Player Matchup

Erlang Shen
Erlang Shen
RaditzSenpai
Erlang Shen
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
TheAmericanBA
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Vulcan
Vulcan
hungychungy
Vulcan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,271 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,487 Elo+

VS

Team Averages
Level 41
1,406 SR
1,478 Elo+
Izanami
Izanami
CazaPutasFT
Izanami
Level 34
God Stats
57W - 80L
1,230 SR
Queue Stats
262W - 278L
1,324 Elo+
Solo
Jormungandr
Jormungandr
Chandler atx
Jormungandr
Level 46
God Stats
2W - 2L
1,489 SR
Queue Stats
163W - 147L
1,601 Elo+
Party 1
Janus
Janus
Danman0217
Janus
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 32L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RaditzSenpai
Erlang Shen
17
0 / 2 / 4
11,441
602
17,525
26,886
27,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
TheAmericanBA
Hun Batz
16
3 / 6 / 1
11,325
596
7,702
16,673
9,417
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
16
1 / 6 / 3
11,082
583
7,713
11,770
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CazaPutasFT
Izanami
19
2 / 0 / 9
13,599
716
15,983
16,218
8,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Chandler atx
Jormungandr
20
10 / 1 / 4
14,675
772
18,776
20,691
23,804
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
17
2 / 3 / 8
12,479
657
11,173
8,042
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
14
14
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
CazaPutasFT
Izanami
2
0
9
6.5
W
Jormungandr
Chandler atx
Jormungandr
10
1
4
12
W
Janus
2
3
8
2
L
Erlang Shen
RaditzSenpai
Erlang Shen
0
2
4
1
L
Hun Batz
TheAmericanBA
Hun Batz
3
6
1
0.58
L
Vulcan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
45,932
55,329
Taken
44,951
42,316
Mitigated
35,774
13,991
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CazaPutasFT
Izanami
15,983
7,037
912
5,390
16,218
8,366
1,356
2,325
13,828
0
81,670
W
Jormungandr
Chandler atx
Jormungandr
18,776
3,691
311
1,124
20,691
23,804
684
3,342
17,283
54,965
1,850
W
Janus
11,173
150
0
480
8,042
3,604
796
2,083
5,959
46,835
283
L
Erlang Shen
RaditzSenpai
Erlang Shen
17,525
8,999
0
11,898
26,886
27,528
0
12,210
14,407
0
60,203
L
Hun Batz
TheAmericanBA
Hun Batz
7,702
2,896
0
1,567
16,673
9,417
136
8,343
8,196
0
38,196
L
Vulcan
7,713
2,928
0
526
11,770
5,371
0
7,970
3,671
42,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
40,753
204
Minions Killed
244
0
Camps Cleared
0
974,752
Distance Traveled
919,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,599
716
120
6
0
328,120
0
W
Jormungandr
14,675
772
76
4
0
307,300
0
W
Janus
12,479
657
48
3
0
284,361
0
L
Erlang Shen
11,441
602
82
4
0
362,055
0
L
Hun Batz
11,325
596
57
3
0
301,459
0
L
Vulcan
11,082
583
65
3
0
311,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role