Player Matchup

Neith
Neith
Angeliana
Neith
Level 54
God Stats
86W - 84L
1,568 SR
Queue Stats
171W - 175L
1,469 Elo+
Party 1
Mulan
Mulan
CLERICTURTLE
Mulan
Level 68
God Stats
14W - 10L
1,844 SR
Queue Stats
163W - 164L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
bluefire2ashes
Nu Wa
Level 68
God Stats
107W - 101L
1,459 SR
Queue Stats
161W - 168L
1,479 Elo+
Party 1
Team Averages
Level 63
1,624 SR
1,466 Elo+

VS

Team Averages
Level 48
1,647 SR
1,414 Elo+
Chaac
Chaac
LogScrew
Chaac
Level 65
God Stats
19W - 12L
1,903 SR
Queue Stats
59W - 50L
1,567 Elo+
Party 2
Janus
Janus
Nekotsi
Janus
Level 29
God Stats
11W - 10L
1,537 SR
Queue Stats
41W - 41L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
RaphaelOLordBR
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angeliana
Neith
12
4 / 0 / 4
7,697
770
6,729
6,457
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 4
8,094
809
6,907
9,555
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 4
7,141
714
2,591
4,727
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LogScrew
Chaac
12
2 / 3 / 1
7,050
705
7,448
9,069
5,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Nekotsi
Janus
11
0 / 3 / 2
6,590
659
5,237
4,094
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
RaphaelOLordBR
Xbalanque
11
0 / 3 / 1
6,199
620
2,414
6,006
2,202
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Angeliana
Neith
4
0
4
6
W
4
1
4
6
L
Chaac
LogScrew
Chaac
2
3
1
0.83
L
Janus
Nekotsi
Janus
0
3
2
0.33
L
Xbalanque
RaphaelOLordBR
Xbalanque
0
3
1
0.17
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
15,099
20,739
Taken
19,169
10,998
Mitigated
8,720
9,390
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angeliana
Neith
6,729
3,041
0
4,209
6,457
2,276
396
2,023
4,429
0
29,815
W
6,907
632
0
4,251
9,555
7,126
27
2,107
7,433
0
24,609
L
Chaac
LogScrew
Chaac
7,448
689
0
1,318
9,069
5,239
0
794
7,923
0
19,278
L
Janus
Nekotsi
Janus
5,237
282
0
40
4,094
1,279
0
479
3,372
26,915
0
L
Xbalanque
RaphaelOLordBR
Xbalanque
2,414
1,227
0
460
6,006
2,202
0
986
4,765
0
10,932
W
2,591
877
0
930
4,727
1,596
440
1,125
3,597
20,424
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,932
Gold Earned
19,839
138
Minions Killed
106
0
Camps Cleared
0
534,117
Distance Traveled
515,181
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,697
770
44
4
0
162,188
0
W
Mulan
8,094
809
44
4
0
196,285
0
L
Chaac
7,050
705
34
3
0
181,750
0
L
Janus
6,590
659
51
5
0
186,048
0
L
Xbalanque
6,199
620
21
2
0
147,383
3
W
Nu Wa
7,141
714
50
5
0
175,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role