Player Matchup

Agni
Agni
Bronze IV
EasyEights
Agni
Bronze IV
Level 66
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 7L
1,213 MMR
Party 2
Hachiman
Hachiman
Bronze IV
NinjaBadger979
Hachiman
Bronze IV
Level 84
God Stats
2W - 2L
1,303 SR
Queue Stats
2W - 9L
1,213 MMR
Party 2
Achilles
Achilles
Bronze IV
PsyduckWasTaken
Achilles
Bronze IV
Level 65
God Stats
0W - 2L
1,537 SR
Queue Stats
2W - 9L
1,213 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 72
1,490 SR
1,213 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,459 SR
1,206 MMR
Neith
Neith
Silver I
CAMPCITYCHICK
Neith
Silver I
Level 137
God Stats
40W - 51L
1,410 SR
Queue Stats
69W - 90L
1,132 MMR
Solo
Ra
Ra
Silver III
Odicious
Ra
Silver III
Level 61
God Stats
2W - 2L
1,466 SR
Queue Stats
14W - 19L
1,272 MMR
Party 1
Bellona
Bellona
Bronze III
RolarV
Bellona
Bronze III
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,213 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,535
636
11,575
9,646
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
16
1 / 1 / 3
9,798
653
12,224
10,751
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
14
2 / 2 / 1
8,988
599
7,338
13,012
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Bake KujiraKukulkanThothNe ZhaCharon

VS

Bans
GilgameshSurtrZeusMartichorasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
10,799
720
11,194
11,232
5,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 3
10,953
730
10,593
10,059
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
RolarV
Bellona
14
1 / 3 / 3
9,592
639
7,598
18,535
22,182
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
5
5
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
1
2
2
1
L
Hachiman
1
1
3
2.5
W
2
1
3
3.5
L
Achilles
2
2
1
1.25
W
Bellona
RolarV
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
29,385
33,409
Taken
39,826
20,774
Mitigated
33,279
7,017
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,194
2,475
0
2,920
11,232
5,824
1,224
3,243
7,809
0
49,019
L
11,575
829
0
2,140
9,646
4,016
0
2,284
7,070
44,136
1,718
L
Hachiman
12,224
6,744
0
3,359
10,751
4,331
0
2,557
7,867
0
38,655
W
10,593
807
3,417
4,211
10,059
5,273
804
4,528
5,483
67,567
44
L
Achilles
7,338
584
0
1,518
13,012
12,427
0
4,704
7,750
4,269
18,360
W
Bellona
RolarV
Bellona
7,598
1,431
0
1,717
18,535
22,182
324
4,974
12,815
107
31,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
31,344
177
Minions Killed
232
0
Camps Cleared
0
810,848
Distance Traveled
857,715
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,799
720
66
4
0
277,002
2
L
Agni
9,535
636
89
6
0
264,283
5
L
Hachiman
9,798
653
63
4
0
282,226
7
W
Ra
10,953
730
136
9
0
293,963
0
L
Achilles
8,988
599
25
2
0
264,339
0
W
Bellona
9,592
639
30
2
0
286,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role