Player Matchup

Scylla
Scylla
MouseJiggler
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
NeonElephant45
Sun Wukong
Level 61
God Stats
4W - 1L
1,805 SR
Queue Stats
44W - 43L
1,413 Elo+
Solo
Danzaburou
Danzaburou
XLiamX
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Thor
Thor
andyw000000000
Thor
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 220L
1,384 Elo+
Party 1
Charon
Charon
punkenglish
Charon
Level 46
God Stats
18W - 12L
1,511 SR
Queue Stats
255W - 235L
1,373 Elo+
Party 1
Team Averages
Level 50
1,563 SR
1,434 Elo+

VS

Team Averages
Level 73
1,500 SR
1,272 Elo+
Heimdallr
Heimdallr
BigSpit
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 2
Cthulhu
Cthulhu
MasterMindv2
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 2
Raijin
Raijin
MidgetTosser77
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 2
Chaac
Chaac
Seshmode
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 2
Da Ji
Da Ji
boomboom2552
Da Ji
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 36L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 1 / 2
7,915
609
3,644
7,118
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
NeonElephant45
Sun Wukong
13
1 / 0 / 2
7,397
569
5,088
12,155
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
XLiamX
Danzaburou
13
4 / 0 / 4
7,842
603
10,174
5,968
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 2
6,946
534
5,404
9,860
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
12
3 / 0 / 6
7,619
586
5,315
8,551
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigSpit
Heimdallr
8
0 / 3 / 0
5,134
395
3,613
8,914
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MasterMindv2
Cthulhu
10
0 / 3 / 0
5,712
439
3,992
11,442
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
6,680
514
3,005
5,288
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Seshmode
Chaac
12
0 / 1 / 1
7,015
540
8,417
11,078
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 4 / 0
5,919
455
3,941
11,868
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
2
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigSpit
Heimdallr
0
3
0
0
L
Cthulhu
MasterMindv2
Cthulhu
0
3
0
0
L
0
2
0
0
W
Scylla
2
1
2
3
W
Sun Wukong
NeonElephant45
Sun Wukong
1
0
2
2
L
Chaac
Seshmode
Chaac
0
1
1
0.5
W
Danzaburou
XLiamX
Danzaburou
4
0
4
6
W
3
1
2
4
L
1
4
0
0.25
W
Charon
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
22,968
43,652
Taken
48,590
27,735
Mitigated
26,598
15,816
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigSpit
Heimdallr
3,613
1,819
0
3,047
8,914
3,421
0
1,857
7,057
0
32,498
L
Cthulhu
MasterMindv2
Cthulhu
3,992
136
155
2,376
11,442
7,260
0
1,648
9,794
23,166
0
L
3,005
345
0
1,235
5,288
1,952
0
2,928
2,360
41,495
1,310
W
Scylla
3,644
132
0
1,440
7,118
2,684
0
2,152
4,966
62,559
0
W
Sun Wukong
NeonElephant45
Sun Wukong
5,088
1,216
0
4,446
12,155
12,718
0
0
12,155
0
50,092
L
Chaac
Seshmode
Chaac
8,417
2,186
0
4,447
11,078
9,078
0
737
9,810
0
50,688
W
Danzaburou
XLiamX
Danzaburou
10,174
5,462
0
1,012
5,968
2,623
700
1,696
4,272
0
69,763
W
5,404
1,538
0
4,668
9,860
3,848
0
744
9,116
0
51,517
L
3,941
849
0
848
11,868
4,887
0
1,550
10,187
0
41,701
W
Charon
5,315
856
1,877
2,373
8,551
5,862
0
2,153
6,146
17,633
2,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
30,460
432
Minions Killed
332
0
Camps Cleared
0
1,368,315
Distance Traveled
1,223,906
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,134
395
57
4
0
227,919
0
L
Cthulhu
5,712
439
32
2
0
263,450
2
L
Raijin
6,680
514
90
7
0
245,919
0
W
Scylla
7,915
609
114
9
0
244,553
2
W
Sun Wukong
7,397
569
99
8
0
248,774
0
L
Chaac
7,015
540
90
7
0
260,473
0
W
Danzaburou
7,842
603
119
9
0
272,789
0
W
Thor
6,946
534
77
6
0
294,557
0
L
Da Ji
5,919
455
63
5
0
226,145
1
W
Charon
7,619
586
23
2
0
307,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role