Player Matchup

Izanami
Izanami
ItsBabyBTW
Izanami
Level 23
God Stats
0W - 4L
1,238 SR
Queue Stats
5W - 15L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
ItsChangoBTW
Kukulkan
Level 64
God Stats
8W - 11L
1,734 SR
Queue Stats
225W - 211L
1,398 Elo+
Party 1
Loki
Loki
P00CHY F1SH
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
SoChaotic6147
Serqet
Level 101
God Stats
4W - 3L
1,751 SR
Queue Stats
32W - 34L
1,479 Elo+
Solo
Amaterasu
Amaterasu
TurtlePoopie153
Amaterasu
Level 17
God Stats
1W - 3L
1,252 SR
Queue Stats
67W - 68L
1,288 Elo+
Party 1
Team Averages
Level 42
1,495 SR
1,399 Elo+

VS

Team Averages
Level 119
1,534 SR
1,549 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HashtagDance
Sobek
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 66L
1,778 Elo+
Solo
Fenrir
Fenrir
MysticalToucan
Fenrir
Level 148
God Stats
3W - 1L
1,486 SR
Queue Stats
145W - 158L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
RustyDolphin_
Zhong Kui
Level 124
God Stats
14W - 17L
1,565 SR
Queue Stats
103W - 123L
1,434 Elo+
Party 2
Artemis
Artemis
crackaiz
Artemis
Level 106
God Stats
1W - 0L
1,621 SR
Queue Stats
89W - 78L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsBabyBTW
Izanami
11
1 / 6 / 0
6,896
406
6,844
12,833
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
ItsChangoBTW
Kukulkan
13
0 / 5 / 2
7,491
441
7,257
10,549
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 9 / 0
6,371
375
4,667
12,285
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,715
336
2,249
7,899
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TurtlePoopie153
Amaterasu
10
0 / 5 / 2
6,388
376
4,204
18,756
9,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
11 / 2 / 2
11,712
689
15,389
18,017
15,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 0 / 10
8,694
511
5,708
15,039
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 1 / 3
8,924
525
7,473
14,465
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
RustyDolphin_
Zhong Kui
15
5 / 1 / 0
9,387
552
8,754
12,668
10,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
crackaiz
Artemis
15
7 / 0 / 2
9,287
546
11,742
5,641
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
28
28
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
2
2
6
W
1
0
10
6
L
Izanami
ItsBabyBTW
Izanami
1
6
0
0.17
L
Kukulkan
ItsChangoBTW
Kukulkan
0
5
2
0.2
W
4
1
3
5.5
L
2
9
0
0.22
W
Zhong Kui
RustyDolphin_
Zhong Kui
5
1
0
5
L
0
3
1
0.17
L
Amaterasu
TurtlePoopie153
Amaterasu
0
5
2
0.2
W
Artemis
crackaiz
Artemis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
49,066
62,322
Taken
65,830
25,781
Mitigated
48,986
5,239
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,389
3,134
0
6,332
18,017
15,512
3,165
0
18,017
0
108,032
W
5,708
147
0
5,610
15,039
13,752
24
887
14,152
15,359
140
L
Izanami
ItsBabyBTW
Izanami
6,844
4,557
0
0
12,833
4,701
0
3,646
9,187
0
35,611
L
Kukulkan
ItsChangoBTW
Kukulkan
7,257
761
0
460
10,549
4,683
0
6,045
4,504
63,202
901
W
7,473
1,206
0
1,729
14,465
6,561
0
1,321
12,982
0
75,875
L
4,667
1,458
0
120
12,285
3,701
0
0
12,285
0
19,297
W
Zhong Kui
RustyDolphin_
Zhong Kui
8,754
688
0
5,770
12,668
10,845
1,797
4,256
8,412
61,949
844
L
2,249
514
0
0
7,899
3,198
0
2,026
5,873
0
20,944
L
Amaterasu
TurtlePoopie153
Amaterasu
4,204
2,191
0
4,659
18,756
9,498
0
2,685
16,071
0
21,643
W
Artemis
crackaiz
Artemis
11,742
4,325
0
2,883
5,641
2,316
1,651
692
4,949
0
67,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
48,004
243
Minions Killed
474
0
Camps Cleared
0
1,373,935
Distance Traveled
1,572,552
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,712
689
150
9
0
288,029
0
W
Sobek
8,694
511
11
1
0
383,311
1
L
Izanami
6,896
406
59
3
0
319,471
0
L
Kukulkan
7,491
441
93
5
0
262,042
0
W
Fenrir
8,924
525
93
5
0
323,110
0
L
Loki
6,371
375
22
1
0
257,297
0
W
Zhong Kui
9,387
552
110
6
0
289,182
1
L
Serqet
5,715
336
34
2
0
209,062
0
L
Amaterasu
6,388
376
35
2
0
326,063
0
W
Artemis
9,287
546
110
6
0
288,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role