthur
OpTic Hawaiiian
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
SHAMExSAUSE
Baron Samedi
Level 136
God Stats
1W - 2L
1,558 SR
Queue Stats
12W - 14L
1,516 Elo+
Party 1
Fenrir
Fenrir
XxDead AheadxX
Fenrir
Level 87
God Stats
1W - 1L
1,688 SR
Queue Stats
10W - 8L
1,254 Elo+
Party 1
Team Averages
Level 116
1,582 SR
1,429 Elo+

VS

Team Averages
Level 105
1,639 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BAR 222
Ares
Level 123
God Stats
24W - 12L
1,727 SR
Queue Stats
330W - 323L
1,471 Elo+
Solo
Fenrir
Fenrir
Doughnuts
Fenrir
Level 89
God Stats
13W - 3L
1,689 SR
Queue Stats
40W - 34L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OpTic Hawaiiian
King Arthur
10
0 / 4 / 1
6,347
635
5,172
10,021
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
SHAMExSAUSE
Baron Samedi
12
1 / 0 / 0
6,853
685
4,914
3,629
1,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,131
613
2,888
8,019
2,543
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 6
7,180
718
5,667
3,713
2,061
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
BAR 222
Ares
13
4 / 1 / 4
7,680
768
5,851
7,999
9,507
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Doughnuts
Fenrir
13
3 / 0 / 4
7,187
719
5,764
7,010
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
6
5
W
Ares
BAR 222
Ares
4
1
4
6
W
Fenrir
Doughnuts
Fenrir
3
0
4
5
L
King Arthur
OpTic Hawaiiian
King Arthur
0
4
1
0.13
L
Baron Samedi
SHAMExSAUSE
Baron Samedi
1
0
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,974
Damage
17,282
21,669
Taken
18,722
9,808
Mitigated
16,252
3,553
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,667
210
0
319
3,713
2,061
78
813
2,900
24,814
0
W
Ares
BAR 222
Ares
5,851
667
0
0
7,999
9,507
192
2,108
5,887
21,578
260
W
Fenrir
Doughnuts
Fenrir
5,764
1,863
0
2,345
7,010
4,684
412
1,781
5,229
0
18,821
L
King Arthur
OpTic Hawaiiian
King Arthur
5,172
293
0
832
10,021
5,682
0
5,126
4,678
0
25,503
L
Baron Samedi
SHAMExSAUSE
Baron Samedi
4,914
343
502
1,394
3,629
1,583
0
2,393
1,195
18,885
1,233
L
2,888
763
0
825
8,019
2,543
0
4,085
3,662
0
12,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,331
Gold Earned
22,047
101
Minions Killed
97
0
Camps Cleared
0
494,962
Distance Traveled
502,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,180
718
35
4
0
119,144
2
W
Ares
7,680
768
33
3
0
189,263
0
W
Fenrir
7,187
719
29
3
0
193,935
0
L
King Arthur
6,347
635
40
4
0
173,724
0
L
Baron Samedi
6,853
685
43
4
0
152,823
0
L
Fenrir
6,131
613
18
2
0
168,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role