Player Matchup

Amaterasu
Amaterasu
Atlas936
Amaterasu
Level 103
God Stats
4W - 4L
1,465 SR
Queue Stats
20W - 15L
1,484 Elo+
Party 1
Anhur
Anhur
LuckyLuc107
Anhur
Level 105
God Stats
3W - 0L
1,708 SR
Queue Stats
78W - 65L
1,510 Elo+
Party 1
Bacchus
Bacchus
domDK08
Bacchus
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 28L
1,210 Elo+
Party 3
Chernobog
Chernobog
hnlwing
Chernobog
Level 37
God Stats
5W - 1L
1,284 SR
Queue Stats
77W - 73L
1,474 Elo+
Party 1
Chang'e
Chang'e
icetyrone
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,210 Elo+
Party 3
Team Averages
Level 65
1,491 SR
1,378 Elo+

VS

Team Averages
Level 30
1,435 SR
1,471 Elo+
Susano
Susano
BluberryOfDoom
Susano
Level 42
God Stats
0W - 2L
1,272 SR
Queue Stats
23W - 37L
1,313 Elo+
Solo
Kukulkan
Kukulkan
DANKBEAN
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Chernobog
Chernobog
RealRevival
Chernobog
Level 37
God Stats
38W - 37L
1,590 SR
Queue Stats
172W - 167L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Wyzorb
Cthulhu
Level 6
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bigpapa3
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,555 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Atlas936
Amaterasu
15
2 / 0 / 0
8,578
613
5,376
10,204
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,601
472
3,605
9,047
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
domDK08
Bacchus
12
1 / 1 / 8
7,800
557
5,841
12,366
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
hnlwing
Chernobog
13
6 / 1 / 4
7,975
570
11,920
8,063
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
icetyrone
Chang'e
14
3 / 0 / 2
8,054
575
4,944
8,769
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,145
439
5,264
12,872
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
DANKBEAN
Kukulkan
12
0 / 3 / 0
7,013
501
4,948
6,084
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
RealRevival
Chernobog
10
1 / 3 / 1
6,136
438
6,081
9,679
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Wyzorb
Cthulhu
10
0 / 1 / 1
6,217
444
3,080
8,833
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
bigpapa3
Gilgamesh
11
1 / 3 / 0
6,559
469
8,973
12,656
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Atlas936
Amaterasu
2
0
0
2
L
1
3
1
0.5
L
Kukulkan
DANKBEAN
Kukulkan
0
3
0
0
W
1
1
1
1.5
L
Chernobog
RealRevival
Chernobog
1
3
1
0.5
L
Cthulhu
Wyzorb
Cthulhu
0
1
1
0.5
L
Gilgamesh
bigpapa3
Gilgamesh
1
3
0
0.33
W
Bacchus
domDK08
Bacchus
1
1
8
5
W
Chernobog
hnlwing
Chernobog
6
1
4
8
W
Chang'e
icetyrone
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
28,346
48,449
Taken
50,124
35,318
Mitigated
26,624
16,719
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Atlas936
Amaterasu
5,376
2,263
0
4,079
10,204
11,403
0
0
9,588
0
61,273
L
5,264
920
0
5,620
12,872
4,976
0
1,443
11,393
0
41,969
L
Kukulkan
DANKBEAN
Kukulkan
4,948
262
0
250
6,084
2,353
0
3,142
2,942
52,029
0
W
3,605
1,470
0
2,508
9,047
3,196
174
1,399
7,528
0
40,171
L
Chernobog
RealRevival
Chernobog
6,081
3,094
0
1,618
9,679
3,629
0
2,853
6,826
0
44,398
L
Cthulhu
Wyzorb
Cthulhu
3,080
125
1,507
2,522
8,833
5,760
0
2,036
6,797
20,317
0
L
Gilgamesh
bigpapa3
Gilgamesh
8,973
3,238
0
1,840
12,656
9,906
0
1,308
10,630
0
42,153
W
Bacchus
domDK08
Bacchus
5,841
655
0
2,670
12,366
13,494
180
2,186
10,097
29,022
0
W
Chernobog
hnlwing
Chernobog
11,920
6,931
0
2,392
8,063
3,500
676
1,322
6,741
0
53,885
W
Chang'e
icetyrone
Chang'e
4,944
413
1,032
4,038
8,769
3,725
852
3,121
5,648
47,705
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
32,070
369
Minions Killed
332
0
Camps Cleared
0
1,346,005
Distance Traveled
1,421,311
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,578
613
103
7
0
270,965
3
L
Susano
6,145
439
69
5
0
315,439
0
L
Kukulkan
7,013
501
103
7
0
266,850
1
W
Anhur
6,601
472
70
5
0
248,992
0
L
Chernobog
6,136
438
68
5
0
281,672
0
L
Cthulhu
6,217
444
27
2
0
281,185
0
L
Gilgamesh
6,559
469
65
5
0
276,165
2
W
Bacchus
7,800
557
38
3
0
272,925
0
W
Chernobog
7,975
570
68
5
0
277,264
0
W
Chang'e
8,054
575
90
6
0
275,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role