Player Matchup

Kukulkan
Kukulkan
DrMangos
Kukulkan
Level 66
God Stats
1W - 3L
1,359 SR
Queue Stats
123W - 123L
1,538 Elo+
Solo
Mercury
Mercury
EpicM4
Mercury
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,445 Elo+
Party 2
Yemoja
Yemoja
MidnightFox16
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,373 Elo+
Party 2
Neith
Neith
SovietGoose
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 132L
1,562 Elo+
Solo
Charon
Charon
SplitCrown188
Charon
Level 105
God Stats
7W - 10L
1,435 SR
Queue Stats
144W - 147L
1,406 Elo+
Party 2
Team Averages
Level 92
1,459 SR
1,465 Elo+

VS

Team Averages
Level 77
1,529 SR
1,494 Elo+
Erlang Shen
Erlang Shen
HuntGodOxosi
Erlang Shen
Level 98
God Stats
8W - 6L
1,534 SR
Queue Stats
50W - 52L
1,429 Elo+
Solo
Set
Set
Str8Pressure252
Set
Level 87
God Stats
22W - 20L
1,471 SR
Queue Stats
217W - 213L
1,509 Elo+
Party 1
Tyr
Tyr
YalanGM
Tyr
Level 69
God Stats
23W - 20L
1,557 SR
Queue Stats
96W - 80L
1,582 Elo+
Solo
Hades
Hades
fishlocs03
Hades
Level 49
God Stats
97W - 80L
1,580 SR
Queue Stats
163W - 142L
1,494 Elo+
Party 1
Sol
Sol
rainbow1114
Sol
Level 82
God Stats
4W - 3L
1,501 SR
Queue Stats
125W - 101L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrMangos
Kukulkan
15
0 / 3 / 0
9,032
502
6,631
7,320
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
EpicM4
Mercury
13
0 / 5 / 0
7,320
407
3,408
14,863
6,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
7,323
407
2,398
19,057
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 0
6,889
383
12,310
12,749
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 5 / 0
8,222
457
11,759
16,866
17,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HuntGodOxosi
Erlang Shen
15
0 / 1 / 6
8,733
485
6,266
19,725
13,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 1 / 8
9,842
547
9,542
15,645
9,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
15
2 / 0 / 3
9,267
515
8,069
11,739
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hades
17
8 / 0 / 3
10,718
595
12,519
16,101
10,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 4
9,232
513
16,445
10,138
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
18
18
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrMangos
Kukulkan
0
3
0
0
L
Mercury
EpicM4
Mercury
0
5
0
0
W
Erlang Shen
HuntGodOxosi
Erlang Shen
0
1
6
3
L
0
3
0
0
L
0
2
0
0
L
0
5
0
0
W
5
1
8
9
W
Tyr
2
0
3
3.5
W
Hades
8
0
3
9.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
52,841
70,855
Taken
73,348
51,112
Mitigated
47,109
14,141
Healing
28,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrMangos
Kukulkan
6,631
310
0
1,212
7,320
3,216
0
4,890
2,430
78,750
309
L
Mercury
EpicM4
Mercury
3,408
1,482
0
670
14,863
6,224
0
2,844
12,019
0
53,586
W
Erlang Shen
HuntGodOxosi
Erlang Shen
6,266
4,208
0
9,118
19,725
13,424
1,311
7,516
11,419
0
51,990
L
2,398
1,321
2,554
4,693
19,057
19,478
0
10,897
8,160
18,937
0
L
12,310
3,550
0
2,502
12,749
5,101
0
6,503
6,246
0
61,000
L
11,759
1,248
0
2,510
16,866
17,093
0
3,230
13,636
45,524
3,144
W
9,542
3,109
0
1,245
15,645
9,544
0
2,394
13,074
0
76,697
W
Tyr
8,069
269
0
6,520
11,739
10,157
196
1,380
10,359
0
45,698
W
Hades
12,519
289
879
5,082
16,101
10,091
1,525
4,443
11,577
77,499
3,535
W
16,445
6,771
0
5,633
10,138
3,893
2,919
2,153
7,945
78,242
8,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
47,792
459
Minions Killed
527
0
Camps Cleared
0
1,676,715
Distance Traveled
1,796,704
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,032
502
178
10
0
358,157
5
L
Mercury
7,320
407
78
4
0
428,021
0
W
Erlang Shen
8,733
485
77
4
0
334,974
0
L
Yemoja
7,323
407
25
1
0
293,046
1
L
Neith
6,889
383
98
5
0
316,140
2
L
Charon
8,222
457
80
4
0
281,351
0
W
Set
9,842
547
124
7
0
363,535
3
W
Tyr
9,267
515
61
3
0
411,061
0
W
Hades
10,718
595
139
8
0
354,186
4
W
Sol
9,232
513
126
7
0
332,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role