Player Matchup

Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
D0CS FIXBX
Anubis
Level 25
God Stats
6W - 4L
1,376 SR
Queue Stats
276W - 274L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
DR262T7876
Sun Wukong
Level 21
God Stats
7W - 6L
1,348 SR
Queue Stats
9W - 10L
1,309 Elo+
Party 2
Ymir
Ymir
Large Cabal
Ymir
Level 70
God Stats
16W - 12L
1,703 SR
Queue Stats
102W - 92L
1,561 Elo+
Party 2
Lancelot
Lancelot
teshon100
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,198 Elo+
Party 2
Team Averages
Level 47
1,485 SR
1,405 Elo+

VS

Team Averages
Level 93
1,586 SR
1,502 Elo+
Osiris
Osiris
KYC Hawk
Osiris
Level 126
God Stats
11W - 15L
1,615 SR
Queue Stats
95W - 89L
1,549 Elo+
Solo
Rama
Rama
Mimler151
Rama
Level 110
God Stats
6W - 9L
1,327 SR
Queue Stats
239W - 232L
1,463 Elo+
Solo
Cerberus
Cerberus
ProdSwanson
Cerberus
Level 87
God Stats
22W - 14L
1,717 SR
Queue Stats
41W - 30L
1,513 Elo+
Party 1
Nemesis
Nemesis
SantiGenie3388
Nemesis
Level 49
God Stats
4W - 6L
1,500 SR
Queue Stats
127W - 115L
1,518 Elo+
Solo
Aphrodite
Aphrodite
koiful-Darling
Aphrodite
Level 95
God Stats
17W - 3L
1,769 SR
Queue Stats
46W - 39L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 0 / 0
3,014
603
377
1,731
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
D0CS FIXBX
Anubis
4
0 / 0 / 0
3,106
621
916
1,629
527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
DR262T7876
Sun Wukong
4
0 / 1 / 0
2,975
595
1,423
2,593
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 0
2,842
568
201
1,704
1,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
teshon100
Lancelot
5
0 / 0 / 0
3,010
602
1,576
3,588
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KYC Hawk
Osiris
6
0 / 0 / 1
3,206
641
742
3,424
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
1
0 / 0 / 0
976
195
0
0
0
Cerberus
ProdSwanson
Cerberus
1
0 / 0 / 0
2,451
490
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,444
689
1,566
3,461
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
koiful-Darling
Aphrodite
1
0 / 0 / 0
978
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
W
Anubis
D0CS FIXBX
Anubis
0
0
0
0
W
Sun Wukong
DR262T7876
Sun Wukong
0
1
0
0
L
Osiris
KYC Hawk
Osiris
0
0
1
0.5
W
0
0
0
0
L
Rama
0
0
0
0
L
Cerberus
ProdSwanson
Cerberus
0
0
0
0
L
1
0
0
1
L
Aphrodite
koiful-Darling
Aphrodite
0
0
0
0
W
Lancelot
teshon100
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,493
Damage
2,308
11,245
Taken
6,885
4,973
Mitigated
3,278
3,332
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
377
234
0
200
1,731
373
0
0
1,731
0
7,084
W
Anubis
D0CS FIXBX
Anubis
916
101
0
857
1,629
527
0
0
1,629
11,269
0
W
Sun Wukong
DR262T7876
Sun Wukong
1,423
371
49
406
2,593
1,796
0
0
2,593
0
9,840
L
Osiris
KYC Hawk
Osiris
742
199
0
1,491
3,424
2,089
0
780
2,402
0
8,736
W
201
126
0
32
1,704
1,266
0
0
1,704
7,236
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
ProdSwanson
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
1,566
336
0
866
3,461
1,189
0
305
3,085
0
13,180
L
Aphrodite
koiful-Darling
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
teshon100
Lancelot
1,576
359
0
1,788
3,588
1,011
0
0
3,588
0
13,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,947
Gold Earned
11,055
82
Minions Killed
41
0
Camps Cleared
0
549,473
Distance Traveled
224,101
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,014
603
18
4
0
114,061
2
W
Anubis
3,106
621
14
3
0
87,913
0
W
Sun Wukong
2,975
595
15
3
0
122,524
3
L
Osiris
3,206
641
12
2
0
104,120
2
W
Ymir
2,842
568
11
2
0
105,715
2
L
Rama
976
195
0
0
0
0
0
L
Cerberus
2,451
490
0
0
0
120
0
L
Nemesis
3,444
689
29
6
0
119,861
0
L
Aphrodite
978
196
0
0
0
0
0
W
Lancelot
3,010
602
24
5
0
119,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role