Player Matchup

Jormungandr
Jormungandr
Silver IV
BlazeTheKat
Jormungandr
Silver IV
Level 146
God Stats
6W - 7L
1,327 SR
Queue Stats
69W - 89L
737 MMR
Solo
Cliodhna
Cliodhna
Silver IV
Fearyl
Cliodhna
Silver IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 122L
696 MMR
Solo
Janus
Janus
Silver V
H3MRRHOIDS
Janus
Silver V
Level 87
God Stats
2W - 0L
1,803 SR
Queue Stats
24W - 45L
790 MMR
Solo
Neith
Neith
Silver V
Killah-Khy-999
Neith
Silver V
Level 99
God Stats
37W - 42L
1,055 SR
Queue Stats
299W - 336L
721 MMR
Solo
Hades
Hades
Silver V
celninja
Hades
Silver V
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 55L
726 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,437 SR
734 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,418 SR
1,198 MMR
Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
iKeno-99
Kuzenbo
Silver III
Level 129
God Stats
9W - 8L
1,314 SR
Queue Stats
60W - 77L
757 MMR
Solo
Vulcan
Vulcan
Silver IV
unread_rule65
Vulcan
Silver IV
Level 170
God Stats
6W - 10L
1,274 SR
Queue Stats
286W - 323L
731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlazeTheKat
Jormungandr
16
4 / 1 / 1
10,204
680
8,191
10,423
10,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Fearyl
Cliodhna
13
2 / 0 / 2
8,010
534
7,196
11,162
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
14
2 / 0 / 2
8,519
568
6,498
8,403
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 2
7,908
527
10,077
11,805
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
celninja
Hades
12
0 / 1 / 0
7,244
483
3,385
10,560
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
TsukuyomiAo KuangAgni

VS

Bans
Bake KujiraAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
0 / 4 / 0
8,395
560
2,804
12,244
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
 
Erlang Shen
15
0 / 0 / 0
7,640
509
5,123
12,603
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
 
Cernunnos
13
2 / 3 / 0
7,362
491
8,017
10,619
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
iKeno-99
Kuzenbo
10
0 / 1 / 1
6,720
448
4,569
14,049
16,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 0
7,617
508
8,526
7,800
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Cernunnos
 
Cernunnos
2
3
0
0.67
W
Jormungandr
BlazeTheKat
Jormungandr
4
1
1
4.5
W
Cliodhna
Fearyl
Cliodhna
2
0
2
3
W
Janus
2
0
2
3
W
1
1
2
2
W
Hades
celninja
Hades
0
1
0
0
L
Kuzenbo
iKeno-99
Kuzenbo
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
29,039
52,353
Taken
57,315
31,756
Mitigated
35,600
18,269
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,804
1,735
0
3,505
12,244
5,401
0
7,430
4,693
0
86,249
L
Erlang Shen
 
Erlang Shen
5,123
2,475
188
5,920
12,603
6,529
213
1,440
11,117
0
70,672
L
Cernunnos
 
Cernunnos
8,017
2,448
0
1,221
10,619
4,206
429
698
9,921
0
57,946
W
Jormungandr
BlazeTheKat
Jormungandr
8,191
1,798
0
1,231
10,423
10,313
5
1,295
9,128
81,307
1,777
W
Cliodhna
Fearyl
Cliodhna
7,196
1,416
0
4,888
11,162
4,665
0
1,429
9,733
0
74,100
W
Janus
6,498
919
0
3,644
8,403
3,047
367
4,405
3,998
76,723
1,242
W
10,077
3,003
0
2,561
11,805
4,634
351
1,543
10,262
0
72,906
W
Hades
celninja
Hades
3,385
435
469
5,476
10,560
9,097
142
4,314
6,246
27,007
2,344
L
Kuzenbo
iKeno-99
Kuzenbo
4,569
1,495
0
3,757
14,049
16,491
12
3,981
10,009
22,817
1,264
L
8,526
5,483
0
1,453
7,800
2,973
0
3,845
3,789
53,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
37,734
543
Minions Killed
472
0
Camps Cleared
0
1,527,327
Distance Traveled
1,462,096
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,395
560
141
9
0
234,908
0
L
Erlang Shen
7,640
509
122
8
0
362,954
1
L
Cernunnos
7,362
491
89
6
0
269,369
2
W
Jormungandr
10,204
680
149
10
0
279,983
2
W
Cliodhna
8,010
534
96
6
0
344,696
1
W
Janus
8,519
568
146
10
0
326,732
6
W
Neith
7,908
527
103
7
0
292,784
0
W
Hades
7,244
483
49
3
0
283,132
4
L
Kuzenbo
6,720
448
31
2
0
296,292
3
L
Vulcan
7,617
508
89
6
0
298,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role