Player Matchup

Zhong Kui
Zhong Kui
cloakedlord
Zhong Kui
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,569 Elo+
Party 1
Medusa
Medusa
onesaltytoddler
Medusa
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
29W - 27L
1,527 Elo+
Party 1
Thor
Thor
smunchnu
Thor
Level 142
God Stats
6W - 3L
1,757 SR
Queue Stats
40W - 41L
1,513 Elo+
Party 1
Team Averages
Level 142
1,658 SR
1,536 Elo+

VS

Team Averages
Level 143
1,434 SR
1,594 Elo+
Artio
Artio
BryanTheBrophy1
Artio
Level 127
God Stats
17W - 16L
1,500 SR
Queue Stats
134W - 132L
1,580 Elo+
Solo
King Arthur
King Arthur
G_R_O_L_D
King Arthur
Level 158
God Stats
0W - 2L
1,279 SR
Queue Stats
88W - 106L
1,505 Elo+
Solo
Ah Puch
Ah Puch
REVENGE_RAID1342
Ah Puch
Level 144
God Stats
0W - 1L
1,523 SR
Queue Stats
27W - 27L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
cloakedlord
Zhong Kui
14
2 / 1 / 9
8,661
787
7,660
9,703
8,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 8
8,796
800
7,393
6,266
2,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
7 / 2 / 5
9,166
833
13,254
9,864
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,489
681
6,370
12,328
13,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
G_R_O_L_D
King Arthur
12
0 / 5 / 1
6,863
624
4,248
11,626
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 5 / 0
8,164
742
9,663
8,806
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
King Arthur
G_R_O_L_D
King Arthur
0
5
1
0.1
L
2
5
0
0.4
W
Zhong Kui
cloakedlord
Zhong Kui
2
1
9
6.5
W
4
0
8
8
W
Thor
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
20,281
25,833
Taken
32,760
15,370
Mitigated
22,613
8,016
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,370
627
285
1,764
12,328
13,833
0
3,010
8,679
17,157
2,500
L
King Arthur
G_R_O_L_D
King Arthur
4,248
579
0
949
11,626
5,553
0
2,729
8,418
0
15,764
L
9,663
98
0
385
8,806
3,227
0
1,975
6,413
32,354
473
W
Zhong Kui
cloakedlord
Zhong Kui
7,660
1,085
572
5,251
9,703
8,258
0
4,507
4,958
41,674
0
W
7,393
2,432
0
0
6,266
2,453
195
4,241
1,841
0
30,612
W
Thor
13,254
1,249
0
2,193
9,864
4,659
162
5,243
4,267
0
30,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
22,516
172
Minions Killed
119
0
Camps Cleared
0
606,494
Distance Traveled
560,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,489
681
22
2
0
196,205
0
L
King Arthur
6,863
624
30
3
0
189,613
0
L
Ah Puch
8,164
742
67
6
0
174,805
0
W
Zhong Kui
8,661
787
75
7
0
188,303
2
W
Medusa
8,796
800
58
5
0
208,428
0
W
Thor
9,166
833
39
4
0
209,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role