Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BRZY2ez
Sylvanus
Level 155
God Stats
1W - 2L
1,521 SR
Queue Stats
21W - 37L
1,440 Elo+
Party 1
Surtr
Surtr
BigDaddy069
Surtr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BobsTooSlick247
Kukulkan
Level 128
God Stats
1W - 1L
1,372 SR
Queue Stats
13W - 20L
1,455 Elo+
Party 1
Anhur
Anhur
DrippingCreampie
Anhur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,455 Elo+
Party 1
Team Averages
Level 133
1,479 SR
1,470 Elo+

VS

Team Averages
Level 149
1,509 SR
1,551 Elo+
Bacchus
Bacchus
 
Bacchus
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JesusWasAStoner
Fafnir
Level 129
God Stats
1W - 1L
1,745 SR
Queue Stats
30W - 30L
1,527 Elo+
Solo
Ra
Ra
Sly Kuno
Ra
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
720W - 707L
1,549 Elo+
Solo
Ymir
Ymir
TheDutch1324
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,585 Elo+
Party 2
Odin
Odin
YaboiBigChungus
Odin
Level 146
God Stats
0W - 2L
1,300 SR
Queue Stats
36W - 28L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 2
5,131
1,026
4,441
3,662
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
BRZY2ez
Sylvanus
9
0 / 0 / 3
5,303
1,061
1,887
4,433
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
2 / 0 / 1
5,198
1,040
915
4,087
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
8
0 / 1 / 3
4,893
979
1,616
2,149
960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 3
5,146
1,029
5,054
3,312
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
1,236
247
0
0
0
11
2 / 0 / 0
5,590
1,118
3,476
4,287
5,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 1
5,108
1,022
3,599
2,511
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
0 / 1 / 1
4,594
919
2,825
4,315
1,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 2
4,693
939
3,929
3,893
2,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
3
Kills
2
2
Deaths
3
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
2
2
L
Bacchus
 
Bacchus
0
0
0
0
W
Sylvanus
BRZY2ez
Sylvanus
0
0
3
1.5
W
2
0
1
2.5
W
Kukulkan
0
1
3
1.5
W
0
0
3
1.5
L
2
0
0
2
L
0
1
1
0.5
L
0
1
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
13,829
17,643
Taken
15,006
13,173
Mitigated
10,766
10,141
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,441
629
578
183
3,662
3,454
0
1,522
2,140
0
11,915
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
BRZY2ez
Sylvanus
1,887
686
3,000
2,698
4,433
3,904
72
2,243
2,105
3,910
0
W
915
367
0
201
4,087
3,231
0
2,449
1,518
98
1,648
W
Kukulkan
1,616
23
1,659
828
2,149
960
0
745
1,358
6,262
215
W
5,054
2,934
368
626
3,312
1,624
638
2,662
650
0
12,419
L
3,476
906
432
1,131
4,287
5,616
0
903
3,384
4,074
0
L
3,599
70
2,353
723
2,511
1,044
0
624
1,887
17,029
0
L
2,825
107
166
1,326
4,315
1,718
0
981
3,334
7,451
47
L
3,929
256
230
387
3,893
2,388
0
1,003
2,890
0
5,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
21,221
58
Minions Killed
44
0
Camps Cleared
0
531,576
Distance Traveled
362,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,131
1,026
8
2
0
105,030
0
L
Bacchus
1,236
247
0
0
0
0
0
W
Sylvanus
5,303
1,061
8
2
0
96,021
0
W
Surtr
5,198
1,040
1
0
0
115,161
0
W
Kukulkan
4,893
979
11
2
0
119,142
0
W
Anhur
5,146
1,029
30
6
0
96,222
0
L
Fafnir
5,590
1,118
1
0
0
83,802
0
L
Ra
5,108
1,022
23
5
0
92,031
0
L
Ymir
4,594
919
17
3
0
87,174
0
L
Odin
4,693
939
3
1
0
99,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role