Player Matchup

Kuzenbo
Kuzenbo
AyYoDovah
Kuzenbo
Level 120
God Stats
1W - 3L
1,818 SR
Queue Stats
25W - 20L
1,823 Elo+
Party 2
Kali
Kali
Catfxshh
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,560 Elo+
Party 4
Hachiman
Hachiman
DJAnarchy13
Hachiman
Level 156
God Stats
4W - 2L
1,913 SR
Queue Stats
41W - 31L
1,686 Elo+
Party 2
Osiris
Osiris
kenpachicaboose
Osiris
Level 156
God Stats
1W - 2L
1,715 SR
Queue Stats
23W - 26L
1,722 Elo+
Party 2
Merlin
Merlin
xDivineAnger
Merlin
Level 138
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 1L
1,837 Elo+
Party 4
Team Averages
Level 139
1,640 SR
1,726 Elo+

VS

Team Averages
Level 150
1,662 SR
1,555 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
BeKnwn
Susano
Level 182
God Stats
33W - 34L
1,561 SR
Queue Stats
257W - 290L
1,552 Elo+
Party 3
Kukulkan
Kukulkan
DivinexGoddess
Kukulkan
Level 166
God Stats
10W - 11L
1,611 SR
Queue Stats
101W - 106L
1,529 Elo+
Party 3
Izanami
Izanami
Ncestiguana
Izanami
Level 144
God Stats
14W - 3L
1,908 SR
Queue Stats
95W - 97L
1,600 Elo+
Party 1
Horus
Horus
NotSoSpooky
Horus
Level 129
God Stats
5W - 1L
1,729 SR
Queue Stats
84W - 86L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AyYoDovah
Kuzenbo
9
0 / 4 / 1
6,146
410
4,806
14,068
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
13
0 / 1 / 2
6,996
466
4,754
13,593
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
DJAnarchy13
Hachiman
13
0 / 3 / 0
7,193
480
3,196
9,554
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 0
7,506
500
9,808
17,266
21,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
1 / 1 / 0
7,684
512
7,576
8,383
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 6
8,333
556
9,164
12,328
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
BeKnwn
Susano
14
4 / 0 / 4
7,853
524
4,509
11,619
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
14
3 / 0 / 1
8,686
579
8,338
5,848
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Ncestiguana
Izanami
15
2 / 0 / 5
8,863
591
7,452
7,504
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,625
508
8,291
13,410
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
6
5
L
Kuzenbo
AyYoDovah
Kuzenbo
0
4
1
0.13
W
Susano
BeKnwn
Susano
4
0
4
6
L
Kali
0
1
2
1
L
Hachiman
DJAnarchy13
Hachiman
0
3
0
0
W
Kukulkan
3
0
1
3.5
W
Izanami
Ncestiguana
Izanami
2
0
5
4.5
W
0
3
2
0.33
L
2
2
0
1
L
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
37,754
62,864
Taken
50,709
48,512
Mitigated
34,447
14,189
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,164
4,035
0
2,794
12,328
13,730
0
4,880
7,406
34,794
2,280
L
Kuzenbo
AyYoDovah
Kuzenbo
4,806
2,107
853
2,986
14,068
14,086
24
5,601
8,425
14,404
1,236
W
Susano
BeKnwn
Susano
4,509
701
0
4,771
11,619
4,859
131
1,094
10,388
0
59,646
L
Kali
4,754
2,311
0
2,473
13,593
5,986
0
4,350
9,243
0
67,328
L
Hachiman
DJAnarchy13
Hachiman
3,196
1,610
0
2,669
9,554
3,392
0
1,320
8,234
0
65,320
W
Kukulkan
8,338
298
0
283
5,848
2,634
0
3,790
2,014
69,859
491
W
Izanami
Ncestiguana
Izanami
7,452
5,593
0
1,852
7,504
3,377
1,123
1,586
5,918
0
85,019
W
8,291
3,198
240
4,073
13,410
9,847
0
1,347
10,988
0
55,268
L
9,808
3,402
0
3,958
17,266
21,888
0
1,728
14,651
0
53,151
L
Merlin
7,576
310
0
1,250
8,383
3,160
48
4,174
4,209
71,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
41,360
447
Minions Killed
511
0
Camps Cleared
0
1,471,816
Distance Traveled
1,491,842
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,333
556
25
2
0
290,906
3
L
Kuzenbo
6,146
410
14
1
0
291,589
5
W
Susano
7,853
524
95
6
0
357,366
0
L
Kali
6,996
466
95
6
0
342,112
3
L
Hachiman
7,193
480
109
7
0
270,261
3
W
Kukulkan
8,686
579
134
9
0
289,046
4
W
Izanami
8,863
591
159
11
0
274,751
0
W
Horus
7,625
508
98
7
0
279,773
0
L
Osiris
7,506
500
86
6
0
274,180
2
L
Merlin
7,684
512
143
10
0
293,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role