Player Matchup

Kali
Kali
Hybridjack
Kali
Level 89
God Stats
0W - 3L
1,173 SR
Queue Stats
137W - 75L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Kakarot4100
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,291 Elo+
Solo
Merlin
Merlin
SPAINMANE
Merlin
Level 105
God Stats
4W - 4L
1,428 SR
Queue Stats
6W - 7L
1,413 Elo+
Solo
Bellona
Bellona
Sinistricymus
Bellona
Level 54
God Stats
5W - 8L
1,423 SR
Queue Stats
151W - 146L
1,378 Elo+
Solo
Charybdis
Charybdis
SynysterChrist
Charybdis
Level 65
God Stats
38W - 40L
1,587 SR
Queue Stats
595W - 626L
1,503 Elo+
Solo
Team Averages
Level 82
1,422 SR
1,404 Elo+

VS

Team Averages
Level 77
1,530 SR
1,410 Elo+
Cu Chulainn
Cu Chulainn
BlackBeardedVet
Cu Chulainn
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,451 Elo+
Party 1
Hel
Hel
MichaelSGames21
Hel
Level 64
God Stats
132W - 122L
1,452 SR
Queue Stats
145W - 132L
1,432 Elo+
Solo
Ullr
Ullr
drystonemoss4
Ullr
Level 62
God Stats
353W - 443L
1,411 SR
Queue Stats
380W - 470L
1,359 Elo+
Solo
Nemesis
Nemesis
jackyharper
Nemesis
Level 99
God Stats
2W - 3L
1,563 SR
Queue Stats
68W - 88L
1,395 Elo+
Solo
Cthulhu
Cthulhu
ndog614
Cthulhu
Level 64
God Stats
4W - 1L
1,724 SR
Queue Stats
18W - 19L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,626
947
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Kakarot4100
Baron Samedi
12
1 / 4 / 0
7,390
1,056
2,824
4,873
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
SPAINMANE
Merlin
13
0 / 3 / 3
7,577
1,082
12,212
7,917
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
1 / 5 / 2
7,793
1,113
9,870
16,112
18,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
SynysterChrist
Charybdis
13
2 / 2 / 1
8,330
1,190
15,386
9,243
4,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

241

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackBeardedVet
Cu Chulainn
14
4 / 2 / 9
8,631
1,233
9,610
13,158
11,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 10
8,415
1,202
3,158
6,267
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 2 / 6
7,755
1,108
1,766
8,411
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
jackyharper
Nemesis
14
4 / 0 / 7
8,975
1,282
7,359
8,874
4,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ndog614
Cthulhu
14
4 / 0 / 10
8,871
1,267
11,736
6,544
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
14
14
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlackBeardedVet
Cu Chulainn
4
2
9
4.25
L
0
0
0
0
L
Baron Samedi
Kakarot4100
Baron Samedi
1
4
0
0.25
W
2
0
10
7
L
Merlin
SPAINMANE
Merlin
0
3
3
0.5
L
Bellona
1
5
2
0.4
L
Charybdis
SynysterChrist
Charybdis
2
2
1
1.25
W
0
2
6
1.5
W
Nemesis
jackyharper
Nemesis
4
0
7
7.5
W
Cthulhu
ndog614
Cthulhu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,292
Damage
33,629
38,145
Taken
43,254
28,492
Mitigated
29,344
2,191
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlackBeardedVet
Cu Chulainn
9,610
2,072
0
980
13,158
11,436
0
3,522
9,244
1,662
16,415
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Kakarot4100
Baron Samedi
2,824
275
177
330
4,873
2,250
0
2,279
2,475
14,366
0
W
3,158
56
7,354
4,547
6,267
2,859
0
3,338
2,842
15,926
0
L
Merlin
SPAINMANE
Merlin
12,212
368
0
0
7,917
3,240
0
3,358
4,290
20,101
0
L
Bellona
9,870
1,880
0
1,355
16,112
18,927
0
5,472
10,193
0
20,626
L
Charybdis
SynysterChrist
Charybdis
15,386
9,335
0
329
9,243
4,075
0
4,013
5,009
0
33,172
W
1,766
979
0
438
8,411
3,694
0
2,741
5,541
0
14,355
W
Nemesis
jackyharper
Nemesis
7,359
2,875
226
1,058
8,874
4,294
0
3,462
5,247
0
25,043
W
Cthulhu
ndog614
Cthulhu
11,736
1,113
769
1,140
6,544
7,061
0
1,973
4,571
13,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
42,647
121
Minions Killed
150
4
Camps Cleared
6
436,944
Distance Traveled
791,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,631
1,233
26
4
0
138,481
0
L
Kali
6,626
947
0
0
0
0
0
L
Baron Samedi
7,390
1,056
21
3
1
55,870
0
W
Hel
8,415
1,202
23
3
1
185,667
0
L
Merlin
7,577
1,082
12
2
1
135,233
0
L
Bellona
7,793
1,113
23
3
0
133,051
0
L
Charybdis
8,330
1,190
65
9
2
112,790
0
W
Ullr
7,755
1,108
31
4
0
121,946
0
W
Nemesis
8,975
1,282
46
7
4
181,158
0
W
Cthulhu
8,871
1,267
24
3
1
163,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role