Player Matchup

Geb
Geb
AFKasaurus
Geb
Level 78
God Stats
2W - 2L
1,824 SR
Queue Stats
84W - 77L
1,409 Elo+
Solo
Lancelot
Lancelot
Gleb0212
Lancelot
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,467 Elo+
Solo
Artemis
Artemis
LunaShinoraion
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
courtneyjake12
Cu Chulainn
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 377L
1,484 Elo+
Party 2
Scylla
Scylla
jakecourtney12
Scylla
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
351W - 369L
1,485 Elo+
Party 2
Team Averages
Level 68
1,565 SR
1,441 Elo+

VS

Team Averages
Level 69
1,561 SR
1,432 Elo+
Ne Zha
Ne Zha
BootyAvengerMk40
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
ColossalCar7714
Zhong Kui
Level 121
God Stats
4W - 2L
1,610 SR
Queue Stats
160W - 158L
1,440 Elo+
Party 1
Vulcan
Vulcan
Krazedpiper
Vulcan
Level 50
God Stats
2W - 0L
1,695 SR
Queue Stats
57W - 67L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperNotTalanon
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,494 Elo+
Solo
Awilix
Awilix
Tonylogo9711
Awilix
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
7,198
654
6,278
14,187
12,232
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Gleb0212
Lancelot
12
0 / 9 / 4
6,967
633
4,255
14,871
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 10 / 3
7,515
683
7,963
14,630
5,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
courtneyjake12
Cu Chulainn
14
1 / 7 / 4
7,887
717
4,399
15,608
9,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 0
8,114
738
4,669
11,765
4,304
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 22
10,950
995
21,009
12,278
10,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ColossalCar7714
Zhong Kui
17
11 / 1 / 21
10,499
954
18,458
12,574
12,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
15
4 / 2 / 16
9,330
848
6,866
6,412
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
SuperNotTalanon
Cu Chulainn
15
7 / 3 / 19
9,835
894
12,735
11,530
13,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
15
4 / 4 / 13
9,248
841
6,741
9,356
4,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
130
8
Kills
39
39
Deaths
11
16
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
13
1
22
24
W
Zhong Kui
ColossalCar7714
Zhong Kui
11
1
21
21.5
L
Lancelot
Gleb0212
Lancelot
0
9
4
0.22
W
Vulcan
4
2
16
6
L
2
10
3
0.35
W
Cu Chulainn
SuperNotTalanon
Cu Chulainn
7
3
19
5.5
W
Awilix
4
4
13
2.63
L
Cu Chulainn
courtneyjake12
Cu Chulainn
1
7
4
0.43
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
65,809
71,061
Taken
52,150
40,100
Mitigated
44,969
5,711
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,278
460
564
2,665
14,187
12,232
0
4,735
9,177
11,051
0
W
21,009
3,056
1,610
3,193
12,278
10,885
1,165
2,937
9,060
0
41,338
W
Zhong Kui
ColossalCar7714
Zhong Kui
18,458
1,077
598
3,888
12,574
12,181
2,285
2,495
9,915
22,700
1,450
L
Lancelot
Gleb0212
Lancelot
4,255
1,109
0
0
14,871
8,091
0
7,337
7,343
0
12,258
W
Vulcan
6,866
2,760
218
611
6,412
3,389
1,314
983
5,339
19,489
0
L
7,963
3,160
239
646
14,630
5,620
0
4,672
9,779
0
14,602
W
Cu Chulainn
SuperNotTalanon
Cu Chulainn
12,735
729
1,992
3,783
11,530
13,761
723
1,725
9,642
742
21,088
W
Awilix
6,741
2,306
216
808
9,356
4,753
882
2,643
6,524
0
13,449
L
Cu Chulainn
courtneyjake12
Cu Chulainn
4,399
1,193
0
1,477
15,608
9,853
0
6,095
9,380
0
10,358
L
4,669
588
0
120
11,765
4,304
0
2,305
9,412
17,429
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
49,862
66
Minions Killed
120
0
Camps Cleared
0
765,849
Distance Traveled
1,071,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,198
654
3
0
0
171,313
0
W
Ne Zha
10,950
995
21
2
0
217,771
0
W
Zhong Kui
10,499
954
19
2
0
217,378
0
L
Lancelot
6,967
633
9
1
0
159,389
0
W
Vulcan
9,330
848
37
3
0
216,889
0
L
Artemis
7,515
683
8
1
0
140,384
0
W
Cu Chulainn
9,835
894
31
3
0
218,839
0
W
Awilix
9,248
841
12
1
0
201,019
0
L
Cu Chulainn
7,887
717
14
1
0
144,493
0
L
Scylla
8,114
738
32
3
0
150,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role