Player Matchup

The Morrigan
The Morrigan
CreatorCore
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,315 Elo+
Party 3
Bellona
Bellona
NYCG4LIFE
Bellona
Level 11
God Stats
4W - 1L
1,734 SR
Queue Stats
13W - 16L
1,358 Elo+
Party 2
Xbalanque
Xbalanque
ParoxetineHCL
Xbalanque
Level 47
God Stats
7W - 11L
1,343 SR
Queue Stats
15W - 19L
1,352 Elo+
Party 2
Maui
Maui
Solaris2118
Maui
Level 35
God Stats
3W - 3L
1,604 SR
Queue Stats
76W - 84L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
Level 11
God Stats
16W - 25L
1,507 SR
Queue Stats
25W - 47L
1,343 Elo+
Party 3
Team Averages
Level 34
1,538 SR
1,374 Elo+

VS

Team Averages
Level 35
1,502 SR
1,471 Elo+
Skadi
Skadi
CosmicRug925
Skadi
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
264W - 288L
1,455 Elo+
Party 1
Ra
Ra
Darkfieldz
Ra
Level 33
God Stats
13W - 8L
1,517 SR
Queue Stats
19W - 27L
1,612 Elo+
Party 4
Tiamat
Tiamat
OGGAMER075239
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,396 Elo+
Party 1
Sol
Sol
P0PR0X4991
Sol
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,452 Elo+
Party 1
Bellona
Bellona
SRYguy
Bellona
Level 38
God Stats
10W - 7L
1,495 SR
Queue Stats
23W - 32L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CreatorCore
The Morrigan
13
5 / 0 / 6
8,515
1,216
8,173
2,828
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NYCG4LIFE
Bellona
14
6 / 0 / 9
9,116
1,302
10,404
10,549
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
ParoxetineHCL
Xbalanque
13
4 / 1 / 9
8,847
1,264
6,252
6,335
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 10
8,983
1,283
3,406
5,253
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
14
1 / 1 / 12
8,110
1,159
8,894
5,809
2,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

358

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,459
1,066
6,793
8,262
3,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 1
7,704
1,101
4,586
2,211
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 1
7,285
1,041
4,961
9,433
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
7,047
1,007
3,531
7,438
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SRYguy
Bellona
13
1 / 4 / 1
7,955
1,136
6,998
13,673
16,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
17
Kills
2
2
Deaths
17
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
The Morrigan
CreatorCore
The Morrigan
5
0
6
8
L
1
1
1
1.5
W
Bellona
NYCG4LIFE
Bellona
6
0
9
10.5
L
0
6
1
0.08
L
0
2
0
0
W
Xbalanque
ParoxetineHCL
Xbalanque
4
1
9
8.5
L
Bellona
SRYguy
Bellona
1
4
1
0.38
W
1
0
10
6
W
Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,129
Damage
26,869
30,774
Taken
41,017
25,307
Mitigated
30,173
3,129
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,793
3,974
0
0
8,262
3,955
0
2,619
5,547
0
22,644
W
The Morrigan
CreatorCore
The Morrigan
8,173
857
108
744
2,828
1,106
0
887
1,818
13,283
809
L
4,586
33
792
20
2,211
1,090
0
401
1,765
15,002
0
W
Bellona
NYCG4LIFE
Bellona
10,404
3,067
0
762
10,549
13,808
0
3,018
7,405
0
16,310
L
4,961
314
0
298
9,433
5,911
0
2,354
6,925
16,416
0
L
3,531
571
0
584
7,438
2,816
0
1,542
5,673
10,790
966
W
Xbalanque
ParoxetineHCL
Xbalanque
6,252
3,663
0
0
6,335
2,950
0
3,002
3,169
0
22,383
L
Bellona
SRYguy
Bellona
6,998
2,039
0
966
13,673
16,401
0
4,460
8,906
0
24,396
W
3,406
456
0
1,318
5,253
4,715
0
2,712
2,314
11,884
0
W
Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
8,894
3,352
0
197
5,809
2,728
0
3,041
2,590
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
37,450
130
Minions Killed
143
4
Camps Cleared
6
734,546
Distance Traveled
649,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,459
1,066
36
5
2
116,392
0
W
The Morrigan
8,515
1,216
9
1
1
147,063
0
L
Ra
7,704
1,101
38
5
1
119,661
0
W
Bellona
9,116
1,302
18
3
1
172,003
0
L
Tiamat
7,285
1,041
17
2
0
154,096
0
L
Sol
7,047
1,007
13
2
1
117,024
0
W
Xbalanque
8,847
1,264
35
5
1
131,487
0
L
Bellona
7,955
1,136
39
6
2
142,411
0
W
Maui
8,983
1,283
25
4
0
151,712
0
W
Ah Muzen Cab
8,110
1,159
43
6
1
132,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role