Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ATRIPPYJAYY
Maui
Level 58
God Stats
3W - 1L
1,714 SR
Queue Stats
33W - 20L
1,618 Elo+
Solo
Jing Wei
Jing Wei
CRUNCHmunch42
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,348 Elo+
Solo
Fenrir
Fenrir
ProperWords
Fenrir
Level 68
God Stats
2W - 4L
1,086 SR
Queue Stats
55W - 52L
1,418 Elo+
Party 1
Lancelot
Lancelot
Rocko85
Lancelot
Level 77
God Stats
8W - 4L
1,714 SR
Queue Stats
60W - 53L
1,441 Elo+
Party 1
Team Averages
Level 86
1,503 SR
1,465 Elo+

VS

Team Averages
Level 113
1,548 SR
1,446 Elo+
Zhong Kui
Zhong Kui
Macloven611
Zhong Kui
Level 149
God Stats
18W - 9L
1,966 SR
Queue Stats
265W - 268L
1,502 Elo+
Solo
Surtr
Surtr
heartless1820
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 105L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
javierelias2004
Sylvanus
Level 128
God Stats
21W - 27L
1,452 SR
Queue Stats
261W - 267L
1,453 Elo+
Solo
Pele
Pele
notyourbottom
Pele
Level 41
God Stats
1W - 4L
1,321 SR
Queue Stats
20W - 26L
1,378 Elo+
Solo
Xbalanque
Xbalanque
zerakhal
Xbalanque
Level 122
God Stats
8W - 9L
1,500 SR
Queue Stats
58W - 57L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
2 / 0 / 2
4,500
900
2,795
3,626
937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 2
3,877
775
1,668
5,288
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
CRUNCHmunch42
Jing Wei
6
2 / 1 / 1
3,848
770
2,029
3,697
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
6
2 / 1 / 0
3,562
712
1,953
4,194
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Rocko85
Lancelot
5
0 / 2 / 0
3,204
641
1,324
5,718
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Macloven611
Zhong Kui
2
0 / 1 / 0
2,784
557
125
938
286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 4
3,766
753
3,065
3,840
2,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
8
2 / 0 / 0
4,706
941
4,284
4,120
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 3 / 1
3,393
679
2,881
5,630
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Xbalanque
zerakhal
Xbalanque
6
4 / 3 / 0
3,925
785
2,651
3,679
989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
2
3
W
1
2
2
1
W
Jing Wei
CRUNCHmunch42
Jing Wei
2
1
1
2.5
L
Zhong Kui
Macloven611
Zhong Kui
0
1
0
0
W
Fenrir
2
1
0
2
W
Lancelot
Rocko85
Lancelot
0
2
0
0
L
0
0
4
2
L
Sylvanus
2
0
0
2
L
0
3
1
0.17
L
Xbalanque
zerakhal
Xbalanque
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,769
Damage
13,006
22,523
Taken
18,207
8,073
Mitigated
7,487
6,781
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,795
878
0
1,560
3,626
937
252
125
3,501
28,998
1,856
W
1,668
762
0
1,355
5,288
2,966
0
68
5,220
8,790
3,369
W
Jing Wei
CRUNCHmunch42
Jing Wei
2,029
1,637
0
986
3,697
1,046
0
74
3,623
0
15,452
L
Zhong Kui
Macloven611
Zhong Kui
125
0
0
101
938
286
0
166
772
3,451
0
W
Fenrir
1,953
202
0
1,814
4,194
1,455
0
865
3,329
0
12,773
W
Lancelot
Rocko85
Lancelot
1,324
302
0
1,066
5,718
1,669
0
2,971
2,747
0
12,210
L
3,065
1,503
160
1,563
3,840
2,329
0
712
3,128
166
12,548
L
Sylvanus
4,284
1,848
60
2,727
4,120
1,879
0
0
4,120
27,481
8,866
L
2,881
834
0
905
5,630
2,004
0
2,609
3,021
0
17,083
L
Xbalanque
zerakhal
Xbalanque
2,651
1,502
55
420
3,679
989
0
505
3,174
0
8,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,991
Gold Earned
18,574
149
Minions Killed
109
0
Camps Cleared
0
613,086
Distance Traveled
439,178
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,500
900
41
8
0
106,122
0
W
Maui
3,877
775
19
4
0
114,290
0
W
Jing Wei
3,848
770
30
6
0
129,868
1
L
Zhong Kui
2,784
557
6
1
0
23,867
0
W
Fenrir
3,562
712
29
6
0
126,379
1
W
Lancelot
3,204
641
30
6
0
136,427
0
L
Surtr
3,766
753
20
4
0
121,795
1
L
Sylvanus
4,706
941
45
9
0
91,018
0
L
Pele
3,393
679
25
5
0
126,137
0
L
Xbalanque
3,925
785
13
3
0
76,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role