Player Matchup

Anubis
Anubis
A Nifty Dump
Anubis
Level 137
God Stats
2W - 5L
1,544 SR
Queue Stats
133W - 134L
1,619 Elo+
Solo
Cupid
Cupid
ABlueBlueberry
Cupid
Level 80
God Stats
0W - 2L
1,447 SR
Queue Stats
3W - 9L
1,224 Elo+
Party 1
Ymir
Ymir
JTR009
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 1
Team Averages
Level 114
1,497 SR
1,356 Elo+

VS

Team Averages
Level 91
1,692 SR
1,525 Elo+
Ra
Ra
Pancakekiller06
Ra
Level 66
God Stats
5W - 3L
1,717 SR
Queue Stats
42W - 44L
1,483 Elo+
Party 2
Serqet
Serqet
XxwarriorswayxX
Serqet
Level 94
God Stats
3W - 2L
1,715 SR
Queue Stats
90W - 99L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
especiavieja
Gilgamesh
Level 112
God Stats
5W - 2L
1,644 SR
Queue Stats
39W - 37L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 12 / 1
8,599
573
5,974
15,823
7,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
2 / 2 / 1
9,757
650
10,824
11,185
4,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
JTR009
Ymir
14
1 / 5 / 2
9,485
632
7,049
18,518
20,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
12,139
809
12,290
11,646
4,691
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 0 / 12
11,926
795
13,963
11,116
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
especiavieja
Gilgamesh
17
9 / 0 / 8
12,228
815
13,908
17,133
19,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
19
19
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
12
1
0.04
L
2
2
1
1.25
L
Ymir
JTR009
Ymir
1
5
2
0.4
W
5
3
9
3.17
W
5
0
12
11
W
Gilgamesh
especiavieja
Gilgamesh
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
40,161
45,526
Taken
39,895
33,004
Mitigated
31,021
4,260
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,974
662
0
58
15,823
7,988
0
4,256
9,921
34,270
0
L
10,824
5,033
743
3,379
11,185
4,934
0
3,786
6,411
0
34,738
L
Ymir
JTR009
Ymir
7,049
1,081
0
80
18,518
20,082
0
3,984
12,982
22,852
0
W
12,290
992
1,537
1,861
11,646
4,691
1,824
4,596
7,050
60,075
334
W
13,963
2,476
0
1,051
11,116
6,445
0
3,909
7,207
0
39,009
W
Gilgamesh
especiavieja
Gilgamesh
13,908
3,257
0
2,523
17,133
19,885
470
4,584
12,549
738
52,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
36,293
135
Minions Killed
213
0
Camps Cleared
0
727,204
Distance Traveled
900,689
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,599
573
42
3
0
193,565
1
L
Cupid
9,757
650
57
4
0
276,295
6
L
Ymir
9,485
632
36
2
0
257,344
7
W
Ra
12,139
809
102
7
0
273,088
0
W
Serqet
11,926
795
50
3
0
325,572
5
W
Gilgamesh
12,228
815
61
4
0
302,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role