Player Matchup

Discordia
Discordia
B133k
Discordia
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,553 Elo+
Party 2
Osiris
Osiris
IKNGHT
Osiris
Level 180
God Stats
2W - 5L
1,142 SR
Queue Stats
10W - 13L
1,488 Elo+
Party 2
Chernobog
Chernobog
Young_Loraaa
Chernobog
Level 143
God Stats
1W - 1L
1,638 SR
Queue Stats
27W - 30L
1,547 Elo+
Party 1
Yemoja
Yemoja
paillalef
Yemoja
Level 182
God Stats
1W - 8L
1,431 SR
Queue Stats
70W - 70L
1,571 Elo+
Solo
Nemesis
Nemesis
sebastians_g
Nemesis
Level 136
God Stats
3W - 3L
1,571 SR
Queue Stats
73W - 58L
1,526 Elo+
Party 1
Team Averages
Level 165
1,456 SR
1,537 Elo+

VS

Team Averages
Level 145
1,566 SR
1,558 Elo+
Mercury
Mercury
Abraham575
Mercury
Level 165
God Stats
2W - 1L
1,285 SR
Queue Stats
41W - 36L
1,551 Elo+
Party 3
Ishtar
Ishtar
CremeSoda12
Ishtar
Level 126
God Stats
2W - 0L
1,690 SR
Queue Stats
54W - 66L
1,429 Elo+
Solo
Nu Wa
Nu Wa
TTV_Ochido
Nu Wa
Level 107
God Stats
4W - 1L
1,858 SR
Queue Stats
65W - 45L
1,626 Elo+
Solo
Hercules
Hercules
Uchí
Hercules
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 117L
1,596 Elo+
Solo
Sylvanus
Sylvanus
torelia
Sylvanus
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B133k
Discordia
17
4 / 4 / 7
10,087
531
10,490
10,285
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
IKNGHT
Osiris
17
6 / 6 / 7
10,785
568
20,841
22,522
33,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Young_Loraaa
Chernobog
17
1 / 5 / 6
9,942
523
8,359
17,164
7,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
paillalef
Yemoja
12
1 / 2 / 6
8,122
427
3,749
14,182
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
sebastians_g
Nemesis
18
7 / 3 / 5
10,393
547
11,344
18,728
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abraham575
Mercury
20
6 / 4 / 4
10,990
578
12,120
15,455
8,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ishtar
20
7 / 2 / 1
12,156
640
14,708
13,851
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
16
2 / 4 / 7
9,765
514
11,567
12,765
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Uchí
Hercules
16
1 / 6 / 4
9,564
503
11,246
24,776
22,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
torelia
Sylvanus
17
4 / 3 / 5
10,107
532
7,075
14,068
12,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
19
Kills
20
20
Deaths
19
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
Abraham575
Mercury
6
4
4
2
L
Discordia
B133k
Discordia
4
4
7
1.88
W
Ishtar
7
2
1
3.75
L
Osiris
IKNGHT
Osiris
6
6
7
1.58
W
Nu Wa
2
4
7
1.38
W
Hercules
Uchí
Hercules
1
6
4
0.5
L
Chernobog
Young_Loraaa
Chernobog
1
5
6
0.8
L
Yemoja
paillalef
Yemoja
1
2
6
2
L
Nemesis
sebastians_g
Nemesis
7
3
5
3.17
W
Sylvanus
torelia
Sylvanus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,783
Damage
56,716
82,881
Taken
80,915
65,129
Mitigated
55,694
14,986
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Abraham575
Mercury
12,120
8,270
0
0
15,455
8,333
39
3,074
12,100
0
124,305
L
Discordia
B133k
Discordia
10,490
649
0
1,500
10,285
4,251
104
4,922
5,363
70,951
2,937
W
Ishtar
14,708
9,710
0
7,394
13,851
7,371
763
859
12,992
0
107,002
L
Osiris
IKNGHT
Osiris
20,841
6,948
0
2,632
22,522
33,678
0
2,422
19,241
13,276
73,431
W
Nu Wa
11,567
2,602
0
490
12,765
5,649
274
6,155
6,000
81,154
0
W
Hercules
Uchí
Hercules
11,246
4,093
0
8,945
24,776
22,285
0
2,623
20,829
0
68,136
L
Chernobog
Young_Loraaa
Chernobog
8,359
6,486
0
3,208
17,164
7,467
31
2,486
14,580
0
93,286
L
Yemoja
paillalef
Yemoja
3,749
593
1,193
5,039
14,182
10,629
34
4,500
9,640
28,562
0
L
Nemesis
sebastians_g
Nemesis
11,344
6,062
0
1,414
18,728
9,104
0
3,768
14,705
0
101,836
W
Sylvanus
torelia
Sylvanus
7,075
1,742
1,724
3,187
14,068
12,056
671
4,839
8,988
26,747
14,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
52,582
567
Minions Killed
613
0
Camps Cleared
0
1,713,477
Distance Traveled
1,821,436
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,990
578
158
8
0
449,482
0
L
Discordia
10,087
531
126
7
0
321,484
3
W
Ishtar
12,156
640
165
9
0
337,345
0
L
Osiris
10,785
568
121
6
0
350,659
4
W
Nu Wa
9,765
514
105
6
0
342,715
1
W
Hercules
9,564
503
109
6
0
344,025
0
L
Chernobog
9,942
523
158
8
0
366,538
0
L
Yemoja
8,122
427
41
2
0
246,160
1
L
Nemesis
10,393
547
121
6
0
428,636
0
W
Sylvanus
10,107
532
76
4
0
347,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role