Player Matchup

Tsukuyomi
Tsukuyomi
Decay 115
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ShierFoRsAkEn
Ne Zha
Level 140
God Stats
0W - 1L
1,658 SR
Queue Stats
81W - 88L
1,500 Elo+
Party 2
Charybdis
Charybdis
Vendetta YT3796
Charybdis
Level 105
God Stats
32W - 30L
1,381 SR
Queue Stats
64W - 74L
1,500 Elo+
Party 2
Ra
Ra
epitafio_17
Ra
Level 96
God Stats
29W - 14L
1,632 SR
Queue Stats
83W - 89L
1,422 Elo+
Solo
Cthulhu
Cthulhu
iiV3RTiGO
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,484 Elo+

VS

Team Averages
Level 80
1,710 SR
1,581 Elo+
Chiron
Chiron
Andaneko
Chiron
Level 11
God Stats
6W - 2L
1,949 SR
Queue Stats
6W - 5L
1,572 Elo+
Party 1
Cerberus
Cerberus
Huterbraten
Cerberus
Level 97
God Stats
7W - 0L
1,949 SR
Queue Stats
10W - 4L
1,633 Elo+
Party 1
Nemesis
Nemesis
Ruiky
Nemesis
Level 17
God Stats
11W - 9L
1,703 SR
Queue Stats
11W - 9L
1,633 Elo+
Party 1
Athena
Athena
ToastTheToaster
Athena
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,633 Elo+
Party 1
Ishtar
Ishtar
knightNinja4574
Ishtar
Level 136
God Stats
4W - 3L
1,450 SR
Queue Stats
21W - 22L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Decay 115
Tsukuyomi
15
2 / 4 / 1
9,462
789
10,966
14,726
16,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 3
8,445
704
11,626
13,772
12,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Vendetta YT3796
Charybdis
16
2 / 2 / 2
9,558
797
10,030
11,725
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 0
8,774
731
8,064
11,112
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
iiV3RTiGO
Cthulhu
14
1 / 2 / 2
8,562
714
10,571
13,401
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Andaneko
Chiron
16
1 / 0 / 13
9,259
772
9,840
8,014
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Huterbraten
Cerberus
16
2 / 0 / 13
9,335
778
11,832
15,401
15,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Ruiky
Nemesis
17
6 / 3 / 6
10,287
857
14,983
14,661
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 2 / 11
9,858
822
11,112
13,785
14,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 8
9,494
791
9,686
11,112
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
5
Kills
18
18
Deaths
5
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
Andaneko
Chiron
1
0
13
7.5
L
Tsukuyomi
Decay 115
Tsukuyomi
2
4
1
0.63
W
Cerberus
Huterbraten
Cerberus
2
0
13
8.5
W
Nemesis
Ruiky
Nemesis
6
3
6
3
L
0
4
3
0.38
W
6
2
11
5.75
L
Charybdis
Vendetta YT3796
Charybdis
2
2
2
1.5
L
0
6
0
0
L
Cthulhu
iiV3RTiGO
Cthulhu
1
2
2
1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,257
Damage
57,453
64,736
Taken
62,973
54,504
Mitigated
45,496
7,750
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Andaneko
Chiron
9,840
3,136
928
2,386
8,014
3,709
375
2,095
5,780
0
26,353
L
Tsukuyomi
Decay 115
Tsukuyomi
10,966
1,738
0
1,673
14,726
16,348
0
4,680
9,720
740
24,816
W
Cerberus
Huterbraten
Cerberus
11,832
302
687
3,985
15,401
15,092
0
5,204
9,502
24,981
1,345
W
Nemesis
Ruiky
Nemesis
14,983
4,821
0
2,599
14,661
7,057
0
2,963
11,535
0
34,713
L
11,626
998
0
1,297
13,772
12,683
0
3,817
9,794
0
23,903
W
11,112
2,490
0
1,900
13,785
14,423
97
4,016
9,395
19,067
2,178
L
Charybdis
Vendetta YT3796
Charybdis
10,030
5,579
0
2,286
11,725
5,537
0
3,796
7,843
0
26,613
L
8,064
666
381
1,037
11,112
4,760
0
5,758
5,039
28,840
269
L
Cthulhu
iiV3RTiGO
Cthulhu
10,571
128
316
760
13,401
15,176
0
2,215
10,957
20,007
0
W
9,686
4,947
110
3,854
11,112
5,215
294
3,561
7,099
0
30,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
48,233
196
Minions Killed
239
0
Camps Cleared
0
1,177,608
Distance Traveled
1,270,120
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,259
772
40
3
0
249,793
0
L
Tsukuyomi
9,462
789
17
1
0
258,403
1
W
Cerberus
9,335
778
53
4
0
254,523
0
W
Nemesis
10,287
857
46
4
0
270,818
0
L
Ne Zha
8,445
704
30
3
0
252,307
0
W
Athena
9,858
822
30
3
0
261,912
0
L
Charybdis
9,558
797
59
5
0
215,403
0
L
Ra
8,774
731
65
5
0
196,573
0
L
Cthulhu
8,562
714
25
2
0
254,922
0
W
Ishtar
9,494
791
70
6
0
233,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role