Player Matchup

Surtr
Surtr
 
Surtr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Buubuubear_
Bellona
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,221 Elo+
Solo
Aphrodite
Aphrodite
ZakM23
Aphrodite
Level 124
God Stats
3W - 1L
1,513 SR
Queue Stats
29W - 30L
1,508 Elo+
Party 1
Janus
Janus
dc2101
Janus
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,510 Elo+
Party 1
Izanami
Izanami
dirtbikerider87
Izanami
Level 99
God Stats
3W - 2L
1,408 SR
Queue Stats
23W - 23L
1,474 Elo+
Party 1
Team Averages
Level 86
1,484 SR
1,442 Elo+

VS

Team Averages
Level 97
1,520 SR
1,403 Elo+
Mulan
Mulan
Diesel TD HP
Mulan
Level 42
God Stats
9W - 17L
1,392 SR
Queue Stats
63W - 100L
1,399 Elo+
Party 2
Nox
Nox
T FoR TK
Nox
Level 130
God Stats
1W - 2L
1,765 SR
Queue Stats
147W - 210L
1,416 Elo+
Party 2
Sobek
Sobek
Uzumaski
Sobek
Level 84
God Stats
9W - 8L
1,607 SR
Queue Stats
240W - 305L
1,371 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lXav-iiil
Ah Muzen Cab
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 148L
1,427 Elo+
Solo
Thanatos
Thanatos
xSnakeTheJakex
Thanatos
Level 128
God Stats
1W - 10L
1,333 SR
Queue Stats
56W - 115L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 0 / 1
6,251
625
3,536
6,690
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
Buubuubear_
Bellona
12
6 / 1 / 3
6,594
659
8,999
9,168
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
ZakM23
Aphrodite
8
0 / 2 / 4
5,479
548
2,256
6,804
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
dc2101
Janus
9
4 / 1 / 3
5,834
583
5,708
6,200
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
2 / 2 / 1
5,804
580
3,808
7,791
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,750
475
5,086
9,178
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 3 / 2
4,588
459
5,268
6,338
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Uzumaski
Sobek
6
0 / 6 / 3
4,503
450
1,244
10,707
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
lXav-iiil
Ah Muzen Cab
11
2 / 1 / 1
6,796
680
6,712
6,743
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
11
2 / 2 / 3
5,721
572
5,476
11,997
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
15
Kills
5
6
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
1
3.5
W
Bellona
Buubuubear_
Bellona
6
1
3
7.5
L
1
5
1
0.3
L
0
3
2
0.33
L
Sobek
Uzumaski
Sobek
0
6
3
0.25
W
Aphrodite
ZakM23
Aphrodite
0
2
4
1
W
Janus
dc2101
Janus
4
1
3
5.5
W
2
2
1
1.25
L
Ah Muzen Cab
lXav-iiil
Ah Muzen Cab
2
1
1
2.5
L
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
23,786
36,653
Taken
44,963
20,110
Mitigated
21,401
14,917
Healing
18,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,536
1,853
0
1,752
6,690
4,480
889
1,168
5,370
207
33,904
W
Bellona
Buubuubear_
Bellona
8,999
3,767
0
4,534
9,168
5,644
0
865
8,188
0
54,594
L
5,086
1,274
0
2,854
9,178
4,370
0
1,781
7,158
0
19,986
L
5,268
570
0
822
6,338
2,198
0
2,141
3,971
25,678
1,322
L
Sobek
Uzumaski
Sobek
1,244
63
0
2,646
10,707
7,583
0
1,876
8,641
9,210
0
W
Aphrodite
ZakM23
Aphrodite
2,256
740
2,658
3,785
6,804
4,878
0
843
5,812
13,164
0
W
Janus
dc2101
Janus
5,708
748
0
780
6,200
2,030
0
2,922
3,174
32,792
0
W
3,808
2,845
0
1,408
7,791
3,078
0
503
7,253
0
44,621
L
Ah Muzen Cab
lXav-iiil
Ah Muzen Cab
6,712
2,472
0
885
6,743
2,558
0
784
5,959
0
56,674
L
Thanatos
5,476
1,709
0
11,293
11,997
4,692
0
1,016
10,905
0
45,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
26,358
282
Minions Killed
267
0
Camps Cleared
0
1,041,909
Distance Traveled
1,063,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,251
625
49
5
0
196,575
1
W
Bellona
6,594
659
72
7
0
232,213
0
L
Mulan
4,750
475
35
4
0
205,706
0
L
Nox
4,588
459
45
5
0
216,695
0
L
Sobek
4,503
450
14
1
0
203,943
0
W
Aphrodite
5,479
548
20
2
0
198,371
2
W
Janus
5,834
583
61
6
0
224,000
0
W
Izanami
5,804
580
80
8
0
190,750
0
L
Ah Muzen Cab
6,796
680
93
9
0
206,693
0
L
Thanatos
5,721
572
80
8
0
230,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role