Player Matchup

Raijin
Raijin
Trhinocepotamus
Raijin
Level 24
God Stats
3W - 2L
1,835 SR
Queue Stats
80W - 73L
1,663 Elo+
Party 1
Nemesis
Nemesis
VendsAgony
Nemesis
Level 127
God Stats
12W - 6L
1,723 SR
Queue Stats
207W - 175L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
VirginPolice
Guan Yu
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 42L
1,667 Elo+
Party 1
Team Averages
Level 66
1,686 SR
1,652 Elo+

VS

Team Averages
Level 42
1,593 SR
1,578 Elo+
Izanami
Izanami
AlexMendoza12964
Izanami
Level 36
God Stats
2W - 1L
1,734 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Achilles
Achilles
QuickJoey210701
Achilles
Level 28
God Stats
13W - 25L
1,444 SR
Queue Stats
35W - 57L
1,464 Elo+
Party 2
Olorun
Olorun
Thintense
Olorun
Level 61
God Stats
13W - 14L
1,601 SR
Queue Stats
154W - 144L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
11,311
870
20,790
7,275
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
VendsAgony
Nemesis
14
3 / 3 / 9
9,952
766
5,414
12,728
12,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
VirginPolice
Guan Yu
16
5 / 0 / 13
10,397
800
12,847
16,590
17,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,999
615
3,428
12,039
2,618
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Achilles
14
2 / 6 / 0
8,416
647
6,711
20,024
15,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Thintense
Olorun
13
1 / 6 / 2
8,413
647
5,192
14,132
4,582
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Achilles
2
6
0
0.33
L
Olorun
Thintense
Olorun
1
6
2
0.33
W
10
0
8
14
W
Nemesis
VendsAgony
Nemesis
3
3
9
2.5
W
Guan Yu
VirginPolice
Guan Yu
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
15,331
36,593
Taken
46,195
32,920
Mitigated
22,367
11,047
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,428
2,385
0
948
12,039
2,618
0
5,883
6,112
0
28,779
L
Achilles
6,711
1,238
0
3,691
20,024
15,167
0
8,980
11,004
0
28,375
L
Olorun
Thintense
Olorun
5,192
2,329
460
3,080
14,132
4,582
0
6,269
7,831
29,870
0
W
20,790
1,673
0
650
7,275
3,707
1,609
1,006
6,220
70,029
0
W
Nemesis
VendsAgony
Nemesis
5,414
1,230
0
2,305
12,728
12,008
288
2,034
10,380
0
27,182
W
Guan Yu
VirginPolice
Guan Yu
12,847
947
2,136
5,956
16,590
17,205
710
2,248
13,836
0
33,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
24,828
173
Minions Killed
133
0
Camps Cleared
0
759,231
Distance Traveled
629,078
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,999
615
46
4
0
191,079
1
L
Achilles
8,416
647
43
3
0
235,455
8
L
Olorun
8,413
647
44
3
0
202,544
0
W
Raijin
11,311
870
100
8
0
222,532
0
W
Nemesis
9,952
766
33
3
0
261,379
3
W
Guan Yu
10,397
800
40
3
0
275,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role