Player Matchup

Hades
Hades
IceWolfZ
Hades
Level 185
God Stats
3W - 7L
1,500 SR
Queue Stats
354W - 381L
1,548 Elo+
Party 1
Persephone
Persephone
MannyuWu
Persephone
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 74L
1,346 Elo+
Party 2
Da Ji
Da Ji
Yentomi
Da Ji
Level 55
God Stats
3W - 3L
1,715 SR
Queue Stats
121W - 119L
1,462 Elo+
Party 2
Fenrir
Fenrir
temp-68707453
Fenrir
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,519 Elo+
Party 2
Atlas
Atlas
xxMUNCHIEZxx
Atlas
Level 172
God Stats
11W - 8L
1,746 SR
Queue Stats
440W - 454L
1,508 Elo+
Party 1
Team Averages
Level 128
1,592 SR
1,476 Elo+

VS

Team Averages
Level 75
1,660 SR
1,493 Elo+
Chaac
Chaac
Arekkusu075
Chaac
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 96L
1,429 Elo+
Party 3
Ah Puch
Ah Puch
HankScorpi007
Ah Puch
Level 157
God Stats
38W - 17L
1,946 SR
Queue Stats
917W - 953L
1,460 Elo+
Solo
Skadi
Skadi
Oblivioniity
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,437 Elo+
Party 3
Ganesha
Ganesha
SevendyXD
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,704 Elo+
Party 3
Sun Wukong
Sun Wukong
WestonTheCactus
Sun Wukong
Level 136
God Stats
4W - 0L
1,854 SR
Queue Stats
58W - 62L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IceWolfZ
Hades
15
1 / 4 / 9
8,527
775
7,690
10,556
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Persephone
MannyuWu
Persephone
16
2 / 2 / 7
8,549
777
5,619
6,908
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Yentomi
Da Ji
15
4 / 3 / 4
8,345
759
6,836
9,378
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 7
8,059
733
4,391
14,484
17,647
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 9
7,793
708
5,600
12,465
12,418
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 11
8,601
782
10,028
10,937
6,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
15
3 / 2 / 13
8,827
802
13,165
7,508
3,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 2 / 6
8,491
772
5,770
6,850
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
SevendyXD
Ganesha
15
0 / 2 / 15
8,395
763
7,133
17,065
11,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
WestonTheCactus
Sun Wukong
17
9 / 2 / 8
10,127
921
12,848
9,688
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
10
Kills
19
19
Deaths
12
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
Ah Puch
3
2
13
4.75
L
Hades
IceWolfZ
Hades
1
4
9
1.38
L
Persephone
MannyuWu
Persephone
2
2
7
2.75
W
3
2
6
3
W
Ganesha
SevendyXD
Ganesha
0
2
15
3.75
W
Sun Wukong
WestonTheCactus
Sun Wukong
9
2
8
6.5
L
Da Ji
Yentomi
Da Ji
4
3
4
2
L
2
6
7
0.92
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
48,944
53,791
Taken
52,048
45,947
Mitigated
31,449
15,261
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,028
434
0
1,559
10,937
6,946
0
3,248
7,689
0
17,267
W
Ah Puch
13,165
42
188
1,581
7,508
3,510
333
2,919
4,589
23,425
0
L
Hades
IceWolfZ
Hades
7,690
629
2,508
2,704
10,556
6,175
589
4,505
6,051
19,792
0
L
Persephone
MannyuWu
Persephone
5,619
907
466
1,434
6,908
3,158
343
3,186
3,666
18,884
563
W
5,770
1,594
763
816
6,850
3,255
1,557
2,976
3,874
0
11,729
W
Ganesha
SevendyXD
Ganesha
7,133
295
712
5,170
17,065
11,486
29
5,567
11,498
17,673
588
W
Sun Wukong
WestonTheCactus
Sun Wukong
12,848
1,016
1,288
2,065
9,688
6,252
1,822
4,009
5,679
0
22,427
L
Da Ji
Yentomi
Da Ji
6,836
1,389
94
1,837
9,378
6,549
0
3,406
5,972
0
9,502
L
4,391
2,101
1,409
2,286
14,484
17,647
433
4,556
9,928
0
10,169
L
5,600
1,874
876
1,647
12,465
12,418
315
4,571
7,894
16,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
44,441
117
Minions Killed
103
0
Camps Cleared
0
898,115
Distance Traveled
1,006,574
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,601
782
24
2
0
195,412
0
W
Ah Puch
8,827
802
27
2
0
210,766
0
L
Hades
8,527
775
48
4
0
158,910
0
L
Persephone
8,549
777
38
3
0
199,136
0
W
Skadi
8,491
772
20
2
0
187,147
0
W
Ganesha
8,395
763
4
0
0
195,336
1
W
Sun Wukong
10,127
921
28
3
0
217,913
0
L
Da Ji
8,345
759
5
0
0
196,351
0
L
Fenrir
8,059
733
10
1
0
169,290
0
L
Atlas
7,793
708
16
1
0
174,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role