Player Matchup

Ravana
Ravana
Quicksilverr
Ravana
Level 145
God Stats
2W - 2L
1,548 SR
Queue Stats
28W - 35L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
TOSTerrorist
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,551 Elo+
Solo
Apollo
Apollo
TSSMB00
Apollo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
Tethyys
Cthulhu
Level 89
God Stats
0W - 1L
1,747 SR
Queue Stats
24W - 29L
1,545 Elo+
Party 1
Olorun
Olorun
Vyeking
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,628 Elo+
Party 1
Team Averages
Level 118
1,559 SR
1,588 Elo+

VS

Team Averages
Level 99
1,553 SR
1,562 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GallitoCool
Sol
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 53L
1,657 Elo+
Party 3
Susano
Susano
HeroShedu
Susano
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,563 Elo+
Party 2
King Arthur
King Arthur
Lankh
King Arthur
Level 85
God Stats
11W - 7L
1,765 SR
Queue Stats
225W - 187L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 0 / 4
7,634
509
6,535
6,128
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TOSTerrorist
Baron Samedi
12
3 / 3 / 4
7,917
528
7,948
12,063
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Apollo
TSSMB00
Apollo
14
3 / 1 / 2
8,340
556
5,302
7,228
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
Tethyys
Cthulhu
13
1 / 3 / 3
6,959
464
5,979
10,498
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
Vyeking
Olorun
13
0 / 5 / 0
7,225
482
6,002
11,479
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 4 / 1
8,765
584
5,741
8,963
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sylvanus
 
Sylvanus
12
1 / 1 / 4
7,639
509
3,918
12,394
10,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
1 / 2 / 4
8,366
558
7,864
10,608
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
HeroShedu
Susano
14
5 / 2 / 1
8,099
540
6,862
11,296
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Lankh
King Arthur
15
2 / 0 / 2
9,568
638
7,880
11,549
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
12
12
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
4
1
0.88
W
Sylvanus
 
Sylvanus
1
1
4
3
W
1
2
4
1.5
W
Susano
HeroShedu
Susano
5
2
1
2.75
W
King Arthur
Lankh
King Arthur
2
0
2
3
L
Ravana
2
0
4
4
L
Baron Samedi
TOSTerrorist
Baron Samedi
3
3
4
1.67
L
Apollo
TSSMB00
Apollo
3
1
2
4
L
Cthulhu
Tethyys
Cthulhu
1
3
3
0.83
L
Olorun
Vyeking
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
32,265
47,396
Taken
54,810
26,405
Mitigated
32,408
15,442
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,741
3,445
130
3,016
8,963
3,256
816
2,365
6,598
0
58,035
W
Sylvanus
 
Sylvanus
3,918
579
1,070
4,138
12,394
10,653
0
5,363
7,031
18,548
0
W
7,864
3,849
0
4,100
10,608
4,196
993
4,967
5,641
68,786
7,394
W
Susano
HeroShedu
Susano
6,862
1,437
0
4,140
11,296
4,773
0
2,087
9,209
0
61,455
W
King Arthur
Lankh
King Arthur
7,880
1,145
0
2,422
11,549
9,530
134
4,818
6,731
0
81,675
L
Ravana
6,535
2,021
0
1,739
6,128
3,264
0
1,951
4,177
0
81,473
L
Baron Samedi
TOSTerrorist
Baron Samedi
7,948
1,259
1,290
5,171
12,063
11,019
0
3,689
8,374
27,573
2,710
L
Apollo
TSSMB00
Apollo
5,302
3,545
0
2,672
7,228
2,661
0
975
6,253
0
74,116
L
Cthulhu
Tethyys
Cthulhu
5,979
696
0
2,089
10,498
5,120
0
2,503
7,995
44,966
0
L
Olorun
Vyeking
Olorun
6,002
2,885
34
2,447
11,479
4,341
0
2,336
9,143
69,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,075
Gold Earned
42,437
479
Minions Killed
452
0
Camps Cleared
0
1,526,221
Distance Traveled
1,531,754
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,765
584
107
7
0
282,519
0
W
Sylvanus
7,639
509
15
1
0
319,611
1
W
Sol
8,366
558
115
8
0
272,432
4
W
Susano
8,099
540
87
6
0
360,678
2
W
King Arthur
9,568
638
128
9
0
296,514
0
L
Ravana
7,634
509
128
9
0
361,129
0
L
Baron Samedi
7,917
528
30
2
0
274,005
2
L
Apollo
8,340
556
147
10
0
291,322
2
L
Cthulhu
6,959
464
65
4
0
321,686
1
L
Olorun
7,225
482
109
7
0
278,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role