Player Matchup

Chaac
Chaac
Chewy784
Chaac
Level 122
God Stats
0W - 1L
1,796 SR
Queue Stats
172W - 194L
1,636 Elo+
Party 1
Amaterasu
Amaterasu
GraylySnow2006
Amaterasu
Level 96
God Stats
16W - 12L
1,688 SR
Queue Stats
224W - 228L
1,531 Elo+
Party 1
Bellona
Bellona
Lyrowen21
Bellona
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 172L
1,541 Elo+
Party 1
Horus
Horus
Pongusito
Horus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 246L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
shaftmasters69
Erlang Shen
Level 78
God Stats
2W - 2L
1,864 SR
Queue Stats
164W - 134L
1,574 Elo+
Solo
Team Averages
Level 83
1,670 SR
1,562 Elo+

VS

Team Averages
Level 107
1,526 SR
1,514 Elo+
King Arthur
King Arthur
Clevvency
King Arthur
Level 77
God Stats
1W - 1L
1,288 SR
Queue Stats
62W - 45L
1,587 Elo+
Solo
Sylvanus
Sylvanus
Demian17
Sylvanus
Level 127
God Stats
16W - 26L
1,525 SR
Queue Stats
164W - 149L
1,473 Elo+
Party 2
Ullr
Ullr
Donut1Master
Ullr
Level 154
God Stats
17W - 12L
1,635 SR
Queue Stats
166W - 149L
1,498 Elo+
Party 2
Arachne
Arachne
ELEKTABUG
Arachne
Level 67
God Stats
9W - 6L
1,487 SR
Queue Stats
26W - 23L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
Elricoh
Kukulkan
Level 108
God Stats
8W - 4L
1,696 SR
Queue Stats
327W - 281L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chewy784
Chaac
13
3 / 6 / 2
8,173
454
11,099
16,263
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Amaterasu
GraylySnow2006
Amaterasu
13
2 / 5 / 3
7,981
443
9,101
22,900
12,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
Lyrowen21
Bellona
12
2 / 5 / 1
7,662
426
5,131
19,290
15,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Pongusito
Horus
10
1 / 8 / 4
7,062
392
4,035
20,707
17,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
shaftmasters69
Erlang Shen
14
0 / 2 / 1
7,755
431
3,695
16,552
14,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clevvency
King Arthur
16
2 / 0 / 4
10,559
587
12,834
11,697
13,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Demian17
Sylvanus
14
0 / 4 / 10
7,952
442
7,442
16,480
14,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 1 / 6
10,388
577
18,466
11,208
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
ELEKTABUG
Arachne
16
10 / 2 / 11
9,844
547
14,731
15,404
7,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Elricoh
Kukulkan
16
3 / 1 / 12
10,476
582
15,790
6,769
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
8
Kills
26
26
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
Chewy784
Chaac
3
6
2
0.67
W
King Arthur
Clevvency
King Arthur
2
0
4
4
W
Sylvanus
Demian17
Sylvanus
0
4
10
1.25
W
11
1
6
14
W
Arachne
ELEKTABUG
Arachne
10
2
11
7.75
W
Kukulkan
Elricoh
Kukulkan
3
1
12
9
L
Amaterasu
GraylySnow2006
Amaterasu
2
5
3
0.7
L
Bellona
Lyrowen21
Bellona
2
5
1
0.5
L
Horus
Pongusito
Horus
1
8
4
0.38
L
Erlang Shen
shaftmasters69
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,061
Damage
69,263
95,712
Taken
61,558
72,464
Mitigated
43,625
25,557
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Chewy784
Chaac
11,099
959
0
3,105
16,263
12,534
26
7,087
9,176
0
54,702
W
King Arthur
Clevvency
King Arthur
12,834
1,252
0
1,890
11,697
13,491
150
0
11,112
0
85,959
W
Sylvanus
Demian17
Sylvanus
7,442
807
1,090
2,634
16,480
14,384
271
820
15,239
32,968
16,612
W
18,466
7,417
0
2,867
11,208
5,459
1,392
0
10,919
0
76,263
W
Arachne
ELEKTABUG
Arachne
14,731
12,309
0
2,664
15,404
7,339
424
0
15,179
0
63,685
W
Kukulkan
Elricoh
Kukulkan
15,790
1,981
0
601
6,769
2,952
120
134
6,292
91,689
847
L
Amaterasu
GraylySnow2006
Amaterasu
9,101
3,650
0
7,171
22,900
12,510
0
4,098
18,802
0
54,310
L
Bellona
Lyrowen21
Bellona
5,131
752
0
2,962
19,290
15,806
0
3,445
15,735
0
43,898
L
Horus
Pongusito
Horus
4,035
2,140
3,435
5,155
20,707
17,601
0
5,229
15,386
0
23,723
L
Erlang Shen
shaftmasters69
Erlang Shen
3,695
1,298
0
3,729
16,552
14,013
0
3,088
13,464
0
57,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
49,219
388
Minions Killed
496
0
Camps Cleared
0
1,655,375
Distance Traveled
1,719,353
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,173
454
103
6
0
334,277
0
W
King Arthur
10,559
587
126
7
0
298,037
0
W
Sylvanus
7,952
442
64
4
0
315,512
3
W
Ullr
10,388
577
82
5
0
375,796
4
W
Arachne
9,844
547
84
5
0
384,912
1
W
Kukulkan
10,476
582
140
8
0
345,096
2
L
Amaterasu
7,981
443
87
5
0
383,006
0
L
Bellona
7,662
426
77
4
0
331,940
0
L
Horus
7,062
392
15
1
0
322,527
0
L
Erlang Shen
7,755
431
106
6
0
283,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role