Player Matchup

Nemesis
Nemesis
DaGuyWithTheTie
Nemesis
Level 89
God Stats
1W - 2L
1,682 SR
Queue Stats
207W - 213L
1,514 Elo+
Party 1
Mercury
Mercury
KingMashu
Mercury
Level 104
God Stats
0W - 2L
1,264 SR
Queue Stats
141W - 146L
1,520 Elo+
Party 1
Hachiman
Hachiman
TTV_Flux170
Hachiman
Level 29
God Stats
0W - 2L
1,088 SR
Queue Stats
86W - 101L
1,508 Elo+
Party 1
Chronos
Chronos
TheDarkMushu429
Chronos
Level 81
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 24L
1,231 Elo+
Solo
Ymir
Ymir
yiorgarra
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,444 Elo+
Solo
Team Averages
Level 81
1,453 SR
1,443 Elo+

VS

Team Averages
Level 107
1,448 SR
1,398 Elo+
Ra
Ra
Darkice55
Ra
Level 158
God Stats
8W - 5L
1,566 SR
Queue Stats
194W - 178L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lovelynoob3
Tsukuyomi
Level 100
God Stats
5W - 1L
1,173 SR
Queue Stats
115W - 130L
1,407 Elo+
Party 2
Hades
Hades
Makaveliko
Hades
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,416 Elo+
Party 2
Erlang Shen
Erlang Shen
RapsLinger99
Erlang Shen
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 69L
1,413 Elo+
Party 2
Janus
Janus
ScareCrow656133
Janus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 43L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
7,129
548
4,886
10,914
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
KingMashu
Mercury
12
0 / 7 / 1
6,341
488
1,377
11,404
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TTV_Flux170
Hachiman
12
0 / 0 / 1
6,363
489
4,170
6,147
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 2
5,466
420
4,086
8,541
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
1 / 5 / 1
5,983
460
3,305
14,627
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,246
634
5,812
6,835
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Lovelynoob3
Tsukuyomi
15
6 / 0 / 5
8,412
647
5,106
8,117
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
12
0 / 0 / 2
7,524
579
4,098
6,815
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
RapsLinger99
Erlang Shen
13
8 / 1 / 3
7,853
604
11,441
10,690
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 5
8,232
633
9,250
5,034
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
20
20
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
2
1
5
4.5
L
Mercury
KingMashu
Mercury
0
7
1
0.07
W
Tsukuyomi
Lovelynoob3
Tsukuyomi
6
0
5
8.5
W
Hades
0
0
2
1
W
Erlang Shen
RapsLinger99
Erlang Shen
8
1
3
9.5
W
4
2
5
3.25
L
Hachiman
TTV_Flux170
Hachiman
0
0
1
0.5
L
0
6
2
0.17
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
35,707
51,633
Taken
37,491
24,752
Mitigated
16,088
8,290
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,886
2,232
0
1,518
10,914
4,687
0
2,784
8,034
0
56,396
W
5,812
386
401
2,568
6,835
2,616
1,034
2,890
3,945
61,612
1,395
L
Mercury
KingMashu
Mercury
1,377
307
0
1,749
11,404
3,829
0
5,788
5,232
0
39,306
W
Tsukuyomi
Lovelynoob3
Tsukuyomi
5,106
1,183
0
5,579
8,117
3,286
0
750
7,367
0
67,206
W
Hades
4,098
835
280
3,217
6,815
3,199
635
544
6,271
42,987
2,320
W
Erlang Shen
RapsLinger99
Erlang Shen
11,441
7,178
0
5,272
10,690
5,090
0
2,835
7,855
0
50,397
W
9,250
1,039
0
250
5,034
1,897
253
0
5,034
50,577
598
L
Hachiman
TTV_Flux170
Hachiman
4,170
2,399
0
1,740
6,147
2,470
0
3,154
2,993
0
48,797
L
4,086
1,632
0
332
8,541
2,945
0
2,638
5,903
27,639
0
L
Ymir
3,305
680
180
2,771
14,627
10,821
0
3,891
10,549
19,352
1,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
40,267
329
Minions Killed
453
0
Camps Cleared
0
1,324,827
Distance Traveled
1,282,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,129
548
89
7
0
310,206
0
W
Ra
8,246
634
109
8
0
239,789
0
L
Mercury
6,341
488
86
7
0
252,579
0
W
Tsukuyomi
8,412
647
109
8
0
330,546
0
W
Hades
7,524
579
88
7
0
216,415
0
W
Erlang Shen
7,853
604
65
5
0
275,059
0
W
Janus
8,232
633
82
6
0
221,083
3
L
Hachiman
6,363
489
81
6
0
253,967
0
L
Chronos
5,466
420
46
4
0
249,904
0
L
Ymir
5,983
460
27
2
0
258,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role