Player Matchup

Sylvanus
Sylvanus
HelmanGhorst
Sylvanus
Level 128
God Stats
14W - 14L
1,822 SR
Queue Stats
89W - 94L
1,562 Elo+
Party 1
Anubis
Anubis
Lotalis
Anubis
Level 159
God Stats
7W - 3L
1,807 SR
Queue Stats
209W - 205L
1,538 Elo+
Party 1
Janus
Janus
Necirt
Janus
Level 128
God Stats
7W - 8L
1,635 SR
Queue Stats
321W - 305L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
TikTaqTo
Heimdallr
Level 154
God Stats
6W - 6L
1,602 SR
Queue Stats
124W - 134L
1,547 Elo+
Party 1
Susano
Susano
eyesinside
Susano
Level 126
God Stats
16W - 13L
1,593 SR
Queue Stats
151W - 139L
1,532 Elo+
Party 1
Team Averages
Level 139
1,692 SR
1,538 Elo+

VS

Team Averages
Level 118
1,570 SR
1,632 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeskTopDoor
Ah Muzen Cab
Level 145
God Stats
8W - 4L
1,651 SR
Queue Stats
163W - 138L
1,656 Elo+
Party 2
Chaac
Chaac
MrBadonkeydonk
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
MrTakeOver
Baron Samedi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,714 Elo+
Party 2
He Bo
He Bo
SmiteLoverXDD
He Bo
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
382W - 383L
1,611 Elo+
Party 3
Hou Yi
Hou Yi
yoloswaginabox0
Hou Yi
Level 126
God Stats
2W - 3L
1,699 SR
Queue Stats
232W - 195L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HelmanGhorst
Sylvanus
10
0 / 5 / 2
5,586
430
4,240
12,557
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Lotalis
Anubis
13
2 / 2 / 1
8,387
645
5,265
6,302
3,349
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
Necirt
Janus
12
1 / 1 / 0
6,976
537
2,555
5,441
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TikTaqTo
Heimdallr
11
1 / 4 / 1
6,154
473
4,191
9,696
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
eyesinside
Susano
12
1 / 2 / 2
6,516
501
5,246
11,483
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeskTopDoor
Ah Muzen Cab
14
5 / 0 / 3
7,960
612
6,357
4,513
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
6,731
518
989
9,546
7,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
MrTakeOver
Baron Samedi
11
1 / 1 / 13
7,271
559
9,396
11,383
7,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 6
7,529
579
6,812
8,090
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 8
7,192
553
9,239
9,666
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
14
14
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DeskTopDoor
Ah Muzen Cab
5
0
3
6.5
L
Sylvanus
HelmanGhorst
Sylvanus
0
5
2
0.2
L
Anubis
Lotalis
Anubis
2
2
1
1.25
W
0
1
0
0
W
Baron Samedi
MrTakeOver
Baron Samedi
1
1
13
7.5
L
Janus
Necirt
Janus
1
1
0
1
W
5
2
6
4
L
Heimdallr
TikTaqTo
Heimdallr
1
4
1
0.38
L
Susano
eyesinside
Susano
1
2
2
1
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
32,793
45,479
Taken
43,198
23,766
Mitigated
23,698
17,123
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DeskTopDoor
Ah Muzen Cab
6,357
2,460
0
504
4,513
1,786
214
1,095
3,338
0
75,895
L
Sylvanus
HelmanGhorst
Sylvanus
4,240
1,719
1,883
3,282
12,557
8,813
0
6,022
6,535
17,717
8,383
L
Anubis
Lotalis
Anubis
5,265
365
0
2,799
6,302
3,349
460
1,610
4,692
67,130
3,052
W
989
248
0
3,494
9,546
7,491
0
3,433
6,113
0
50,234
W
Baron Samedi
MrTakeOver
Baron Samedi
9,396
971
1,196
5,291
11,383
7,832
157
3,085
8,232
25,590
0
L
Janus
Necirt
Janus
2,555
42
0
758
5,441
2,084
0
1,934
3,507
49,720
0
W
6,812
558
0
3,140
8,090
2,492
0
2,003
6,059
53,187
537
L
Heimdallr
TikTaqTo
Heimdallr
4,191
1,663
0
2,187
9,696
4,638
0
4,462
5,234
0
40,726
L
Susano
eyesinside
Susano
5,246
1,485
0
6,214
11,483
4,882
0
2,180
9,303
0
47,399
W
9,239
4,738
0
3,372
9,666
4,097
71
2,137
7,519
0
61,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
36,683
429
Minions Killed
444
0
Camps Cleared
0
1,247,507
Distance Traveled
1,315,609
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,960
612
131
10
0
296,481
0
L
Sylvanus
5,586
430
38
3
0
225,662
0
L
Anubis
8,387
645
124
10
0
211,997
0
W
Chaac
6,731
518
98
8
0
268,084
6
W
Baron Samedi
7,271
559
21
2
0
244,770
0
L
Janus
6,976
537
112
9
0
275,224
2
W
He Bo
7,529
579
85
7
0
261,896
0
L
Heimdallr
6,154
473
75
6
0
234,056
0
L
Susano
6,516
501
80
6
0
300,568
0
W
Hou Yi
7,192
553
109
8
0
244,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role