Player Matchup

Nox
Nox
Golazoooo
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,195 Elo+
Party 1
Skadi
Skadi
Mandiestrava
Skadi
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,345 Elo+
Party 1
Nemesis
Nemesis
Sco12
Nemesis
Level 34
God Stats
8W - 14L
1,202 SR
Queue Stats
16W - 25L
1,367 Elo+
Party 1
Hercules
Hercules
TKRSlyce
Hercules
Level 89
God Stats
34W - 42L
1,528 SR
Queue Stats
377W - 374L
1,467 Elo+
Solo
Janus
Janus
choripan3000
Janus
Level 15
God Stats
1W - 2L
1,041 SR
Queue Stats
7W - 20L
1,165 Elo+
Party 1
Team Averages
Level 35
1,354 SR
1,308 Elo+

VS

Team Averages
Level 57
1,412 SR
1,429 Elo+
Hachiman
Hachiman
CelulasHaploides
Hachiman
Level 44
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
ZZ77
Loki
Level 69
God Stats
14W - 23L
1,169 SR
Queue Stats
152W - 165L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
airborne_lake1
Sun Wukong
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 95L
1,476 Elo+
Party 3
Bacchus
Bacchus
jerodosantos
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Nu Wa
Nu Wa
wanmonstro
Nu Wa
Level 47
God Stats
24W - 15L
1,611 SR
Queue Stats
58W - 66L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
6,645
511
4,835
5,403
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 1
7,428
571
4,842
3,679
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Sco12
Nemesis
14
1 / 0 / 1
7,063
543
4,102
8,133
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
TKRSlyce
Hercules
14
3 / 0 / 0
7,537
580
8,698
11,391
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 0
6,393
492
1,249
5,057
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,800
369
2,180
5,037
1,453
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Loki
ZZ77
Loki
13
3 / 2 / 0
7,264
559
4,508
11,957
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
airborne_lake1
Sun Wukong
11
0 / 2 / 0
6,267
482
6,148
11,696
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
jerodosantos
Bacchus
6
0 / 2 / 0
4,956
381
380
7,165
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
12
0 / 0 / 3
6,860
528
5,468
3,722
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
1
5
3.5
W
4
0
1
4.5
W
Nemesis
Sco12
Nemesis
1
0
1
1.5
W
Hercules
TKRSlyce
Hercules
3
0
0
3
L
Loki
ZZ77
Loki
3
2
0
1.5
L
Sun Wukong
airborne_lake1
Sun Wukong
0
2
0
0
W
0
2
0
0
L
Bacchus
jerodosantos
Bacchus
0
2
0
0
L
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
18,684
33,663
Taken
39,577
17,174
Mitigated
22,372
8,414
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,180
1,081
0
1,118
5,037
1,453
0
1,051
3,894
0
23,940
W
4,835
982
0
750
5,403
1,906
257
1,494
3,909
43,865
923
W
4,842
1,786
0
374
3,679
1,364
2,395
678
3,001
0
55,705
W
Nemesis
Sco12
Nemesis
4,102
827
0
1,556
8,133
3,840
0
1,055
6,994
0
58,395
W
Hercules
TKRSlyce
Hercules
8,698
2,883
0
4,874
11,391
8,620
0
427
10,253
0
46,857
L
Loki
ZZ77
Loki
4,508
1,899
0
4,104
11,957
4,158
0
1,687
10,096
0
56,631
L
Sun Wukong
airborne_lake1
Sun Wukong
6,148
1,279
0
2,239
11,696
10,832
0
0
11,034
0
46,217
W
1,249
40
0
860
5,057
1,444
0
2,194
2,863
45,725
894
L
Bacchus
jerodosantos
Bacchus
380
0
59
2,321
7,165
4,910
0
1,628
5,362
6,861
0
L
Nu Wa
5,468
2,057
0
1,180
3,722
1,019
0
1,074
2,526
49,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
30,147
459
Minions Killed
305
0
Camps Cleared
0
1,256,891
Distance Traveled
1,097,023
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,800
369
41
3
0
138,110
0
W
Nox
6,645
511
88
7
0
228,509
0
W
Skadi
7,428
571
84
6
0
210,964
0
W
Nemesis
7,063
543
101
8
0
304,500
0
W
Hercules
7,537
580
87
7
0
271,421
3
L
Loki
7,264
559
100
8
0
307,020
0
L
Sun Wukong
6,267
482
65
5
0
250,931
0
W
Janus
6,393
492
99
8
0
241,497
0
L
Bacchus
4,956
381
9
1
0
139,552
3
L
Nu Wa
6,860
528
90
7
0
261,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role