Player Matchup

Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
geMoge
Achilles
Level 106
God Stats
43W - 50L
1,588 SR
Queue Stats
411W - 371L
1,575 Elo+
Solo
Izanami
Izanami
kidhyena190
Izanami
Level 63
God Stats
5W - 7L
1,426 SR
Queue Stats
107W - 119L
1,403 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,493 Elo+

VS

Team Averages
Level 101
1,647 SR
1,511 Elo+
Jormungandr
Jormungandr
Mídgar
Jormungandr
Level 127
God Stats
26W - 5L
1,711 SR
Queue Stats
158W - 76L
1,654 Elo+
Solo
Da Ji
Da Ji
Rubilaxis
Da Ji
Level 140
God Stats
3W - 0L
1,730 SR
Queue Stats
55W - 56L
1,556 Elo+
Solo
Nox
Nox
ivanmanzano16598
Nox
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 27L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 8 / 1
6,953
579
2,986
11,543
4,337
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
geMoge
Achilles
14
0 / 2 / 1
7,825
652
10,139
19,362
19,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
kidhyena190
Izanami
11
1 / 7 / 0
7,508
626
2,965
11,268
4,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mídgar
Jormungandr
15
3 / 0 / 13
9,228
769
14,654
6,218
6,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Rubilaxis
Da Ji
16
9 / 0 / 6
10,083
840
17,717
11,999
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 10
9,269
772
4,792
5,687
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
8
1
0.06
W
Jormungandr
Mídgar
Jormungandr
3
0
13
9.5
W
Da Ji
Rubilaxis
Da Ji
9
0
6
12
L
Achilles
geMoge
Achilles
0
2
1
0.25
W
5
1
10
10
L
Izanami
kidhyena190
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
37,163
42,173
Taken
23,904
28,442
Mitigated
16,361
7,678
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,986
1,245
360
1,338
11,543
4,337
0
4,640
6,471
10,810
130
W
Jormungandr
Mídgar
Jormungandr
14,654
3,161
0
1,546
6,218
6,126
99
962
4,775
35,097
5,663
W
Da Ji
Rubilaxis
Da Ji
17,717
3,642
0
500
11,999
7,241
472
1,020
10,443
0
48,699
L
Achilles
geMoge
Achilles
10,139
1,209
0
5,300
19,362
19,884
0
7,902
10,373
0
31,154
W
4,792
445
0
250
5,687
2,994
31
1,075
4,266
27,849
666
L
Izanami
kidhyena190
Izanami
2,965
1,069
0
680
11,268
4,221
0
3,304
7,460
0
13,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,286
Gold Earned
28,580
97
Minions Killed
166
0
Camps Cleared
0
561,817
Distance Traveled
689,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,953
579
21
2
0
161,137
0
W
Jormungandr
9,228
769
46
4
0
226,829
0
W
Da Ji
10,083
840
67
6
0
244,094
0
L
Achilles
7,825
652
52
4
0
231,667
0
W
Nox
9,269
772
53
4
0
218,894
0
L
Izanami
7,508
626
24
2
0
169,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role