Player Matchup

Sobek
Sobek
CallMeeDaddyy
Sobek
Level 38
God Stats
4W - 3L
1,825 SR
Queue Stats
153W - 153L
1,585 Elo+
Party 1
Thanatos
Thanatos
Jesposi1
Thanatos
Level 145
God Stats
13W - 17L
1,705 SR
Queue Stats
71W - 75L
1,533 Elo+
Party 4
Vamana
Vamana
TBEDeej
Vamana
Level 152
God Stats
1W - 3L
1,195 SR
Queue Stats
195W - 161L
1,653 Elo+
Party 1
Rama
Rama
flooobie
Rama
Level 124
God Stats
4W - 3L
1,527 SR
Queue Stats
127W - 93L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
zachraz32
Baron Samedi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 66L
1,503 Elo+
Party 4
Team Averages
Level 113
1,550 SR
1,588 Elo+

VS

Team Averages
Level 112
1,528 SR
1,603 Elo+
Osiris
Osiris
ActualAiBot
Osiris
Level 146
God Stats
13W - 7L
1,636 SR
Queue Stats
68W - 57L
1,565 Elo+
Party 3
Anhur
Anhur
Cromulentt
Anhur
Level 145
God Stats
11W - 8L
1,761 SR
Queue Stats
82W - 66L
1,639 Elo+
Party 2
Maui
Maui
KICH99
Maui
Level 111
God Stats
1W - 2L
1,321 SR
Queue Stats
84W - 71L
1,620 Elo+
Solo
Ix Chel
Ix Chel
Simpl3Frog
Ix Chel
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 55L
1,617 Elo+
Party 2
Hou Yi
Hou Yi
lforever999l
Hou Yi
Level 65
God Stats
0W - 2L
1,420 SR
Queue Stats
39W - 30L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,789
517
4,925
13,460
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Jesposi1
Thanatos
18
10 / 2 / 6
10,378
610
12,290
18,493
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
TBEDeej
Vamana
16
1 / 0 / 5
9,767
575
9,567
16,622
20,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
19
5 / 0 / 3
11,963
704
7,743
5,935
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zachraz32
Baron Samedi
16
5 / 4 / 6
9,965
586
11,416
11,093
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 2 / 0
8,030
472
7,035
12,559
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
17
5 / 1 / 2
9,405
553
6,863
12,945
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
KICH99
Maui
12
1 / 5 / 4
8,129
478
3,994
15,878
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Simpl3Frog
Ix Chel
14
2 / 8 / 3
8,138
479
12,114
14,304
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
13
0 / 6 / 3
7,889
464
5,792
13,600
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
8
8
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
0
0
W
1
2
7
2.25
L
Anhur
5
1
2
6
W
Thanatos
Jesposi1
Thanatos
10
2
6
6.5
L
Maui
KICH99
Maui
1
5
4
0.6
L
Ix Chel
Simpl3Frog
Ix Chel
2
8
3
0.44
W
Vamana
TBEDeej
Vamana
1
0
5
3.5
W
Rama
5
0
3
6.5
L
Hou Yi
0
6
3
0.25
W
Baron Samedi
zachraz32
Baron Samedi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,941
Damage
35,798
65,603
Taken
69,286
48,679
Mitigated
45,605
38,167
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,035
1,502
0
2,192
12,559
14,781
0
1,400
10,188
0
58,625
W
4,925
646
0
3,429
13,460
12,243
0
4,035
9,425
24,501
381
L
Anhur
6,863
3,116
0
1,758
12,945
6,177
0
1,643
11,094
0
96,373
W
Thanatos
Jesposi1
Thanatos
12,290
2,729
0
21,090
18,493
8,051
0
4,527
13,966
0
85,742
L
Maui
KICH99
Maui
3,994
941
0
1,754
15,878
13,243
0
5,755
10,072
17,100
0
L
Ix Chel
Simpl3Frog
Ix Chel
12,114
1,784
460
1,123
14,304
5,948
0
4,604
9,649
66,182
2,514
W
Vamana
TBEDeej
Vamana
9,567
2,993
0
4,648
16,622
20,177
94
1,108
14,570
0
75,592
W
Rama
7,743
5,974
0
3,743
5,935
2,542
3,735
917
5,018
0
110,380
L
Hou Yi
5,792
2,728
0
2,173
13,600
5,456
0
2,673
10,876
0
54,987
W
Baron Samedi
zachraz32
Baron Samedi
11,416
923
1,727
3,530
11,093
5,666
59
5,250
5,795
74,380
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
41,591
586
Minions Killed
499
0
Camps Cleared
0
1,800,671
Distance Traveled
1,534,237
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,030
472
109
6
0
258,616
1
W
Sobek
8,789
517
37
2
0
360,776
5
L
Anhur
9,405
553
156
9
0
380,009
6
W
Thanatos
10,378
610
120
7
0
415,293
0
L
Maui
8,129
478
28
2
0
318,528
4
L
Ix Chel
8,138
479
118
7
0
281,836
0
W
Vamana
9,767
575
119
7
0
363,264
2
W
Rama
11,963
704
192
11
0
326,599
2
L
Hou Yi
7,889
464
88
5
0
295,248
0
W
Baron Samedi
9,965
586
118
7
0
334,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role