Player Matchup

Artio
Artio
Syiee_
Artio
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,806 Elo+
Party 1
Bastet
Bastet
casillas5000
Bastet
Level 105
God Stats
67W - 58L
1,535 SR
Queue Stats
299W - 298L
1,537 Elo+
Solo
Hou Yi
Hou Yi
x_Akashi-Seijuro
Hou Yi
Level 226
God Stats
9W - 4L
1,599 SR
Queue Stats
108W - 42L
1,747 Elo+
Party 1
Team Averages
Level 165
1,545 SR
1,697 Elo+

VS

Team Averages
Level 110
1,591 SR
1,388 Elo+
Mulan
Mulan
DomainSukuna
Mulan
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,334 Elo+
Party 2
Janus
Janus
Jonaagleez
Janus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 175L
1,491 Elo+
Solo
Chiron
Chiron
ťwįľïğħť
Chiron
Level 64
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 4L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Syiee_
Artio
11
0 / 0 / 9
7,139
714
2,677
7,214
6,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
14
5 / 0 / 3
8,012
801
8,217
7,162
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
5 / 0 / 4
8,739
874
10,233
7,449
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,851
585
3,280
9,916
6,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
11
0 / 2 / 0
6,846
685
7,917
6,855
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
6,224
622
3,832
7,095
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Janus
0
2
0
0
W
Artio
Syiee_
Artio
0
0
9
4.5
W
Bastet
5
0
3
6.5
W
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
15,029
21,825
Taken
23,866
12,159
Mitigated
11,348
5,126
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
570
0
1,665
9,916
6,664
0
742
9,125
0
12,482
L
Janus
7,917
244
0
946
6,855
2,325
0
307
6,527
34,744
0
W
Artio
Syiee_
Artio
2,677
150
156
734
7,214
6,477
0
2,293
4,921
11,192
1,867
W
Bastet
8,217
2,365
0
1,484
7,162
2,753
453
2,159
5,003
0
26,405
W
10,233
4,258
0
2,752
7,449
2,929
850
3,491
3,958
0
51,085
L
3,832
1,309
206
683
7,095
2,359
0
498
6,576
0
14,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
18,921
142
Minions Killed
118
0
Camps Cleared
0
574,674
Distance Traveled
498,631
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,851
585
18
2
0
162,062
2
L
Janus
6,846
685
67
7
0
180,105
0
W
Artio
7,139
714
17
2
0
186,678
0
W
Bastet
8,012
801
34
3
0
223,051
5
W
Hou Yi
8,739
874
91
9
0
164,945
0
L
Chiron
6,224
622
33
3
0
156,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role