Player Matchup

Gilgamesh
Gilgamesh
RedRiboonArmy
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,531 Elo+
Solo
Athena
Athena
ayyitschicken
Athena
Level 53
God Stats
12W - 16L
1,465 SR
Queue Stats
28W - 35L
1,486 Elo+
Party 2
Rama
Rama
buffaloninja107
Rama
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,530 Elo+
Party 2
Ix Chel
Ix Chel
gta05roberto
Ix Chel
Level 56
God Stats
6W - 8L
1,473 SR
Queue Stats
121W - 113L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
officernarwhal
Ao Kuang
Level 18
God Stats
6W - 3L
1,805 SR
Queue Stats
28W - 33L
1,481 Elo+
Party 2
Team Averages
Level 79
1,549 SR
1,510 Elo+

VS

Team Averages
Level 79
1,543 SR
1,492 Elo+
Chronos
Chronos
 
Chronos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Reaper2529
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,485 Elo+
Solo
Ares
Ares
XxChocoX85
Ares
Level 56
God Stats
8W - 9L
1,503 SR
Queue Stats
202W - 190L
1,450 Elo+
Party 1
Da Ji
Da Ji
YouNeedSupport
Da Ji
Level 100
God Stats
1W - 3L
1,702 SR
Queue Stats
55W - 51L
1,602 Elo+
Solo
Sol
Sol
xDcman
Sol
Level 65
God Stats
8W - 7L
1,510 SR
Queue Stats
41W - 49L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RedRiboonArmy
Gilgamesh
16
6 / 4 / 4
10,314
645
11,406
17,067
12,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 1
7,415
463
4,109
13,942
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 1
7,463
466
7,802
9,302
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
gta05roberto
Ix Chel
13
1 / 4 / 6
7,904
494
8,319
12,429
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
15
4 / 3 / 3
8,767
548
7,451
16,425
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 2 / 1
8,467
529
7,581
12,097
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
7
0 / 0 / 3
6,357
397
1,832
5,409
3,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 4 / 1
8,690
543
8,712
14,751
16,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 3 / 5
9,310
582
10,365
14,133
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
xDcman
Sol
13
5 / 3 / 4
8,821
551
10,327
11,427
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
16
18
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
1
0.75
L
Horus
0
0
3
1.5
W
Gilgamesh
RedRiboonArmy
Gilgamesh
6
4
4
2
L
4
4
1
1.13
L
6
3
5
2.83
W
1
4
1
0.38
W
0
3
1
0.17
W
Ix Chel
gta05roberto
Ix Chel
1
4
6
1
W
Ao Kuang
4
3
3
1.83
L
Sol
xDcman
Sol
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
38,817
69,165
Taken
57,817
37,923
Mitigated
36,373
21,403
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,581
3,843
0
2,775
12,097
4,991
294
3,244
8,759
62,212
8,403
L
Horus
1,832
857
200
2,001
5,409
3,134
0
1,238
4,171
0
12,187
W
Gilgamesh
RedRiboonArmy
Gilgamesh
11,406
4,373
0
2,038
17,067
12,752
0
6,989
10,078
0
76,712
L
8,712
1,645
0
955
14,751
16,741
0
3,177
11,029
41,818
2,629
L
10,365
2,959
0
1,000
14,133
6,757
1,358
4,546
9,390
0
68,934
W
4,109
1,198
0
1,405
13,942
10,529
230
4,888
9,054
24,201
432
W
7,802
5,885
0
4,000
9,302
3,210
0
3,478
5,824
0
57,962
W
Ix Chel
gta05roberto
Ix Chel
8,319
989
1,106
2,857
12,429
5,011
599
5,752
6,677
55,050
548
W
Ao Kuang
7,451
1,639
0
9,997
16,425
6,421
0
4,916
11,509
59,490
0
L
Sol
xDcman
Sol
10,327
3,803
0
4,170
11,427
4,750
1,842
7,355
4,031
55,048
6,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
41,645
416
Minions Killed
417
0
Camps Cleared
0
1,544,410
Distance Traveled
1,367,090
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,467
529
136
9
0
293,439
2
L
Horus
6,357
397
14
1
0
122,326
1
W
Gilgamesh
10,314
645
130
8
0
296,168
3
L
Ares
8,690
543
66
4
0
284,596
0
L
Da Ji
9,310
582
100
6
0
346,849
0
W
Athena
7,415
463
38
2
0
343,567
0
W
Rama
7,463
466
86
5
0
262,751
4
W
Ix Chel
7,904
494
76
5
0
297,722
2
W
Ao Kuang
8,767
548
86
5
0
344,202
0
L
Sol
8,821
551
101
6
0
319,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role