Player Matchup

Sobek
Sobek
DoodleBahp
Sobek
Level 48
God Stats
6W - 6L
1,550 SR
Queue Stats
271W - 259L
1,532 Elo+
Solo
Anubis
Anubis
GreninjaGamer00
Anubis
Level 47
God Stats
1W - 2L
1,553 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Izanami
Izanami
Grim-Reaper67901
Izanami
Level 65
God Stats
5W - 5L
1,509 SR
Queue Stats
108W - 87L
1,439 Elo+
Solo
Nike
Nike
LilLeaf98
Nike
Level 62
God Stats
16W - 9L
1,500 SR
Queue Stats
259W - 233L
1,399 Elo+
Solo
Thanatos
Thanatos
ZayneCyphon
Thanatos
Level 103
God Stats
0W - 2L
1,291 SR
Queue Stats
16W - 30L
1,364 Elo+
Solo
Team Averages
Level 65
1,481 SR
1,445 Elo+

VS

Team Averages
Level 78
1,291 SR
1,406 Elo+
Apollo
Apollo
NSG_BlaxkOut
Apollo
Level 108
God Stats
14W - 8L
1,500 SR
Queue Stats
304W - 298L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Shelly05
Nu Wa
Level 87
God Stats
48W - 33L
1,089 SR
Queue Stats
245W - 197L
1,398 Elo+
Party 1
Xing Tian
Xing Tian
Tarnished3616
Xing Tian
Level 43
God Stats
26W - 17L
1,414 SR
Queue Stats
143W - 128L
1,403 Elo+
Party 1
Thanatos
Thanatos
Water Doggy
Thanatos
Level 65
God Stats
3W - 6L
1,319 SR
Queue Stats
7W - 13L
1,327 Elo+
Solo
Hades
Hades
XMISFIT99X
Hades
Level 86
God Stats
18W - 15L
1,133 SR
Queue Stats
212W - 197L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 4 / 3
8,962
448
6,869
22,551
20,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 6 / 0
8,450
423
9,221
14,938
5,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 3 / 1
9,745
487
15,404
14,938
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
17
5 / 1 / 1
9,841
492
12,808
17,815
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ZayneCyphon
Thanatos
3
0 / 2 / 0
5,526
276
747
2,712
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 1 / 3
9,885
494
13,289
12,060
6,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Shelly05
Nu Wa
18
4 / 3 / 5
11,080
554
13,461
13,898
5,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Tarnished3616
Xing Tian
15
0 / 1 / 5
9,456
473
12,284
19,167
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Water Doggy
Thanatos
17
9 / 1 / 1
10,800
540
9,224
15,227
7,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
16
0 / 4 / 1
10,000
500
8,322
17,544
10,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
15
16
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
3
0.63
L
2
6
0
0.33
L
2
3
1
0.83
L
Nike
5
1
1
5.5
W
Apollo
2
1
3
3.5
W
Nu Wa
Shelly05
Nu Wa
4
3
5
2.17
W
Xing Tian
Tarnished3616
Xing Tian
0
1
5
2.5
W
Thanatos
Water Doggy
Thanatos
9
1
1
9.5
W
Hades
0
4
1
0.13
L
Thanatos
ZayneCyphon
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
56,580
72,954
Taken
77,896
47,861
Mitigated
49,473
24,060
Healing
28,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,869
510
0
8,700
22,551
20,974
0
8,030
14,521
20,451
1,084
L
9,221
144
0
4,278
14,938
5,762
0
9,807
5,131
60,890
741
L
15,404
11,319
390
3,367
14,938
6,088
0
4,896
10,042
0
96,834
L
Nike
12,808
1,316
0
6,731
17,815
14,307
0
8,694
9,121
3,651
70,827
W
Apollo
13,289
9,442
0
1,700
12,060
6,094
947
1,706
10,305
0
98,343
W
Nu Wa
Shelly05
Nu Wa
13,461
3,239
0
4,479
13,898
5,118
5,136
7,422
6,476
81,014
3,684
W
Xing Tian
Tarnished3616
Xing Tian
12,284
1,006
0
4,331
19,167
19,834
274
4,436
14,468
32,145
2,498
W
Thanatos
Water Doggy
Thanatos
9,224
596
0
10,656
15,227
7,457
0
2,398
12,623
0
76,323
W
Hades
8,322
1,217
439
6,795
17,544
10,970
654
933
15,675
65,474
0
L
Thanatos
ZayneCyphon
Thanatos
747
0
0
594
2,712
730
0
1,453
1,259
0
2,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
51,221
374
Minions Killed
491
0
Camps Cleared
0
1,413,153
Distance Traveled
1,889,850
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,962
448
23
1
0
388,465
0
L
Anubis
8,450
423
88
4
0
278,561
2
L
Izanami
9,745
487
150
8
0
331,185
0
L
Nike
9,841
492
109
5
0
364,353
0
W
Apollo
9,885
494
153
8
0
362,177
0
W
Nu Wa
11,080
554
106
5
0
334,982
0
W
Xing Tian
9,456
473
33
2
0
441,594
0
W
Thanatos
10,800
540
107
5
0
476,115
0
W
Hades
10,000
500
92
5
0
274,982
7
L
Thanatos
5,526
276
4
0
0
50,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role