Player Matchup

Bakasura
Bakasura
ATL PRIOR
Bakasura
Level 8
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 17L
1,300 Elo+
Party 2
Terra
Terra
CrazyDuker17
Terra
Level 81
God Stats
12W - 5L
1,856 SR
Queue Stats
58W - 46L
1,585 Elo+
Party 2
Surtr
Surtr
DEATHPUNCH1020
Surtr
Level 49
God Stats
12W - 10L
1,709 SR
Queue Stats
119W - 126L
1,420 Elo+
Party 2
Merlin
Merlin
JUICYJUICE1020
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
TurntSandburg12
Cernunnos
Level 96
God Stats
8W - 11L
1,733 SR
Queue Stats
16W - 20L
1,356 Elo+
Solo
Team Averages
Level 57
1,619 SR
1,417 Elo+

VS

Team Averages
Level 105
1,492 SR
1,465 Elo+
Fenrir
Fenrir
MisTaKluTch
Fenrir
Level 113
God Stats
14W - 6L
1,600 SR
Queue Stats
219W - 207L
1,485 Elo+
Solo
Poseidon
Poseidon
Rhed Queen
Poseidon
Level 186
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 17L
1,473 Elo+
Solo
Anhur
Anhur
SHISUI_THN
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,469 Elo+
Party 1
King Arthur
King Arthur
Soup sHOTz
King Arthur
Level 79
God Stats
7W - 3L
1,359 SR
Queue Stats
214W - 224L
1,458 Elo+
Solo
Ares
Ares
xValueMade
Ares
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ATL PRIOR
Bakasura
7
0 / 7 / 1
6,584
347
1,668
11,453
4,037
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
7,733
407
5,747
17,677
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 4 / 0
7,357
387
8,309
16,179
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 10 / 0
7,192
379
9,646
13,203
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TurntSandburg12
Cernunnos
16
2 / 4 / 0
10,226
538
12,783
12,693
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 0 / 2
11,291
594
10,594
19,395
17,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Rhed Queen
Poseidon
17
8 / 0 / 12
10,956
577
17,477
9,880
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
6 / 1 / 11
9,415
496
11,564
11,705
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Soup sHOTz
King Arthur
14
3 / 2 / 5
8,874
467
4,400
12,704
13,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 16
9,757
514
11,060
14,982
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
76
3
Kills
30
30
Deaths
3
1
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ATL PRIOR
Bakasura
0
7
1
0.07
L
0
5
0
0
L
1
4
0
0.25
L
0
10
0
0
W
Fenrir
8
0
2
9
W
Poseidon
Rhed Queen
Poseidon
8
0
12
14
W
Anhur
6
1
11
11.5
W
King Arthur
Soup sHOTz
King Arthur
3
2
5
2.75
L
Cernunnos
TurntSandburg12
Cernunnos
2
4
0
0.5
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,153
Damage
55,095
71,205
Taken
68,666
44,295
Mitigated
56,867
12,040
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ATL PRIOR
Bakasura
1,668
762
114
558
11,453
4,037
0
2,981
8,472
0
15,930
L
5,747
692
1,033
4,757
17,677
15,515
203
7,588
10,089
22,520
0
L
8,309
3,211
175
2,061
16,179
13,060
623
7,719
8,460
1,138
41,211
L
9,646
945
89
375
13,203
5,785
0
6,711
6,492
40,376
0
W
Fenrir
10,594
3,061
0
4,798
19,395
17,414
1,452
1,480
17,755
0
112,958
W
Poseidon
Rhed Queen
Poseidon
17,477
1,384
0
1,365
9,880
4,687
2,538
4,113
5,678
93,059
2,527
W
Anhur
11,564
7,953
263
4,074
11,705
5,284
2,686
4,285
7,252
0
71,816
W
King Arthur
Soup sHOTz
King Arthur
4,400
579
0
3,179
12,704
13,326
275
680
12,024
0
38,384
L
Cernunnos
TurntSandburg12
Cernunnos
12,783
5,125
0
2,878
12,693
5,898
0
1,687
11,006
0
76,381
W
11,060
1,092
247
3,911
14,982
16,156
490
5,194
9,103
25,203
4,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
50,293
298
Minions Killed
515
0
Camps Cleared
0
1,717,681
Distance Traveled
1,812,511
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,584
347
36
2
0
305,580
0
L
Terra
7,733
407
22
1
0
407,924
0
L
Surtr
7,357
387
64
3
0
379,682
0
L
Merlin
7,192
379
52
3
0
300,459
3
W
Fenrir
11,291
594
142
7
0
404,376
1
W
Poseidon
10,956
577
158
8
0
416,028
4
W
Anhur
9,415
496
114
6
0
319,731
0
W
King Arthur
8,874
467
61
3
0
317,040
0
L
Cernunnos
10,226
538
124
7
0
324,036
5
W
Ares
9,757
514
40
2
0
355,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role