Player Matchup

Shiva
Shiva
 
Shiva
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Aang127
Merlin
Level 20
God Stats
1W - 0L
1,441 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
MarkHanafin
Serqet
Level 5
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Set
Set
MillionDeadOpps
Set
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
TheReaLonk
Kukulkan
Level 109
God Stats
10W - 11L
1,666 SR
Queue Stats
152W - 141L
1,590 Elo+
Party 1
Team Averages
Level 37
1,477 SR
1,532 Elo+

VS

Team Averages
Level 85
1,594 SR
1,611 Elo+
Atlas
Atlas
Aurizztic
Atlas
Level 116
God Stats
0W - 2L
1,477 SR
Queue Stats
45W - 43L
1,619 Elo+
Party 3
Bellona
Bellona
CatBoiTomlinson
Bellona
Level 42
God Stats
2W - 2L
1,828 SR
Queue Stats
10W - 5L
1,798 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dragonlordcat
Tsukuyomi
Level 122
God Stats
5W - 6L
1,705 SR
Queue Stats
154W - 124L
1,644 Elo+
Party 3
Anhur
Anhur
diogii
Anhur
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
56W - 59L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
notacop383
Kukulkan
Level 39
God Stats
2W - 2L
1,256 SR
Queue Stats
33W - 43L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 9
8,398
600
5,170
9,134
7,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Aang127
Merlin
10
1 / 6 / 3
6,208
443
4,798
8,940
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
15
3 / 2 / 5
7,778
556
5,593
12,083
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 0 / 4
9,230
659
8,818
8,848
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheReaLonk
Kukulkan
15
7 / 2 / 2
8,935
638
9,669
5,522
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aurizztic
Atlas
9
0 / 4 / 2
6,012
429
2,020
12,605
9,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 1
8,687
621
7,063
10,872
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Dragonlordcat
Tsukuyomi
12
3 / 5 / 1
6,874
491
6,197
13,151
4,409
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
diogii
Anhur
12
1 / 5 / 0
7,004
500
4,555
10,799
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
notacop383
Kukulkan
13
2 / 4 / 0
7,597
543
4,504
8,166
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
11
11
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
9
7.5
W
Merlin
Aang127
Merlin
1
6
3
0.42
L
Atlas
Aurizztic
Atlas
0
4
2
0.25
L
5
2
1
2.75
L
Tsukuyomi
Dragonlordcat
Tsukuyomi
3
5
1
0.7
W
Serqet
3
2
5
2.75
W
6
0
4
8
W
Kukulkan
TheReaLonk
Kukulkan
7
2
2
4
L
Anhur
diogii
Anhur
1
5
0
0.2
L
Kukulkan
notacop383
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,048
Damage
24,339
44,527
Taken
55,593
23,213
Mitigated
31,788
8,627
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,170
888
950
2,426
9,134
7,851
0
2,319
6,815
0
22,833
W
Merlin
Aang127
Merlin
4,798
552
0
750
8,940
2,850
0
1,044
7,397
24,628
0
L
Atlas
Aurizztic
Atlas
2,020
761
0
1,470
12,605
9,246
0
3,922
8,522
18,081
0
L
7,063
1,417
0
2,416
10,872
11,293
8
3,753
6,181
0
64,866
L
Tsukuyomi
Dragonlordcat
Tsukuyomi
6,197
1,529
0
4,673
13,151
4,409
0
3,502
9,390
0
55,141
W
Serqet
5,593
2,319
0
1,723
12,083
5,567
0
309
11,725
0
66,787
W
8,818
3,277
0
2,638
8,848
4,614
229
599
8,249
0
81,206
W
Kukulkan
TheReaLonk
Kukulkan
9,669
481
0
140
5,522
2,331
0
2,246
3,276
79,627
806
L
Anhur
diogii
Anhur
4,555
2,287
0
2,828
10,799
3,516
0
0
10,295
0
55,570
L
Kukulkan
notacop383
Kukulkan
4,504
545
0
1,166
8,166
3,324
366
2,683
5,226
60,678
2,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
36,174
451
Minions Killed
445
0
Camps Cleared
0
1,450,112
Distance Traveled
1,362,047
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,398
600
30
2
0
305,035
0
W
Merlin
6,208
443
41
3
0
227,726
0
L
Atlas
6,012
429
24
2
0
291,335
3
L
Bellona
8,687
621
120
9
0
261,051
1
L
Tsukuyomi
6,874
491
92
7
0
316,939
0
W
Serqet
7,778
556
96
7
0
326,615
0
W
Set
9,230
659
137
10
0
293,514
3
W
Kukulkan
8,935
638
147
11
0
297,222
3
L
Anhur
7,004
500
96
7
0
238,824
0
L
Kukulkan
7,597
543
113
8
0
253,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role