Player Matchup

Scylla
Scylla
Bronze III
GotTheFunk
Scylla
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Thor
Thor
Bronze III
Vampeneze
Thor
Bronze III
Level 44
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
isaiahG4211
Cthulhu
Bronze III
Level 102
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,676 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,630 SR
1,492 MMR
Thoth
Thoth
Gold IV
MiddOrTroll
Thoth
Gold IV
Level 159
God Stats
3W - 0L
1,765 SR
Queue Stats
50W - 57L
1,443 MMR
Solo
Rama
Rama
Gold II
Rawjik
Rama
Gold II
Level 167
God Stats
33W - 38L
1,536 SR
Queue Stats
121W - 125L
1,561 MMR
Party 1
Ganesha
Ganesha
Gold III
chknuggies
Ganesha
Gold III
Level 138
God Stats
24W - 31L
1,588 SR
Queue Stats
130W - 137L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GotTheFunk
Scylla
15
3 / 6 / 1
9,484
677
9,411
12,374
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
14
4 / 7 / 0
9,932
709
6,751
14,070
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
isaiahG4211
Cthulhu
14
1 / 6 / 6
9,311
665
9,251
17,091
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
Bake KujiraNe ZhaChaacAchillesAnubis

VS

Bans
CabrakanHachimanAgniHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
11,094
792
10,545
9,416
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Rawjik
Rama
18
12 / 1 / 6
12,850
918
22,134
12,847
5,379
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
chknuggies
Ganesha
16
1 / 3 / 15
10,326
738
6,888
13,277
12,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
19
19
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
GotTheFunk
Scylla
3
6
1
0.58
W
6
4
7
2.38
W
Rama
Rawjik
Rama
12
1
6
15
L
Thor
4
7
0
0.57
W
Ganesha
chknuggies
Ganesha
1
3
15
2.83
L
Cthulhu
isaiahG4211
Cthulhu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
39,567
43,535
Taken
35,540
25,205
Mitigated
21,982
3,564
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GotTheFunk
Scylla
9,411
1,053
0
1,391
12,374
4,161
0
4,195
7,848
35,191
0
W
10,545
167
260
1,093
9,416
3,769
780
5,569
3,447
41,353
1,077
W
Rama
Rawjik
Rama
22,134
16,695
0
5,723
12,847
5,379
2,078
5,329
6,979
0
81,270
L
Thor
6,751
2,041
0
586
14,070
5,105
0
5,593
8,209
0
16,173
W
Ganesha
chknuggies
Ganesha
6,888
420
0
2,455
13,277
12,834
118
6,166
6,253
16,763
1,499
L
Cthulhu
isaiahG4211
Cthulhu
9,251
917
113
1,474
17,091
15,939
0
6,538
10,305
24,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
34,270
112
Minions Killed
189
0
Camps Cleared
0
662,829
Distance Traveled
789,540
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,484
677
63
5
0
224,295
0
W
Thoth
11,094
792
84
6
0
238,380
0
W
Rama
12,850
918
104
7
0
256,226
2
L
Thor
9,932
709
26
2
0
223,629
3
W
Ganesha
10,326
738
1
0
0
294,934
7
L
Cthulhu
9,311
665
23
2
0
214,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role