Player Matchup

Achilles
Achilles
LilArdeeVert
Achilles
Level 38
God Stats
8W - 6L
1,668 SR
Queue Stats
86W - 104L
1,481 Elo+
Party 3
Ganesha
Ganesha
LowkeyDripp
Ganesha
Level 141
God Stats
6W - 1L
1,493 SR
Queue Stats
73W - 91L
1,487 Elo+
Party 3
Fenrir
Fenrir
U131105442280
Fenrir
Level 94
God Stats
8W - 2L
1,536 SR
Queue Stats
114W - 124L
1,495 Elo+
Party 3
Janus
Janus
WHITEHAMMER HMB
Janus
Level 127
God Stats
29W - 25L
1,798 SR
Queue Stats
82W - 91L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
z3ROchase
Jing Wei
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 101L
1,454 Elo+
Party 2
Team Averages
Level 119
1,599 SR
1,480 Elo+

VS

Team Averages
Level 77
1,598 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BsTheBeginning
Thanatos
Level 32
God Stats
5W - 5L
1,680 SR
Queue Stats
36W - 42L
1,584 Elo+
Party 1
Bellona
Bellona
Hadima
Bellona
Level 16
God Stats
15W - 13L
1,498 SR
Queue Stats
35W - 50L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
HunterRS
Amaterasu
Level 76
God Stats
1W - 1L
1,814 SR
Queue Stats
4W - 6L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
qtip17
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LilArdeeVert
Achilles
14
4 / 1 / 0
8,072
621
7,910
9,825
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
LowkeyDripp
Ganesha
12
0 / 0 / 2
7,157
551
2,212
5,744
3,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 2
6,587
507
4,117
10,603
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 4 / 2
6,885
530
2,990
5,460
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
z3ROchase
Jing Wei
13
0 / 2 / 0
6,768
521
7,226
10,859
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 0 / 1
6,887
530
9,286
11,134
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thanatos
13
6 / 2 / 0
7,441
572
6,203
10,731
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Hadima
Bellona
11
0 / 3 / 0
6,188
476
4,819
12,373
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
HunterRS
Amaterasu
11
0 / 0 / 2
6,933
533
2,747
7,185
5,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
qtip17
Nu Wa
7
0 / 0 / 2
5,360
412
1,427
2,076
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
6
7
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
L
Thanatos
6
2
0
3
L
Bellona
Hadima
Bellona
0
3
0
0
L
Amaterasu
HunterRS
Amaterasu
0
0
2
1
W
Achilles
LilArdeeVert
Achilles
4
1
0
4
W
Ganesha
LowkeyDripp
Ganesha
0
0
2
1
W
1
0
2
2
W
0
4
2
0.25
L
Nu Wa
qtip17
Nu Wa
0
0
2
1
W
Jing Wei
z3ROchase
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
24,482
42,491
Taken
43,499
24,473
Mitigated
27,309
12,621
Healing
22,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,286
4,582
0
7,663
11,134
3,889
0
893
10,163
67,325
8,570
L
Thanatos
6,203
2,099
0
8,814
10,731
5,004
0
413
10,273
0
59,858
L
Bellona
Hadima
Bellona
4,819
1,637
0
2,816
12,373
12,431
0
936
10,209
0
34,205
L
Amaterasu
HunterRS
Amaterasu
2,747
1,078
0
2,696
7,185
5,471
0
1,857
5,273
0
27,658
W
Achilles
LilArdeeVert
Achilles
7,910
887
0
3,728
9,825
9,442
0
78
8,821
0
47,781
W
Ganesha
LowkeyDripp
Ganesha
2,212
252
0
1,913
5,744
3,921
0
1,740
4,004
28,893
0
W
4,117
2,043
0
2,411
10,603
5,151
0
586
9,937
0
61,551
W
2,990
137
0
500
5,460
1,653
630
1,527
3,933
46,222
1,724
L
Nu Wa
qtip17
Nu Wa
1,427
562
0
750
2,076
514
0
712
1,230
18,352
395
W
Jing Wei
z3ROchase
Jing Wei
7,226
5,185
0
4,069
10,859
4,306
0
6,594
4,265
0
62,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
32,809
426
Minions Killed
383
0
Camps Cleared
0
1,303,438
Distance Traveled
1,213,966
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,887
530
139
11
0
263,924
0
L
Thanatos
7,441
572
97
7
0
279,224
1
L
Bellona
6,188
476
61
5
0
249,357
2
L
Amaterasu
6,933
533
49
4
0
286,857
0
W
Achilles
8,072
621
98
8
0
251,022
0
W
Ganesha
7,157
551
27
2
0
279,318
0
W
Fenrir
6,587
507
89
7
0
293,673
1
W
Janus
6,885
530
100
8
0
252,609
0
L
Nu Wa
5,360
412
37
3
0
134,604
0
W
Jing Wei
6,768
521
112
9
0
226,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role