Player Matchup

Kuzenbo
Kuzenbo
SOUTHSIDEJAI
Kuzenbo
Level 111
God Stats
12W - 7L
1,715 SR
Queue Stats
164W - 114L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
Smut_215
Kukulkan
Level 15
God Stats
10W - 12L
1,218 SR
Queue Stats
101W - 121L
1,249 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyseer11
Gilgamesh
Level 29
God Stats
18W - 15L
1,407 SR
Queue Stats
177W - 117L
1,414 Elo+
Party 2
Team Averages
Level 52
1,447 SR
1,326 Elo+

VS

Team Averages
Level 66
1,449 SR
1,343 Elo+
Jing Wei
Jing Wei
paechence
Jing Wei
Level 10
God Stats
5W - 7L
1,512 SR
Queue Stats
10W - 17L
1,382 Elo+
Party 1
Mercury
Mercury
xOneTrickKenseix
Mercury
Level 99
God Stats
9W - 14L
1,336 SR
Queue Stats
239W - 237L
1,430 Elo+
Party 1
Atlas
Atlas
xTopRamen144x
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SOUTHSIDEJAI
Kuzenbo
15
8 / 1 / 5
10,802
831
8,374
13,952
19,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Smut_215
Kukulkan
15
2 / 4 / 7
10,284
791
8,952
9,079
3,981
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Tyseer11
Gilgamesh
14
5 / 2 / 6
10,381
799
12,923
13,781
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
paechence
Jing Wei
13
1 / 4 / 2
8,782
676
5,165
14,941
5,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 8 / 3
8,813
678
7,585
15,830
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 1
9,222
709
9,499
15,013
11,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
6
7
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
SOUTHSIDEJAI
Kuzenbo
8
1
5
10.5
W
Kukulkan
Smut_215
Kukulkan
2
4
7
1.38
W
Gilgamesh
Tyseer11
Gilgamesh
5
2
6
4
L
Jing Wei
paechence
Jing Wei
1
4
2
0.5
L
2
8
3
0.44
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
22,249
36,812
Taken
45,784
36,637
Mitigated
23,962
1,968
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
SOUTHSIDEJAI
Kuzenbo
8,374
2,895
152
681
13,952
19,273
375
3,015
10,937
26,422
3,160
W
Kukulkan
Smut_215
Kukulkan
8,952
1,227
46
117
9,079
3,981
1,087
3,042
6,037
37,573
723
W
Gilgamesh
Tyseer11
Gilgamesh
12,923
4,293
0
972
13,781
13,383
881
3,524
10,257
0
37,622
L
Jing Wei
paechence
Jing Wei
5,165
4,698
0
1,246
14,941
5,841
143
6,275
8,244
0
26,432
L
7,585
3,930
0
689
15,830
6,669
0
4,994
10,565
0
31,480
L
9,499
3,857
475
534
15,013
11,452
15
4,529
10,185
26,919
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
26,817
136
Minions Killed
119
0
Camps Cleared
0
738,849
Distance Traveled
704,479
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,802
831
29
2
0
264,148
0
W
Kukulkan
10,284
791
76
6
0
208,978
0
W
Gilgamesh
10,381
799
31
2
0
265,723
5
L
Jing Wei
8,782
676
46
4
0
234,950
0
L
Mercury
8,813
678
45
3
0
238,886
0
L
Atlas
9,222
709
28
2
0
230,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role