Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Aang127
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,910 Elo+
Party 1
Izanami
Izanami
MarkHanafin
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,910 Elo+
Party 1
Gilgamesh
Gilgamesh
MillionDeadOpps
Gilgamesh
Level 7
God Stats
3W - 0L
1,805 SR
Queue Stats
8W - 9L
1,735 Elo+
Party 1
Janus
Janus
TheReaLonk
Janus
Level 109
God Stats
24W - 22L
1,632 SR
Queue Stats
187W - 163L
1,619 Elo+
Party 1
Team Averages
Level 38
1,587 SR
1,735 Elo+

VS

Team Averages
Level 46
1,409 SR
1,245 Elo+
Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
AudioBubbles7
Persephone
Level 122
God Stats
0W - 3L
1,179 SR
Queue Stats
206W - 242L
1,351 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BarbarianPeteyyy
Tsukuyomi
Level 25
God Stats
3W - 6L
1,431 SR
Queue Stats
94W - 126L
1,188 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBozMan
Kuzenbo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,099 Elo+
Party 2
Horus
Horus
deathstar37820
Horus
Level 20
God Stats
6W - 5L
1,438 SR
Queue Stats
53W - 98L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 5
7,140
714
6,260
6,029
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Aang127
Ares
9
4 / 2 / 6
6,381
638
2,065
7,265
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MarkHanafin
Izanami
12
5 / 1 / 4
7,263
726
8,964
6,394
2,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MillionDeadOpps
Gilgamesh
12
7 / 0 / 5
7,021
702
4,861
9,300
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
12
6 / 0 / 4
7,411
741
3,693
3,966
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 4 / 1
4,805
481
3,201
6,550
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
AudioBubbles7
Persephone
9
1 / 6 / 0
5,320
532
4,145
8,406
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
8
1 / 5 / 0
4,813
481
3,968
8,576
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
TheBozMan
Kuzenbo
6
0 / 4 / 1
4,497
450
1,865
9,191
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
4,703
470
2,635
6,964
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
23
Kills
4
4
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
5
3.5
L
Artemis
 
Artemis
1
4
1
0.38
W
Ares
Aang127
Ares
4
2
6
3.5
L
Persephone
AudioBubbles7
Persephone
1
6
0
0.17
L
Tsukuyomi
1
5
0
0.2
W
Izanami
MarkHanafin
Izanami
5
1
4
7
W
Gilgamesh
MillionDeadOpps
Gilgamesh
7
0
5
9.5
L
Kuzenbo
TheBozMan
Kuzenbo
0
4
1
0.13
W
Janus
6
0
4
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
15,814
32,954
Taken
39,687
17,403
Mitigated
17,109
9,547
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,260
1,043
0
1,150
6,029
4,389
0
386
5,486
0
48,172
L
Artemis
 
Artemis
3,201
1,593
0
931
6,550
2,069
0
132
6,418
0
26,450
W
Ares
Aang127
Ares
2,065
627
0
999
7,265
4,860
34
1,261
5,962
6,887
0
L
Persephone
AudioBubbles7
Persephone
4,145
350
0
648
8,406
2,169
0
2,498
5,682
26,117
0
L
Tsukuyomi
3,968
705
0
2,137
8,576
2,655
0
1,378
7,074
0
25,696
W
Izanami
MarkHanafin
Izanami
8,964
6,794
0
3,250
6,394
2,308
715
1,310
5,084
0
64,628
W
Gilgamesh
MillionDeadOpps
Gilgamesh
4,861
1,534
0
3,898
9,300
4,255
41
590
8,669
0
47,444
L
Kuzenbo
TheBozMan
Kuzenbo
1,865
952
0
348
9,191
7,043
0
976
8,215
8,769
108
W
Janus
3,693
698
0
250
3,966
1,591
422
2,463
1,503
49,937
694
L
2,635
1,337
0
236
6,964
3,173
0
486
6,084
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
24,138
381
Minions Killed
157
0
Camps Cleared
0
1,021,522
Distance Traveled
991,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,140
714
86
9
0
169,362
1
L
Artemis
4,805
481
27
3
0
184,528
0
W
Ares
6,381
638
6
1
0
180,695
0
L
Persephone
5,320
532
50
5
0
187,755
2
L
Tsukuyomi
4,813
481
46
5
0
224,612
0
W
Izanami
7,263
726
111
11
0
189,396
0
W
Gilgamesh
7,021
702
84
8
0
251,275
0
L
Kuzenbo
4,497
450
7
1
0
217,289
0
W
Janus
7,411
741
94
9
0
230,794
1
L
Horus
4,703
470
27
3
0
177,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role