Player Matchup

Neith
Neith
ELgros_dla_place
Neith
Level 145
God Stats
3W - 0L
1,456 SR
Queue Stats
31W - 29L
1,549 Elo+
Party 1
Geb
Geb
Qc-Bastars
Geb
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,575 Elo+
Party 1
Chaac
Chaac
Qc-Lootgoblin
Chaac
Level 108
God Stats
1W - 0L
1,305 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 1
Izanami
Izanami
chriss7171
Izanami
Level 90
God Stats
7W - 1L
1,640 SR
Queue Stats
207W - 166L
1,524 Elo+
Party 1
Chang'e
Chang'e
ragna50ck
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,367 Elo+
Party 1
Team Averages
Level 111
1,480 SR
1,476 Elo+

VS

Team Averages
Level 95
1,510 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ATG x IPOST
Ares
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 203L
1,624 Elo+
Solo
Ix Chel
Ix Chel
DaveRaged
Ix Chel
Level 49
God Stats
2W - 1L
1,738 SR
Queue Stats
28W - 22L
1,612 Elo+
Solo
Charon
Charon
ElektricWizard
Charon
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 22L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
Trix90hz
Ao Kuang
Level 87
God Stats
1W - 3L
1,314 SR
Queue Stats
68W - 65L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,023
878
4,709
3,222
1,568
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 2 / 4
6,774
847
4,057
8,214
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 2
7,136
892
13,738
8,177
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
chriss7171
Izanami
12
0 / 0 / 4
7,279
910
5,223
4,459
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
ragna50ck
Chang'e
12
2 / 1 / 4
7,133
892
3,785
5,570
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 3
5,958
745
5,704
6,936
3,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 3 / 2
5,295
662
1,865
6,089
5,800
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
DaveRaged
Ix Chel
13
2 / 1 / 2
6,444
806
5,496
8,349
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 3
5,974
747
2,760
5,987
6,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Trix90hz
Ao Kuang
14
3 / 0 / 2
6,660
833
4,442
7,133
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
6
Kills
5
5
Deaths
6
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
3
1.5
L
0
3
2
0.33
L
Ix Chel
DaveRaged
Ix Chel
2
1
2
3
W
1
0
3
2.5
L
0
1
3
1.5
W
0
2
4
1
W
3
2
2
2
L
Ao Kuang
Trix90hz
Ao Kuang
3
0
2
4
W
Izanami
chriss7171
Izanami
0
0
4
2
W
Chang'e
ragna50ck
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
20,267
29,642
Taken
34,494
19,912
Mitigated
24,546
14,232
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,704
557
1,481
849
6,936
3,421
0
853
6,004
0
16,228
L
1,865
153
0
518
6,089
5,800
0
1,943
3,953
2,692
0
L
Ix Chel
DaveRaged
Ix Chel
5,496
592
4,551
4,134
8,349
4,125
0
1,281
6,977
11,988
0
W
4,709
1,683
0
836
3,222
1,568
370
2,064
1,158
0
11,640
L
2,760
604
552
451
5,987
6,045
0
1,576
4,244
10,520
0
W
4,057
370
2,044
1,820
8,214
7,102
0
5,077
3,098
7,054
1,283
W
13,738
235
428
1,523
8,177
6,855
0
2,676
5,423
0
21,164
L
Ao Kuang
Trix90hz
Ao Kuang
4,442
627
822
2,638
7,133
5,155
0
1,342
5,611
8,538
0
W
Izanami
chriss7171
Izanami
5,223
2,789
1,327
884
4,459
1,915
899
1,903
2,465
0
19,911
W
Chang'e
ragna50ck
Chang'e
3,785
778
3,295
2,075
5,570
2,472
130
2,380
2,935
9,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
30,331
109
Minions Killed
56
0
Camps Cleared
0
835,038
Distance Traveled
679,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,958
745
15
2
0
151,022
0
L
Ares
5,295
662
3
0
0
67,005
0
L
Ix Chel
6,444
806
14
2
0
169,610
0
W
Neith
7,023
878
20
3
0
151,934
0
L
Charon
5,974
747
15
2
0
135,203
0
W
Geb
6,774
847
18
2
0
162,269
0
W
Chaac
7,136
892
13
2
0
186,959
0
L
Ao Kuang
6,660
833
9
1
0
156,298
0
W
Izanami
7,279
910
37
5
0
162,688
0
W
Chang'e
7,133
892
21
3
0
171,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role