Player Matchup

Sol
Sol
Obsirve
Sol
Level 126
God Stats
4W - 1L
1,711 SR
Queue Stats
97W - 102L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
PapaPonch
Kuzenbo
Level 86
God Stats
4W - 3L
1,563 SR
Queue Stats
110W - 109L
1,485 Elo+
Party 2
Da Ji
Da Ji
SativaGotMeFaded
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,501 Elo+
Solo
Nu Wa
Nu Wa
meanryd
Nu Wa
Level 68
God Stats
10W - 2L
1,752 SR
Queue Stats
70W - 72L
1,542 Elo+
Party 2
Mulan
Mulan
v2Dark
Mulan
Level 112
God Stats
2W - 1L
1,517 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 2
Team Averages
Level 103
1,609 SR
1,512 Elo+

VS

Team Averages
Level 83
1,617 SR
1,546 Elo+
Nox
Nox
 
Nox
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Demolisher5620
Xing Tian
Level 107
God Stats
3W - 1L
1,742 SR
Queue Stats
102W - 83L
1,525 Elo+
Party 1
Thanatos
Thanatos
Fopplet
Thanatos
Level 99
God Stats
34W - 26L
1,643 SR
Queue Stats
65W - 64L
1,516 Elo+
Solo
Apollo
Apollo
HectorBean2146
Apollo
Level 68
God Stats
9W - 4L
1,937 SR
Queue Stats
184W - 173L
1,627 Elo+
Solo
Charybdis
Charybdis
StiffTripple_X
Charybdis
Level 115
God Stats
5W - 5L
1,263 SR
Queue Stats
254W - 247L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 1 / 3
6,767
677
8,291
5,377
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kuzenbo
PapaPonch
Kuzenbo
9
3 / 1 / 3
6,341
634
2,958
6,391
6,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 1 / 1
5,947
595
3,004
10,029
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
meanryd
Nu Wa
11
0 / 0 / 1
5,821
582
3,402
2,600
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
v2Dark
Mulan
11
3 / 1 / 1
6,890
689
5,482
9,926
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 1 / 1
6,331
633
2,516
4,948
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Demolisher5620
Xing Tian
9
1 / 2 / 0
5,298
530
6,454
10,603
9,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Fopplet
Thanatos
7
0 / 2 / 1
4,511
451
1,509
5,695
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 0
5,499
550
2,710
8,459
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
StiffTripple_X
Charybdis
9
0 / 4 / 2
5,049
505
3,249
7,701
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
L
Xing Tian
Demolisher5620
Xing Tian
1
2
0
0.5
L
Thanatos
Fopplet
Thanatos
0
2
1
0.25
L
2
2
0
1
W
Sol
3
1
3
4.5
W
Kuzenbo
PapaPonch
Kuzenbo
3
1
3
4.5
W
2
1
1
2.5
L
Charybdis
StiffTripple_X
Charybdis
0
4
2
0.25
W
Nu Wa
meanryd
Nu Wa
0
0
1
0.5
W
Mulan
v2Dark
Mulan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
16,438
34,323
Taken
37,406
18,752
Mitigated
21,273
11,548
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,516
49
0
561
4,948
2,065
0
1,571
3,377
46,099
2,093
L
Xing Tian
Demolisher5620
Xing Tian
6,454
684
0
750
10,603
9,973
0
678
9,925
30,654
551
L
Thanatos
Fopplet
Thanatos
1,509
318
0
3,243
5,695
2,132
0
1,269
4,426
0
25,047
L
2,710
1,786
0
1,110
8,459
4,431
0
5,893
2,566
0
32,726
W
Sol
8,291
5,623
0
3,470
5,377
1,700
65
0
5,377
53,055
9,408
W
Kuzenbo
PapaPonch
Kuzenbo
2,958
1,270
0
2,034
6,391
6,106
75
821
5,509
17,437
342
W
3,004
610
0
4,123
10,029
4,046
0
2,011
7,838
0
40,989
L
Charybdis
StiffTripple_X
Charybdis
3,249
1,901
0
1,332
7,701
2,672
0
5,034
2,667
0
34,083
W
Nu Wa
meanryd
Nu Wa
3,402
364
0
625
2,600
755
584
673
1,773
48,989
0
W
Mulan
v2Dark
Mulan
5,482
846
0
1,296
9,926
6,145
0
4,547
4,959
0
48,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
26,688
381
Minions Killed
306
0
Camps Cleared
0
994,057
Distance Traveled
853,105
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,331
633
90
9
0
177,463
0
L
Xing Tian
5,298
530
51
5
0
205,437
1
L
Thanatos
4,511
451
50
5
0
110,867
0
L
Apollo
5,499
550
60
6
0
184,590
0
W
Sol
6,767
677
107
11
0
169,570
2
W
Kuzenbo
6,341
634
17
2
0
199,614
3
W
Da Ji
5,947
595
80
8
0
228,247
0
L
Charybdis
5,049
505
55
6
0
174,748
0
W
Nu Wa
5,821
582
84
8
0
193,526
0
W
Mulan
6,890
689
93
9
0
203,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role