Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
BrrBerryShaad
Surtr
Silver II
Level 88
God Stats
5W - 7L
1,425 SR
Queue Stats
14W - 28L
1,295 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
LiGambleLi
Baron Samedi
Silver V
Level 164
God Stats
1W - 2L
1,502 SR
Queue Stats
11W - 13L
1,229 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
SkadiPippin
Maman Brigitte
Silver I
Level 69
God Stats
1W - 1L
1,745 SR
Queue Stats
50W - 62L
1,303 MMR
Solo
Cerberus
Cerberus
Silver III
altomagno
Cerberus
Silver III
Level 78
God Stats
11W - 17L
1,210 SR
Queue Stats
154W - 169L
1,274 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,477 SR
1,320 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,610 SR
1,320 MMR
Charon
Charon
Silver II
 
Charon
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
AgentYang
Bakasura
Silver IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,226 MMR
Solo
Hera
Hera
Bronze IV
AngelFall23
Hera
Bronze IV
Level 67
God Stats
2W - 1L
1,793 SR
Queue Stats
3W - 6L
1,294 MMR
Solo
Charybdis
Charybdis
Gold V
Mahunga
Charybdis
Gold V
Level 142
God Stats
80W - 62L
1,606 SR
Queue Stats
239W - 251L
1,298 MMR
Solo
Vamana
Vamana
Gold V
OOakayTheOtaku
Vamana
Gold V
Level 144
God Stats
18W - 9L
1,653 SR
Queue Stats
313W - 314L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 0
3,413
683
2,677
2,747
817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 3 / 0
3,051
610
1,644
3,776
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LiGambleLi
Baron Samedi
6
0 / 2 / 1
3,579
716
1,557
3,659
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
SkadiPippin
Maman Brigitte
6
1 / 3 / 0
3,605
721
1,752
5,998
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
altomagno
Cerberus
6
0 / 0 / 0
3,659
732
1,771
3,166
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaHachimanOsiris

VS

Bans
MercuryAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 0
3,702
740
1,593
3,547
2,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
AgentYang
Bakasura
8
4 / 0 / 1
4,630
926
1,889
5,038
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 3
4,238
848
2,415
2,982
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Mahunga
Charybdis
7
1 / 0 / 0
3,637
727
1,735
4,187
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
3 / 0 / 1
4,669
934
2,490
3,087
1,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Charon
 
Charon
0
0
0
0
W
Bakasura
AgentYang
Bakasura
4
0
1
4.5
W
1
1
3
2.5
L
0
3
0
0
L
Baron Samedi
LiGambleLi
Baron Samedi
0
2
1
0.25
W
Charybdis
Mahunga
Charybdis
1
0
0
1
W
3
0
1
3.5
L
Maman Brigitte
SkadiPippin
Maman Brigitte
1
3
0
0.33
L
Cerberus
altomagno
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,401
Damage
10,122
19,346
Taken
18,841
8,088
Mitigated
7,492
6,392
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,677
2,264
0
1,101
2,747
817
0
584
2,163
0
23,523
W
Charon
 
Charon
1,593
356
0
1,540
3,547
2,092
0
868
2,679
11,650
1,340
W
Bakasura
AgentYang
Bakasura
1,889
1,334
0
3,199
5,038
1,801
0
932
4,106
0
20,912
W
2,415
479
0
450
2,982
1,005
0
2,257
725
21,365
0
L
1,644
799
0
416
3,776
2,449
0
0
3,726
134
11,958
L
Baron Samedi
LiGambleLi
Baron Samedi
1,557
221
41
732
3,659
1,556
15
1,500
2,020
17,680
0
W
Charybdis
Mahunga
Charybdis
1,735
1,066
0
1,983
4,187
1,098
0
903
3,284
0
19,990
W
2,490
1,122
0
1,459
3,087
1,496
0
120
2,729
0
26,665
L
Maman Brigitte
SkadiPippin
Maman Brigitte
1,752
341
0
2,516
5,998
1,769
0
1,070
4,798
17,469
0
L
Cerberus
altomagno
Cerberus
1,771
80
0
1,586
3,166
1,497
0
836
2,330
11,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,307
Gold Earned
20,876
166
Minions Killed
200
0
Camps Cleared
0
536,808
Distance Traveled
587,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,413
683
45
9
0
108,803
0
W
Charon
3,702
740
17
3
0
110,131
0
W
Bakasura
4,630
926
45
9
0
130,194
0
W
Hera
4,238
848
40
8
0
108,256
0
L
Surtr
3,051
610
15
3
0
67,779
0
L
Baron Samedi
3,579
716
30
6
0
98,767
0
W
Charybdis
3,637
727
40
8
0
115,967
2
W
Vamana
4,669
934
58
12
0
123,258
0
L
Maman Brigitte
3,605
721
43
9
0
125,380
1
L
Cerberus
3,659
732
33
7
0
136,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role