Player Matchup

Hachiman
Hachiman
ELDIRT8
Hachiman
Level 26
God Stats
6W - 12L
1,265 SR
Queue Stats
42W - 55L
1,119 Elo+
Party 2
Thanatos
Thanatos
MatiChillo
Thanatos
Level 43
God Stats
5W - 19L
1,238 SR
Queue Stats
67W - 85L
1,243 Elo+
Party 2
Horus
Horus
Nitrouscity
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,547 Elo+
Party 3
Chaac
Chaac
SilverDoom29
Chaac
Level 42
God Stats
10W - 21L
1,243 SR
Queue Stats
69W - 91L
1,218 Elo+
Party 2
Merlin
Merlin
TheLegnedPP
Merlin
Level 29
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 49
1,395 SR
1,325 Elo+

VS

Team Averages
Level 73
1,468 SR
1,476 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GKSY_JSTER
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,718 Elo+
Solo
Medusa
Medusa
JrockNurWorld
Medusa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,421 Elo+
Party 1
Xing Tian
Xing Tian
Liloandpudge
Xing Tian
Level 81
God Stats
3W - 7L
1,342 SR
Queue Stats
214W - 220L
1,432 Elo+
Solo
Arachne
Arachne
tmarshall23
Arachne
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 75L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ELDIRT8
Hachiman
10
0 / 3 / 1
5,671
378
3,892
6,440
2,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MatiChillo
Thanatos
11
0 / 0 / 0
5,787
386
1,306
9,812
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
6,207
414
4,679
12,946
11,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 0
7,013
468
7,028
10,647
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
8
0 / 5 / 0
5,388
359
5,351
8,758
3,138
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 1 / 1
7,720
515
6,135
11,825
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
GKSY_JSTER
Scylla
14
7 / 0 / 1
8,924
595
11,462
5,759
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 3
7,384
492
5,085
7,109
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Liloandpudge
Xing Tian
11
1 / 0 / 3
7,342
489
3,499
10,190
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
tmarshall23
Arachne
12
2 / 2 / 4
7,303
487
3,396
9,619
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
1
0.5
L
Hachiman
ELDIRT8
Hachiman
0
3
1
0.17
W
Scylla
GKSY_JSTER
Scylla
7
0
1
7.5
W
1
0
3
2.5
W
Xing Tian
Liloandpudge
Xing Tian
1
0
3
2.5
L
Thanatos
MatiChillo
Thanatos
0
0
0
0
L
0
2
0
0
L
2
1
0
2
L
Merlin
0
5
0
0
W
Arachne
tmarshall23
Arachne
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
29,577
48,603
Taken
44,502
26,352
Mitigated
27,071
13,919
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,135
1,582
0
5,388
11,825
8,641
120
796
11,029
0
59,295
L
Hachiman
ELDIRT8
Hachiman
3,892
1,089
0
776
6,440
2,243
0
1,016
5,424
0
30,736
W
Scylla
GKSY_JSTER
Scylla
11,462
349
0
2,155
5,759
2,405
846
3,366
2,393
59,496
1,483
W
5,085
1,917
121
2,896
7,109
2,662
613
0
7,109
0
62,207
W
Xing Tian
Liloandpudge
Xing Tian
3,499
279
306
2,179
10,190
9,039
212
867
9,323
21,728
0
L
Thanatos
MatiChillo
Thanatos
1,306
312
0
4,532
9,812
4,016
0
2,303
7,425
0
35,692
L
4,679
2,175
610
2,959
12,946
11,159
0
4,550
8,347
0
25,325
L
7,028
564
0
3,311
10,647
5,796
0
1,923
7,900
0
44,094
L
Merlin
5,351
131
0
1,731
8,758
3,138
0
5,060
3,698
28,232
0
W
Arachne
tmarshall23
Arachne
3,396
2,100
0
1,669
9,619
4,324
552
322
9,297
0
36,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
38,673
240
Minions Killed
385
0
Camps Cleared
0
1,256,028
Distance Traveled
1,421,485
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,720
515
92
6
0
295,322
0
L
Hachiman
5,671
378
46
3
0
206,382
0
W
Scylla
8,924
595
107
7
0
266,539
6
W
Medusa
7,384
492
94
6
0
234,512
0
W
Xing Tian
7,342
489
28
2
0
285,695
4
L
Thanatos
5,787
386
53
4
0
288,154
0
L
Horus
6,207
414
27
2
0
273,001
0
L
Chaac
7,013
468
75
5
0
243,371
0
L
Merlin
5,388
359
39
3
0
245,120
0
W
Arachne
7,303
487
64
4
0
339,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role